
Tossed aside and cast out. It's time to claim your birthright. Rise as Lucifer and battle the armies of the afterlife and ascend through the weird and warped realms of heaven and claim vengeance.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
地图上找路很折磨,但是战斗爽
Cool
游戏卖贵了,折扣后再买
其实真的没那么差,但是除非你把所有类似的高分作品都玩完了,否则不推荐购买。地图太大而且充满了敌人,难度忽高忽低,而且最开始相对更难打,很劝退,但玩上半小时觉得还不错,但后面没有合适的武器又提前遇到个别boss就几乎没办法打,找图又非常不方便,而且你几乎不知道正确的流程是什么。。。感觉制作组对整体流程的把控性不是很好。
surprised on the review score, good gameplay and stunning artsyle.
This game is simply PERFECT!!! I loved the design of each character, especially Lucifer. a simple but perfect design Esse jogo é simplesmente PERFEITO!!! eu adorei o design de cada personagem, principalmente de Lúcifer. um design simples, porém perfeito
Не знаю причин по которой у игры так мало хороших отзывов. Но как по мне это очень классный проект. И наверное единственный в своем роде ибо больше вы нигде не найдете игры где можно играть за самого Дьявола. А игр где дают возможноть набить морды, и превращать в фарш, святых небесных созданий, редко найдёшь.
I've played this game for about 5-6 hours, got to almost the end (got to Metatron) and couldn't bear with this anymore. I bought this game from looks and music, thinking it will be great experience, but oh boy I was wrong. Fighting feels frustrating, after few bosses I just started to skip enemies in simple locations because they are not giving any benefits other than 1 bullet. After a few hours I was so annoyed by some (which felt like most) of attack from bosses that were unreadable (also I was hit through dash invincibility more than I could imagine) so I just switched to quick oneshot build (shield, blades; 35%hp triple damage ring; atk spd). Also some mechanics I couldn't crack and they are mystery forever (golems with shield and gold blades literally unkillable? didn't find any way). So there you go with some pros and cons. Pros: + Graphics - game looks great, awesome designs for bosses and enemies + Music Cons: - Fighting system. It would have been good but only if it was polished. What I mean is: 1) Most attacks are unreadable (and most of the times it is because of weird damaging timing which does not correlates with animation); 2) Some enemies are able to stunlock you to death ( for example laserbeams, flying swords); - Shop system. I've never used shops because they are not providing any new things which you can't find on the map and consumables are stocking up pretty quickly so no need in them either. Maybe if shops had their own exclusive content they would have become better. - Optimization? Don't know if something on my end or it's the game ♥♥♥♥♥♥♥♥ itself: it feels like game has to be fast-paced but the gameplay giving opposite experience - it is slow, it's like I'm constantly in slow motion (and then there's skill which gives even more slow motion for perfect dodge but this one is intentional and works great). At first I thought maybe it is because of game linked to fps, tried from 30 to 120 and no changes. I've played Cyberpunk more smoothly than this. Also in 2020's you would think that games like this should have almost instant loadings between levels but it takes about 3-5 seconds with SSD (looking at black screen for this much time, when some bosses located just in the next level and few meters from saving point is very annoying.
I wish I played this game sooner after buying it to get a refund. The game had much better reviews when I bought it. IDK what happened. I'll probably play it a little longer but I'm very unimpressed. I've made music better than this. I could make sprite art on par. The story is very r/atheism. It's very hard to slog through this mediocre gameplay.
典型的心有余而力不足,游戏框架还可以,碎片化叙事,黑深残故事大纲,动作连招系统,类银河恶魔城跑图,但是细节也太差了,作为动作游戏打击感稀烂、闪避动作与怪的攻击方式没有很好的平衡,失败;作为银河恶魔城游戏,地图不仅过大,而且大的毫无意义并且毫无引导,失败;特殊怪物的应对方式毫无提示,更是失败中的失败!更过分的是里面的小兵啊,移动起来的动作堪称平移啊,你看,根本就是平移啊有没有!像素画风在这部作品中并没有让人眼前一亮,或者说展示出独特的美术风格,反而是游戏简陋制作很好的直观注脚。如果这个游戏作为毕业设计,那我将给它满分,但是如果是作为一个游戏商品,无论是否是独立游戏,客观来看游戏都乏善可陈,既没有新颖的玩法,也没有吸引人的故事,更没有独树一帜的艺术风格,对于游戏艺术边界的探索更是无从谈起,所以并不推荐。后面看看有没有心情把这个游戏熬通关吧。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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