
The gameplay of the game includes visual novel +2D horizontal version shooting. The main story is about the male protagonist traveling to the future world, helping the female protagonist run the amusement park, solving disasters in the future city, and returning to the original world.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Ukrainian, Russian, Bulgarian, Japanese*, Thai, Simplified Chinese, Traditional Chinese +6 more
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2]前言[/h2] 之前就玩过这部作品的一代,怎么说呢,玩着还挺有意思的,也是花了几个小时给打了个全成就,本来以为二代风格会一样的,结果呢,还是差点意思啊。 [h2]游戏介绍[/h2] 《幻欲游乐园2》是一款融合了模拟经营、横板射击类型的成人向小游戏,本作剧情衔接前作,我们本该成为成为阎王一辈子的打工人,并且和多位美女一起没羞没燥的过一辈子。谁曾想自己手贱,按了个按钮,然后就穿越到了另一个平行宇宙,而我们要做的也很简单,那就是经营好濒临倒闭破产的游乐场。 [h2]游戏玩法[/h2] 本作的玩法不同于前作,不再是类似于切水果,而是横板射击,当然我个人觉得本作的玩法是不如前作的可玩性强的,因为本作手感几乎没有,再加上能够通过设置锁血,导致游戏难度很低,基本上横推。每场战斗胜利都能够获得金币以及出战人员的好感度,除此之外游乐场每天也都有着收益,金币可以用来给角色升级提升她们的能力,也可以用来升级游乐场里面的建筑来增加每日收益亦或者购买道具和礼物,道具能够提供一些特殊效果,比如幸运,而礼物则是可以赠送角色来提升好感度以便解锁涩涩内容。 [h2]涩涩部分[/h2] 本作无需布丁,步兵无码,5个可攻略女主均全程日语配音,共24个动态cg,质量十分的顶。Xp则是包括口角、足交、乳胶、多人等等。 [h2]总结[/h2] 游戏玩法虽说不是很行,再加上还有一点点bug,比如怪物在屏幕外面。但好在游戏的涩涩部分还是非常顶的,实用性极强,冲着涩涩来的玩家可以试试! [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote
釣魚bug修好了 好評
Fantasy Amusement Park II is a niche indie title that embraces a mix of storytelling, action, and light management mechanics to create an experience that feels refreshingly unconventional. Developed by Cat Paw Game and published by Shark Shark Game, the game places players in a futuristic setting where an amusement park on the verge of collapse becomes the center of an adventure filled with mystery, rebuilding, and companionship. Instead of committing to a single genre, it combines visual novel elements with side-scrolling shooter gameplay, resulting in a title that constantly shifts between quiet narrative moments and bursts of action. The premise revolves around a protagonist who arrives in an unfamiliar future and joins forces with a spirited heroine determined to restore the once-popular Fantasy Amusement Park. As the pair work toward bringing life back to the attraction, they encounter numerous challenges that threaten their progress. The game's story is one of its more appealing aspects, presenting themes of perseverance and optimism through its cast and setting. The amusement park itself becomes more than just a location; it serves as a symbol of hope and serves as the driving force behind much of the narrative. While the dialogue occasionally stretches longer than necessary, it does a respectable job of establishing the world and giving players a connection to its characters. Gameplay is divided between narrative progression and 2D side-scrolling combat. The action segments are straightforward, emphasizing movement, timing, and shooting rather than overly complex mechanics. This accessibility works in the game's favor, making it easy for newcomers to jump into combat without a steep learning curve. Enemy encounters provide a welcome change of pace from the visual novel sequences, and the integration of park-related upgrades gives players a tangible sense of progression. Improving facilities and attractions reinforces the central objective of rebuilding the park, helping tie the various gameplay systems together into a cohesive package. From a presentation standpoint, Fantasy Amusement Park II succeeds in delivering a charming atmosphere. Its anime-inspired character designs fit naturally alongside the colorful environments, and