
The award-winning Far Cry franchise returns with its innovative open world gameplay, bringing together massive beasts, breathtaking environments, and unpredictable savage encounters. Welcome to the Stone Age, a time of danger and adventure.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 18 → 14.4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 41.3Kreviews | 86% | — | $6.4M |
| $29.99 | 45.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1322 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nose
Suspeito pra falar, adoro caçar um Mamute!
More about Tribes, Wenja people and their beliefs/rituals, and a locked story without secondary missions or any ability to be free and choose what to do first so as to progress; for example, you have to do one of the main missions early if you want to progress trough the early game. Even though it has been released in 2016 by Ubisoft, its got a very basic and boring structure of what and how you can do things. for example, you can only take from your stash in early game, why? and many other inconveniences. its more like a story rather than a full on "Primal" game that lets you in control and to experience something.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Aug 11 → 10.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Dutch, Finnish, Japanese, Korean, Norwegian, Polish +7 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Banger game pls make another like this one the best farcry game oat
Jogo bom demais, passei dias sem dormir só me divertindo caçando os peba na época das cavernas. Ri muito atoa com eles grunhindo e gritando. Único jogo que você compreende a história toda sem entender merda nenhuma do que eles falam kkkkkkkkkkkkkkkkkk. NOTA 1000/10
7/10 部落宝可梦这一块,Far Cry系列比较独特的一款作品,虽然是旧作,但我觉得比孤岛4和5都好玩,玩十来个小时差不多了,后期也没啥新鲜度了,通关完事
Welp, this game was a surprisingly pleasant shock. While it has some glaring flaws—particularly with the progression system and the mission layout—overall, this is a fantastic Far Cry game. Honestly, this might be right up there as one of my favorites. I’ve only played Far Cry 3, 4, and Blood Dragon, so finding Primal near the top of my list was a genuine surprise. I absolutely loved the environment, and Karoosh—with his Kevin Sorbo Hercules look—has easily become one of my favorite characters in any game. The voice acting was hilariously good across the board. Furthermore, the open-world structure completely encourages you to wander off and just "get lost in the sauce." It was an incredibly pleasant experience overall, and I would definitely recommend it to others. That being said, I can completely see how this game is a love-it-or-hate-it title; it’s easily a 9 or 10 to some people, but a frustrating 5 to others. My only major regret is my mission order. I wish I had handled the mission sequence a bit differently, as I unfortunately wound up with the jokey side character (Urki) as my final main mission to finish, which killed the pacing. Additionally, while the bosses were generally fun to fight, they suffered from being annoying, bullet-sponge health bars.
Great ♥♥♥♥♥♥♥ game,recommend it to everyone.
Гра в цілому сподобалась, все той же Фаркрай, але в унікальному сеттінгу, персонажі одразу не чипляють, як в інших частинах, але згодом все ж можна пройнятися атмосферою. Як на мене, не найгірша частина.
Madalya: Bronz.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $6.4M | 9K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.4M | 74.1K | 85% | $5.99 | |
| $77.6K | 106 | 46% | $19.99 | |
| $1.8M | 4.8K | 85% | $14.99 | |
| $243.6K | 342 | 49% | $19.99 | |
| $81.1K | 139 | 54% | $13.99 |