
Ultra-massive hordes of monsters are invading! Select heroes, choose upgrades, collect relics, and strategically deploy skills to prevent the monsters from reaching the defensive line. Each match lasts 15 minutes.
Modeled estimate, not a reported figure. How we estimate →
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About
You need to clear out massive waves of super ultra-mega-hordes of monsters.
Each battle lasts about 15 minutes – perfect for quick sessions anytime!

Warriors will automatically attack enemies. Each kill grants XP. When they level up, you'll get enhancement cards to strengthen your warriors!
Warriors have synergies – for example, if you unlock the "Energy Sense" ability, magic waves will trigger a ring of smaller magic waves upon contacting electromagnetic fields.
Relics drop during combat, and powerful ones will significantly boost your firepower.

Monsters have specific weaknesses or traits. Exploiting these vulnerabilities allows more efficient elimination.

Come and experience the battlefield in person!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很棒的小游戏,非常喜欢,提点建议: 1. 是否可以提高关卡的波次,基本每次都是刚成型,关卡波次就结束了,起码得让人爽几波吧,1-2星的模组及角色随便搞搞就可以最高难度通关,这要是再升几下,就现在的关卡波次数量,游玩到六七小时以后感觉索然无味了。加个无尽模式? 2. 通关结算奖励有点迷,最高难度击杀最终BOSS的结算跟几波就结束的奖励差不多,那局外成长就很尴尬了,2星升3要20碎片,最高难度通关,给1-3个全职业随即碎片,这得刷到猴年马月,再加上关卡波次又少,就没啥动力去刷了。 3.有几个英雄的大招需要的能量高的的离谱,比如那个地震要100能量,凤凰的火要50能量烫一下20伤害,这都是固定伤害,发育期能量这么缺,等攒够100能量 ,关卡波次都一半了,只能选经验或者伤害加成等发育起来,发育起来大招还是固定伤害,就更不可能再去使用这些技能了。 很难玩出英雄的特色。 反观最后一个英雄设计的就很棒,图鉴角色召唤物及模组 加血加盾打反伤,又有英雄特色,还跟图鉴角色及模组完美集合。
bug很多,版本开发慢
不错的游戏,好玩,毕竟才十几块钱,能玩5、6个小时打通关。推荐唯一T0火蜡烛流派,火蜡烛(群攻+主输出)+怒熊(铺攻+和火蜡烛有联动技能)+魔能球(高额单体)+神圣祝福(加攻),英雄选秘法女王,模组带个战斗经验能在前期快速升级。
怪多的时候卡死了·····
玩到后面有点无聊
基本全是逆天加值數值,怪物血量你就玩吧,就那幾個英雄能用,想玩點別的套路壓根就是折磨你。平衡是沒有的
后期特效一多就卡,
还挺好玩的,有爽点,有策略。 另外战斗时想看统计可以标注出来吗,感觉初始火球没啥用啊,还占个格子,感觉大部分的遗物也都没啥用,可能是我玩的比较少,后面多玩一点再来更新吧
一直玩demo等正式版,终于发售了,模组T战士轮椅,相信我
无尽模式真的是人玩的吗?开发者自己能抗的住吗?这游戏就是个半成品
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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