
Forge your legend in a forgotten realm! Farever is an online multiplayer action RPG set in a vast fantasy open world. Alone or with friends, embark on an epic journey together! Explore wild lands and dangerous dungeons, craft powerful gear, and carve your path through dynamic combat and platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Performance keeps getting worse and worse
只针对 中国大陆服务器连不上去 上discord联系官方也装死 绝了
大陆区突然服务器不可用?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Polish, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Truly a delight. They have somehow captured the essence of what a good mmo experience is like but packaged it as an open world arpg. Combat is a blast. Exploration is integral to leveling up and finding gear. Boss battle mechanics are very challenging but are easy to understand what need to be done. You will die. You will meet other players. You will have fun. These devs are killing it. Total steal for sub 20 dollar game.
Farever, un jeu avec une bonne difficulté, très amusant à jouer, bien qu'il soit en early acces il y a du contenu et plus encore avec la nouvelle MAJ qui arrive maintenant. Je recommande !
Needs quite a lot more time to become what it can be. There is potential, but performance is all over the place. The visual style is great but there are a ton of openings/broken places around the environment. Bugs that were fixed come back. All these combined make the game feel cheaper, like a prototype. Every time you level up or get an achievement, you get blasted with really loud sounds you cannot lower unless you mute the whole game, same with music that plays during fast travel. Enemies phase in and out if you are 10 meter away. Nameplates disappear if you are more than 5 meter away or if there is a tiny object between you and the enemy. All of these problems did not exist on release, but do now. It's been almost a month since the "Major Update", have there been no bug fixes since? The game barely qualifies as Early Access and is more an alpha prototype, and at the rate the updates (performance/bugfix or content updates, of which the former is desperately needed but seems not to be the focus) are coming, it will take 5 years before it becomes something sort of complete.
Boring leveling is slow and boring
The game itself is pretty fun. I refunded it the first time I bought it, due to the instability issues. I re-bought it hoping that the developers had addressed the memory leaks or whatever was causing the crashes. When I fought the first boss-like creature I came across (BIG crab in a cave) I killed it, it dropped the loot, and then, before I could collect the loot, my system crashed HARD to a full reboot, as it was doing in the past that led to the first refund. I think I am past the time to refund it again. The fact that these issues have been going on since launch and have still gone unaddressed for so long is unacceptable. I am stuck with it now, and can only hope that these dev's handle the one biggest gripe most players have had since launch day. To the Dev's, get your **** together and fix these issues. The fact that you have not, shows you are more focused on putting out more content for an unstable game, than fixing the issues you probably already knew you had. C'mon guys do better, and realize you are taking peoples money for a game that could rob players of their hours of work, their ability to collect loot, or even enjoy the game without the "is it going to crash" stress that many are dealing with. Don't make excuses, just fix it. If you don't have anyone who can figure it out, hire someone who can. I am so sick and tired of EA games being released that are really in an ALPHA state. Steam should create a clause in their contract that states if a game is released with these issues, that partial refunds are given to customers as they are only getting part of the game the dev's have stated is playable. If these dev's start losing money because of this, they will fix things much quicker, and will focus less on new cosmetics and another skill button to press, and will focus on their game not having the potential to completely fry someone's computer from overheating and instability in general. The dev's have known about the issues they are having for an extended period of time, they just seem to be doing jack-s**t to fix it. When they fix this and the game is payable without these worries, I will consider changing my review.
うーん、レジェンド武器が全く出ない 絞り過ぎ?運が無いだけ?何れにしてもしんどい
Unplayable lagfest. Bought and played this game several weeks ago and there was 0 stability issues. Now its either you can't connect to the server, game crashes after loading from character screen and then when you finally get into the game, absolute lag. Something as simple as walking up to a crab at the beginner area is plagued by constant frame drops. I run plenty of other games with 3x more detail than this game, with no issue. Fix this nonsense, do better.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $385 | 2 | 0% | $6.99 | |
| — | 0 | — | — | |
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