
Fantasy Aquarium offers an effortless way to enhance your gaming experience. You can nurture a diverse range of small fish with unique characteristics and construct a vibrant fantasy world from scratch, transforming mundane fish-keeping into an engaging pursuit.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.04−85% | 1Kreviews | 77% | — | $28.5K |
| $9.99 | 53ratings | 61% | — | not modelled | |
Engagement
Reviews
Themes across 138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a guy pretty into screensaver and idler games as well as tedious grindy fishing mechanics occasionally on the odd while this is probably one of the least interactive games I've come across, and I don't recommend it at all. First of all, to start off with the bad and explain how it works in Fantasy Aquarium, there isn't any particular gameplay loop to this game nor is there anything to do with the fish you obtain, or any mechanics behind obtaining anything. You'll initially start off with a sum of money to purchase a few fish with, and after several real time minutes to potentially multiple whole days (if you're unlucky) your fish will eventually grow into adults and start producing currency - you cannot purchase more fish or any upgrades or do *anything* else in this game until your initial starting fish grow up old enough to start earning you enough cash to buy more fish with, for the record. [b]You'll also acquire coins over time even when the game is closed[/b], so the main idea and the closest thing to a gameplay loop that this game has to offer is basically [opening it every few days > selling off any fish that earn under a certain amount of daily coins > then buying more to replace the old ones hoping you'll obtain something new to fill out the encyclopedia > close game] Rinse and repeat for a few months until RNG blesses you and you've obtained them all. This also isn't to mention how buggy the game is overall with unreadable pixel fonts, really REALLY annoying UI glitches where fish rarities are displayed incorrectly, tutorial tips every single time you open the game, bare bones settings, really unintuitive menu-ing, a ridiculous amount of QOLs needed to make the few menus that you do navigate through like for selling fish less tedious and so on. To make matters worse it's... honestly just a little bit too resource intensive for me to actually leave Fantasy Aquarium on in the background as a screensaver as well, though this is only for my case personally and not something that I think will effect any users who're on a mid to high end device I'm sure, on my lower end laptop it uses around more than a gigabyte of memory on par with that of a browser. So for me leaving the game on in the background actively heats up my device and turns the fans up to a noticeable whirring sound unfortunately. But as for positives, the game does have incredibly nice pixel art and a fun art-style, (although most of the art you see on the store page is pretty much all there is in-game, save for a few aquarium backgrounds) the music and ambient