
From Bethesda Game Studios, the award-winning creators of Starfield and The Elder Scrolls V: Skyrim, comes Fallout 4. A landmark in open-world RPG design and winner of over 200 ‘Best Of’ honors, including the DICE and BAFTA Game of the Year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 37.43/day in the week to Jul 30 → 44/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From Bethesda Game Studios, the award-winning creators of Starfield and The Elder Scrolls V: Skyrim, comes Fallout 4. A landmark in open-world RPG design and winner of over 200 ‘Best Of’ honors, including the DICE and BAFTA Game of the Year.
You are the sole survivor of Vault 111, emerging into a world reduced to ash by nuclear war. Every moment is a battle for survival, every decision shapes the future. Rebuild, reshape, and reclaim the Wasteland—your way.
Welcome home.

Do whatever you want in a massive open world filled with hundreds of locations, characters, and quests. Join factions, forge alliances or go it alone. The choices are yours, and every one of them matters.
Create your own unique character with the S.P.E.C.I.A.L. system. Choose from hundreds of Perks and develop your own playstyle, whether you’re a smooth-talking diplomat, stealthy sniper, or walking tank in Power Armor.
An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.

Use the dynamic Vault-Tec Assisted Targeting System (V.A.T.S.) to slow down time in combat and target enemies with cinematic precision—or take the fight into your own hands with real-time gunplay.
Scavenge, craft, and customize like never before. Build thousands of items—armor, weapons, food, and more—and even construct and manage entire settlements across the Commonwealth.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 429.3Kreviews | 81% | — | $133.6M |
| $19.99 | 165.2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3247 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Einfach ein unfassbar geiles Game mit gaaaanz vielen Ecken und Kanten. Aber leider geil!
When it comes to Fallout 4, you have to be prepared to engage in an exercise in brutal honesty. In 2015, the year of its release, the world was divided: on one side, the purists of classic role-playing games who cried betrayal; on the other, millions of players mesmerized by a gameplay loop that was simply devastating to their free time. Years later, and with the clarity that only a true enthusiast possesses, we can finally state the unfiltered truth: Fallout 4 is a deeply flawed game if you’re looking for the narrative purity of the past, but it’s also one of the most magnificent, magnetic, and entertaining post-apocalyptic sandbox games ever created. The technical and gameplay genius of this installment doesn’t lie in the dialogue—which, let’s face it, has been reduced to four often banal options and a voiced protagonist who somewhat breaks the old charm of silence—but in its systemic structure. Bethesda understood that the true driving force behind the post-apocalyptic genre is the fetish for scavenging. Turning every broken fan, every coffee mug, and every tube of office glue into essential crafting resources was a masterstroke. The “explore, shoot, scavenge, upgrade” loop creates an intellectual addiction that’s impossible to shake. The real highlight of the experience is the combat system. Anyone who has played Fallout 3 or New Vegas knows that shooting in those games felt like throwing rocks at a wall. In Fallout 4, the gunplay has finally become a solid, intense, and satisfying action-shooter. The responsiveness of the enemies—with Ghouls lunging desperately or Deathclaws dodging shots sideways—pairs perfectly with a V.A.T.S. system that no longer freezes time but slows it down, forcing the player to make lightning-fast tactical decisions under pressure. And the management of the Power Armor—transformed from a simple piece of equipment into a full-fledged exoskeleton to pilot and customize in the workshop—is a triumph of pro-gamer design. But the beating heart of Boston remains its atmosphere, suspended between devastation and rebirth, punctuated by the 1950s jazz-pop tunes emanating from the Pip-Boy. The settlement-building system, despite its clunky controls, gave players a profound reason to inhabit that world, rather than simply plundering it. Rebuilding pockets of civilization in the mud, defending the settlers, and watching your scrap-metal fortresses dominate the Commonwealth provides a sense of domestic satisfaction that no other Fallout game had ever dared to explore. Fallout 4 suffers from less flexible storytelling than its predecessors, but it makes up for it with a massive game world, superb environmental exploration, and a crafting system that redefines the concept of survival. It may not be the best role-playing game in history, but it is undoubtedly one of the richest and most addictive virtual worlds in which you might choose to spend hundreds of hours of your life.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Japanese**languages with full audio support
| $19.99 |
| 137.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
тодд ты бездарь и чмо
Modo Supervivencia es un buen reto en este juegazo.
Игра как будто прикольная, мне нравится жанр подобных игр как фаллаут но ♥♥♥ я вышел с первой миссии и сразу застрял в текстутрах, потом провалился под мир, позже слетело сохранение. Fallout shelter пока лучшее что я играл из таких игр.
好游戏
Auf dem Bild sehe ich ständig wie die Spielfigur eine Waffe auf dem Rücken hat und im Spiel ist es nicht sichtbar. Alle Mods die es dafür gibt, kriege ich nicht zum laufen und mache jedes Mal das Spiel frustriert aus, weil es voll nervig ist, dass man die Waffe nicht im Holster sieht, die man trägt. Das regt nur auf. So ein kleines Detail versaut einem den ganzen Spaß.
there is one good fallout game and it's not this one
I absolutely love this game, despite it's flaws. I know a lot of people tend to dunk on this game, and it's story. Personally, I enjoy the story, even if the writing itself is a little lackluster. I've never had issues with quests breaking, or NPCs tweaking out unless I'm using mods. I enjoy the settlement building, even if it's dogwater compared to other videogames I've played. The combat is smooth and fluid, and I find something new to try every playthrough. The Companion Affinity system is really cool, and adds new layers to the roleplay. My major gripe is how limited the weapon sandbox is compared to other games, but the weapon customization system helps to close that gap a little. I think it's a good way to introduce someone who dosn't like RPGs to the series, but I understand why some people prefer New Vegas. 7/10.
Every update breaks mods completely, go to open f4se loader and it completely locks up and freezes, had to force close literally everything on my pc just to close fallout 4.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $417.5K | 786 | 23% | $19.99 | |
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| $25.6M | 56.2K | 82% | $19.99 | |
| $5.9M | 22.2K | 81% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.3M | 262.8K | 92% | $39.99 | |
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| $134.3M | 380.2K | 97% | $29.99 | |
| $135.5M | 185K | 96% | $49.99 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $129.1M | 1.1M | 98% | $9.99 |