
Run a fantasy town for adventurers. Save it from monsters. Save it from itself. Watch it crumble to dust. Do it all again.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
When I play a game I'm investing my hours into it. What I don't like about a game is having a suicide mode where all my hours were just wasted and I have to restart all over. Thank god I only had to play it for 86 minutes before that happened on the first run-through! I like expansion games. I like strategy and tactical games. This is a nice expansion game except when the all-mighty evil god of destruction comes in to wipe me out because it's inevitable, then no thanks. I have an extensive library of games on Steam and there are lots of them inactive for one reason or another. At least this one got 86 minutes of my time as others got less than this one did. My review is for those who don't care for the mandatory suicidal mode part of this game. Otherwise, enjoy it if this is what you like.
Great way to kill some time
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Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is simple and straight forward to understand with a lot of meta humor that I enjoy. I am having a lot of fun with Fantasy Town Regional Manger.
Delightfully funny and challenging, this cute little game is great for role playing fans looking for something a bit more chill. It's packed with fantasy lore treats, and it asks players to make tough resource decisions: do I send adventurers on a quest and leave my town exposed, do I spend my money on a bakery, or do I save it for the travelling salesman. There is a lot to discover and unlock over successive games, and the daily newspaper is often hilarious. I really like it!
It's not really a bad game but I'll still give it a down-vote. Reasons below. It's sort of fun to build your town but the events are terribly random which is VERY annoying. Get some really bad news three times in a row (more monsters, adventurers dying, etc.) in the newspaper and you're pretty much done for because the monsters will kill your town and you have no way to get the defenses back up in time. Unless of course you are super lucky again and receive very good news in the newspaper (more adventurers, extra defense events, etc.). Or that you get lucky enough to receive some defense building cards. The bottom line is: the player does not have enough control. Everything depends on luck first and foremost. The game is made so that you have to rebuld the town constantly. And you can unlock new perks and buildings while doing so. But I didn't find that part very motivating. It just doesn't feel impactful enough and it is very grindy. Meanwhile the newspaper can really screw you. HARD. Good luck trying to reach winter for once... Also, there isn't really much content. As you can see, I got annoyed and bored after 2 hours already.
good fun. too see how long you can keep your town alive
시스템은 잼는데 생각보다 언어의 벽이 넘크네 ㅠㅠ 한패만 됐어도 존나 잼게 했을 텐데 흑흑
A game of chance and luck. You have little control in managing the threat level.
Fun, interesting, easy to start and walk away from
Not a half-bad game. It's more akin to a mobile game than a PC game but for the price point (I bought it on sale) I'm happy with it. You inevitably fail every time as it's a game of attrition and survival but there is good replay value due to the ability to complete challenges that unlock upgrades which carry over to your next play-through.
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