sounds are nice and if I did have a higher end device I probably would leave it up afk on my TV screen, I also do think if you find the images on the store-page appealing and literally just want a screensaver with fish swimming around on it exactly like what's shown off you should totally get this, but maybe on a sale since the $10 AUD asking price stings a lot for a game that constantly gets discounted for around a dollar or two every other month. Though I wouldn't say that this game doesn't have something out there for some people - and really it might be all you could possibly want, however for me it's really lacking in enough depth, optimization and overall content to really be able to recommend it to a large majority of people. More than anything I'm disappointed and I really hope the devs can hopefully use their skills to work towards something a bit more fulfilling in the future instead.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, Korean
| $9.90 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 138 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
刚开始玩,教程图片不能放大,字完全看不清,开局让人很懵,研究发现需要买商店类似彩票的东西获得鱼,等鱼成熟就卖了,然后买新的彩票,商店主人可以点击买投资票,目前不知道和普通票有什么区别,玩法很休闲,美术很好,还有放松的音乐和白噪音,但是我chovy教程你给我做好了啊! 另外,钱的小数点有三位,我一开始还以为有几百块,结果只有几十块,目前感觉这个是为了显示额外收益用的 喜欢休闲挂机和美术的可以购入
Its a pretty nice idle game
偶尔会想打开收一下菜
水个任务 我艹死你张鑫
玩了这个制作组的烘焙屋和鱼箱以后,我只能给一个不推荐,多少钱买也不是很推荐玩,制作组感觉不是很会做挂机游戏,节奏非常非常非常慢,不是说做成增量那种非常短的3-4个小时通关,而是连所“借鉴”的本家游戏里有的喂食加速,这里都没有,只能看着,游戏性几乎为零,你想做什么来“玩”这游戏都做不到。
[h1] 独游评测 [/h1] [h2] 《幻想鱼箱》[/h2] 这是一款像素风桌面挂机养鱼游戏。玩法非常简单:购买鱼苗,等待鱼长大,卖掉成年鱼获取收益,再用收益购买新品种或装饰鱼缸。游戏支持离线收益,关闭后鱼仍会继续生长。整体画风温馨,音乐放松,看板娘的设计也讨喜。 如果你只是想找一个放在桌面上偶尔看一眼的陪伴型小游戏,它的第一印象是合格的,偶尔打开看一下,养一养鱼什么的。 [h3] 优点 [/h3] 画风与音乐是这款游戏最突出的部分。像素风格清新温暖,鱼类的设计也花了一些心思,不同品种之间有明显的视觉差异。背景音乐偏向舒缓放松,长时间挂着也不会觉得很烦躁。看板娘的存在增加了些许互动感,整体让人满意。 纯粹的挂机体验对于喜欢“放着就好”的玩家来说是一种优势。没有复杂的养成系统,不需要频繁操作,每天上线收个菜就能下线,非常省心。对于那些追求“零负担”的玩家来说,这可能正好符合需求。 [h3] 短板 [/h3] 成长周期偏长,而图鉴只有成年后才能解锁,当然这不是最主要的,当你玩到后期之后,如果要收集所有的鱼完成全成就,是有些困难的,这个游戏没有保底机制,而一个鱼箱最多只能容纳80条鱼,且抽卡成本过高,一次要耗费4000游戏货币,就算玩到后期这也不算是小钱,因为你买很多次都不一定能获得你要的鱼,导致全收集的体验是很差的,在此期间也需要不断的重复操作导致有些疲劳,整体来说,全成就有点费时费力,只是随便玩玩的话就也还好,最后《幻想鱼箱》也不能像《动物栏》那样作为背景板一样去游玩,就是纯粹的养鱼挂机然后过几天收个菜,继续买些新的鱼,然后看一下养的鱼什么的,虽然还可以,但如果能和动物栏一样那肯定要比这好的多了。 [h3] 总体评价 [/h3] 《幻想鱼箱》是一款把自己定位得很清楚的作品——它就是一款纯粹的挂机游戏。如果你接受这个定位,它能给你提供一段放松的桌面陪伴;但如果你对它有更高的期待,比如丰富的互动、流畅的收集体验或合理的成就设计,那它可能会让你感到失望。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/IndieConnoisseur]独立游戏鉴赏者」 [/url] [u][b]我热爱独立游戏[/b][/u][/quote]
游戏画面很不错,很对胃口,非常适合上班的时候顺便挂着,还有离线收益,这点非常不错。不知不觉鱼缸就满了。
没有游戏性就是最大的游戏性。 非常适合我这种懒狗玩家,隔几天想起来看看小鱼,卖卖鱼抽抽卡,没有上班一样的强制打卡机制,一直放着不管也没事。只是挂着听歌当背景音也很不错,小鱼很萌,设计的很可爱。要是能有更多鱼儿动画就好了。 非常休闲,喜欢。
像素风桌面休闲模拟养鱼挂机游戏。像素的画风很温馨唯美,看板娘也很可爱,游戏里玩了很多有趣的梗。没有什么复杂的机制,就是买鱼一一养大一一卖鱼,然后用卖鱼的钱装饰鱼缸,买新的鱼。不过这里小鱼长大的时间是和现实时间流速是同步的,所以小鱼成长会有些慢,不过关掉游戏小鱼也是会长大的。 作为游戏来看可能有些无聊,机制简单,趣味性不足,不过毕竟是挂机游戏嘛~即使什么都不干,单纯挂着也是很舒服的,这个游戏的音乐很令人放松呢(ᐡ⦁⩊⦁⸝⸝ᐡ )₊୭ 我目前除了几条闪彩鱼,其他全齐了。哦对,想要快点刷出闪彩的话,可以点击鱼卡界面的看板娘,然后点击投资,需要你鱼缸至少保持12条鱼的空位,投资小鱼的数量和闪彩概率是成正比的。 总之,适合想要有一款桌面挂机游戏,不追求效率,单纯为了放松的人游玩≽^⚈⩊⚈^≼
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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