
Lead the revolution in this first-person open world guerrilla shooter. Fight with improvised weapons, travel however you can, and build your rebel network to take down Castillo's regime.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 18 → 123.6/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 33.8Kreviews | 71% | — | $3.5M |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1626 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i mean its pretty fun if you like farcry. The story is really netflix cartoon level bad tho
Хорошая серия Фар - Края
Far Cry 6 é muito divertido de jogar e tem uma quantidade absurda de conteúdo, talvez até demais. A gameplay continua sendo um dos pontos fortes da franquia, com bastante liberdade, armas, atividades e coisas para fazer pelo mapa. O problema é que a progressão é meio bagunçada e a quantidade de objetivos acaba fazendo você se perder. A história também não me marcou muito, a IA dos inimigos praticamente não evoluiu e o multiplayer tem algumas limitações, principalmente pela distância entre os jogadores. No geral, é um Far Cry legal, mas não é o melhor da trilogia. Nota final: 6,5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #8, worst CA #93 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Aug 12 → 15.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +2 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Поиграть в это дерьмище стоит, но чисто для личного опыта. Всё тот же 5 фаркрай, и то он лучше, но есть 3 лицо на базах, супремо на спине и военная техника. Только в 5 фаркрае можно было выбирать скины для персонажа, а тут ничего такого нет. Вы конечно можете покрасить машину например в синий или зеленый или красный, можете выбрать цвет салона, можете установить пулемет и/или рампу(или что-нибудь ещё что будет использоваться наверное раз 5 за всё время игры) на машину и улучшить это, но как бы на этом всё. Они дали право изменить автомобиль так, как тебе хочется, дав свободу в пределах минимальной функциональности. Особенно хочется выделить очень тупых NPC, они тут тупее некуда. Я раз 50 умер только из-за того, что какой-то персонаж стоял в дверях, а он то не прозрачный, просто так я не пройду через него. Баги в игре это отдельная тема для рассуждения, начиная с бага карты, что ты не видишь где дорога, чисто значки, ну а зачем больше, заканчивая тем, что персонаж не управлялся мышкой и кнопками, при чем все возможные баги решаются только полным перезаходом в игру
not bad
cut scenes best and very enjoy game but map is huge and boring for play
Just the same ♥♥♥♥ from farcry 3-5. Just good enough that u play more than 2 hrs
Dani doesn't care about freeing Yara.She just having fun...
Pretty good overall, about what you probably expect. Nothing ground breaking, but a good example. Some of the designs could be more complete, but this is along the lines of Tomb Raider, Crysis, etc. Most of it is very well made. Not the best, but worth the time. 2 things I absolutely hate: Weak checkpoint with no option for classic checkpoints. If you die in a battle, you're respawned later in the day, sometimes half the enemies are gone, the game finishes half the job for you, and you never get the chance to have fun repeating the same battle from different angles. It's a terrible shame, as some of these battles are very well designed for multiple approaches. You can't restart old checkpoints, the progress just grinds on, killing the repeat playability of some nicely challenging battles. I always prefer classic checkpoints that let you replay and replan as many times as you like. There's no reason not to offer these as an option. Some people like the 'progressive' checkpoints, but it should always be an option, not the insisted rule. Second hate: Ubisoft Connect is required. Terrible. Otherwise, enjoyable. Better than many, not as good as some. Worth the Steam sale price, just don't expect a true challenge, even on difficult mode.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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