the amusement park is depicted with enough creativity to leave a lasting impression. The futuristic fantasy aesthetic allows the developers to experiment with imaginative attractions and scenery that enhance the sense of wonder. Although it lacks the technical polish of larger productions, the game's visual identity remains consistent throughout. The accompanying soundtrack further supports the experience, alternating between energetic tracks during combat and softer melodies during story-heavy moments. However, the game's ambitious design does introduce some shortcomings. Players expecting a dedicated simulation game may find the management mechanics somewhat limited, while those seeking a pure visual novel could feel interrupted by the frequent action sequences. Likewise, the combat, while enjoyable in short sessions, can become repetitive over time due to its simplicity. The pacing occasionally suffers as a result of balancing multiple genres, and certain elements would have benefited from additional depth. Nevertheless, the game's willingness to experiment is admirable and ultimately contributes to its unique personality. Fantasy Amusement Park II may not appeal to everyone, but it stands out as an earnest effort to deliver something different. Its combination of storytelling, light park management, and side-scrolling shooting creates a distinctive experience that refuses to stay confined within traditional genre boundaries. For players who enjoy indie games that prioritize creativity over convention, there is plenty to appreciate in its whimsical world and heartfelt premise. While it doesn't fully master every mechanic it introduces, it remains an entertaining journey that demonstrates the charm and ambition often found in smaller projects. Rating: 7/10
要色色有色色,要設置有色色,要劇情有色色
依旧bug,依旧战败cg最难解锁,角色强化之后就别想开战败了,爆衣之后回血比掉血快,站着让怪打血都能溢出上限。解锁完A和S之后开大招动画有bug,依旧正版体验不如学习版。cg质量还行,但是我玩的很生气,手刷全成就不亚于吃巧克力味的史
Jugabilidad mala, buen seso. Bueno, el juego en cuanto a gameplay da mucho que desear, pero el seso es muy bueno y su historia está cute. Gameplay Más sencillo que el mecanismo de un chupete, tanto en el combate como en ganar puntos de relación con las chicas, que es por regalos; mientras más caro, mejor. Traducción Esta es malísima, tal vez hecha por IA, pero se entiende lo básico de la trama al menos. Historia y personajes La historia es cute y divertida y los personajes son muy agradables; no son el portento de la escritura en el mundo, pero tampoco son malos; están bien, en mi opinión están trabajadas. seso Fua, aquí se nota que le metieron el presupuesto; no hay un PNG o escena sesual que no tenga buena calidad, eso seguro. Resumen Si te gustan los diseños de los personajes, cómprate el juego, te lo pasas en 30 minutos y te das autoplacer del bueno.
剛評論完上一作,這作至今我仍沒重新打開來通關...遊玩時間比上一作短,記憶中戰鬥比上一作更怪異並且遊戲中移動速度慢,但印象好像可以傳送,不過忘了為什麼不玩下去
ซื้อมาเล่นเพราะหน้าสนใจดี แต่พอเริ่มเกมมมาก็บัคแล้วภารกิจไม่ดำเนิน ทำตามมที่ภารกิจบอกแล้วก็ไม่มีไรเกิดขึ้น ก็ตัดสินใจรอคิดว่าในอนาคตจะมีการแก้บัคนี้ สรุปก็ไม่มียังเป็นเหมือนเดิม ไปหาวิธีแก้ตามที่ที่หลายๆคนแก้มา วิธีแก้บอกต้องเข้าไปในไฟล์นี้ตรงนี้ แต่พอเข้าทำตามไม่มีเหมือนที่เขามีเลย เสียตังไม่พอต้องเสียเวลาแก้ไฟล์เกมให้เล่นได้อีก สรุป ผมก็ยังหาวิธีแก้ไม่ได้ และภารกิจแรกก็ยังบัคเหมือนเดิม
好玩
开发者不知道如何从谷歌翻译像布多这样的翻译,任务被堵塞,停滞,没有描述凭直觉玩什么,好吧,他们在这个游戏中没有得到米熊,尽管在其他游戏中这是正常的 谁来做音译?
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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