
From Bethesda Game Studios, the award-winning creators of Starfield and The Elder Scrolls V: Skyrim, comes Fallout 4. A landmark in open-world RPG design and winner of over 200 ‘Best Of’ honors, including the DICE and BAFTA Game of the Year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 37.43/day in the week to Jul 30 → 44/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From Bethesda Game Studios, the award-winning creators of Starfield and The Elder Scrolls V: Skyrim, comes Fallout 4. A landmark in open-world RPG design and winner of over 200 ‘Best Of’ honors, including the DICE and BAFTA Game of the Year.
You are the sole survivor of Vault 111, emerging into a world reduced to ash by nuclear war. Every moment is a battle for survival, every decision shapes the future. Rebuild, reshape, and reclaim the Wasteland—your way.
Welcome home.

Do whatever you want in a massive open world filled with hundreds of locations, characters, and quests. Join factions, forge alliances or go it alone. The choices are yours, and every one of them matters.
Create your own unique character with the S.P.E.C.I.A.L. system. Choose from hundreds of Perks and develop your own playstyle, whether you’re a smooth-talking diplomat, stealthy sniper, or walking tank in Power Armor.
An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.

Use the dynamic Vault-Tec Assisted Targeting System (V.A.T.S.) to slow down time in combat and target enemies with cinematic precision—or take the fight into your own hands with real-time gunplay.
Scavenge, craft, and customize like never before. Build thousands of items—armor, weapons, food, and more—and even construct and manage entire settlements across the Commonwealth.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 429.3Kreviews | 81% | — | $133.6M |
| $19.99 | 165.2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3247 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bethesda should focus on swords, magic, and dragons and permanently give the rights to Fallout back to obsidian. Todd should keep sucking lollipops and twiddling his thumbs but stay away from fallout. fallout IS just harder to make then elder scrolls. i don't see Bethesda messing up the new elder scrolls but DO NOT LET TODD TOUCH ANOTHER FALLOUT. Todd, just stop stay away man. Obsidian needs to come back to earth for more Fallout games (no more space games if you are (i think) technically owned by Microsoft), Bethesda needs to just do the fantasy and Todd needs to go to space. just Todd. Fallout 4 decided mods are so cool lets just try to monopiles it. they fully focused settlement building which clearly made the story just a drag and pretty boring. each location (where before they were disturbing mysterious places) are just weird goofy death holes. I get it, EAST is Bethesda and WEST is Obsidian. the East Coast is meant to be still dead likely because that's where government was and so that's where most bombs went. the West Coast was ignored more and so a lot of vegetation is alive and some form of governments are reforming (NCR, Legion, Brotherhood). So the East Coast IS more dangerous. is it? i think everyone whose too obsessed with fallout lore would say yes the East creates more random ways to die. the difference is, when you play fallout 3 your in a fully dead world so it sort of works. in fallout 4 the world is still fully dead but now the minute men and the brotherhood want to resettle it. the vibe of fallout 3 works because no one is settling DC that same vibe fails in fallout 4 because they tried to add to much weight to what you do without really developing the story more. basically you cant do as much, its less of an rpg, and the world needs to liven up more. like when you take a settlement that settlement is named on the map. however npcs don't refer to it at all let alone to whether its a dangerous place, safe place, or a successful place. you create a new home for people and the people literally don't mention it. its still fallout just not full on fallout. feels like they devolved with this one. other than that i actually like the graphical improvements. you need the world to be able to look clean and polished or else living in a vault doesn't make sense. everyone in every other game acted like the vaults looked pre war and that they were as polished as living gets. well this game shows you the world (finally) in that way. maybe the graphics are a bit cartoony and maybe them leaning into that is absolutely stupid, it still makes the alive world and dead worlds feel different. when they make these games they take a satellite image of the town they are focusing and rebuild it. DC does sit next to a river, New Vegas has a circle highway going through it, this game has the least to work with in that regard. the least landmarks shows it feels like they had trouble filling the world. when you compare what Bethesda made to what obsidian made Bethesda always falls short in fallout. Bethesda made far harbor AND point lookout... SAME THING LITERALLY. they are just never original they made rocket ship pop bottles... but at least the power armor is huge. like seriously the huge power armor is all i love about the game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Japanese**languages with full audio support
| $19.99 |
| 137.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game even to this day
fun
Good open world game
JA es ist sehr viel seitig. Die karte könnte 4x so gross sein. Und das mann alle Häuser betreten kann. Wäre VLLT noch was. Zum verbessern.
juego de cagada no lo pude reembolsar
Great gunplay and customization, could have been better but still pretty good.
Super Tuff Ahhh Game, Better Than Fallout 76.
denicem bakalım [çıplak efsane kız modları görünce oyun sarar dedim gidin indirin adam vururken bakmak da motivasyon yapıyor}
Obra maestra
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $417.5K | 786 | 23% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $1.8M | 4.8K | 85% | $14.99 | |
| $25.6M | 56.2K | 82% | $19.99 | |
| $5.9M | 22.2K | 81% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.3M | 262.8K | 92% | $39.99 | |
| $134M | 44.9K | 49% | $69.99 | |
| $134.3M | 380.2K | 97% | $29.99 | |
| $135.5M | 185K | 96% | $49.99 | |
| $129.6M | 243.7K | 81% | $39.99 | |
| $129.1M | 1.1M | 98% | $9.99 |