
Fallout® 2 is the sequel to the critically acclaimed game that took RPG'ing out of the dungeons and into a dynamic, apocalyptic retro-future. It's been 80 long years since your ancestors trod across the wastelands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
366 hours is alot i think, good game by the way
good
everyone keeps calling me slurs and the hookers are rude
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 920 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не такой уж и сложный этот ваш первый данж....
Peak , może czasami za mało intuicyjne 9,5/10
Классика.
Man, Nuclear war sucks.
I love this game. how did they mess up #3 so bad.
It's not a bad game but it feels like you're fighting an uphill battle the entire time to have fun. You have a timer ticking down the entire game so you can't just freely run around, backtracking anywhere is a chore. Most of the encounters are above your level and by the time you get the items needed to do them, you've seen everything so much it's not fun or exciting anymore. When games feel like work to get anything done, it's a problem. Lots of fun/interesting stuff if you can put up with the severe level of ♥♥♥♥♥♥♥♥, which is WELL and above Fallout 1, (I have beaten fallout 1) to the point that it ruins the game. If it wasn't pulling teeth to get anything done it would be a masterpiece. 6.5/10
das ist gud
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 25.2K | 94% | $9.99 | |
| $2.4M | 7.3K | 86% | $14.99 | |
| $852.4K | 4.4K | 83% | $10.99 | |
| $3.8M | 4.2K | 77% | $29.99 | |
| $1.4M | 1.7K | 78% | $17.49 | |
| $88.9K | 482 | 79% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4K | 87% | $29.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $4.3M | 6.4K | 88% | $29.99 |