
Failspace is a Co-op, crisis-solving, multiplayer VR game where you have to nurture your fragile spaceship through the ever-changing dangers of space. Up to 4 people can join the mission where their skills, resilience and friendship will be tested all across the galaxy.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game NEEDS PATCHING POSITIVES * Can be fun if you get the right team mate to play with you * Its fun to flip the switches and stuff * I like the humour of the commentary SUGGESTIONS FOR THE DEVELOPERS * Needs a better tutorial or add a training video * Keep getting stuck in the walls * The controls are stiff and slow * Needs a better way to access to the in-game menu (took me hours to find out it only opens if you look at your wrist closely for 10 seconds) * The turn function isn't very responsive * It needs some shorter destination to start off with for beginners * The ship needs to work and not brake down for at least a short period of time * The tools need to be in the back of the ship where you need them not the front. (Adding a tool belt to carry the tools would be nice) * I'd like to use the trigger button to use the tools instead of pressing the button on the top of the tool * It would be nice if the manual can come up in your option menu instead of running to the front of the ship and loosing a hand to carry it * The fuses, circuit board and fire extinguisher should be resupplied automatically when you reach your destination. Even at the beginning station * More access points to the top and bottom levels
This is an awesome VR experience for a group of players. I would not play it solo, but they have an easy to use system for grouping with friends or other players online. It has built-in voice chat that makes communication a breeze. The ship is large with 2 floors and 7+ completely unique stations, there is no downtime and lots to do at all times. Think FTL chao's, but in VR. This makes communication key and I think a minimum of 3 players to have a chance. I hope to see it expand further with more ships, tools and mayhem! Check out my video to see the game in action. https://youtu.be/L3NAZjox-Ws [table] [tr] [th] If you enjoyed my review please consider following and joining my Steam group, we have free game giveaway's every month, just click Follow and Join! [url=https://steamcommunity.com/groups/MatureMindedGamers#curation][b][h1]Mature Minded Gamers[/h1] [/b][/url] [/th] [/tr] [/table]
kinda bummed. the game is overly complicated, in the places that dont need it. options are bare bones, wish they were more complicated. anyways, i think theres a few issues here. 1. instead of focusing on fun player interaction, and fun stuff to do, they instead double down on meters and numbers. everywhere there is numbers, to fix something, numbers, to move ship, get 4 switches to somehow equal out power even though you have no idea what one bar is, nonetheless how much is needed for each thing like warp drive. so that said single players a no fun go. 2. players. first room i got into no body talked. so we all ran around doing heck knows while looking at a million numbers and bars. then i try to exit, no exit button. even when joining, no games show until i click make my own, then back out and voila, the 3 lobbys show up. im sure that number will sadly dwindle, but i hope im wrong and it doesnt. 3.based on number 2, you can see that having friends to talk and play with is crucial. since the interactions are very fun, they are basic knob moving and slider sliding. even the components like fuses and stuff are just grab and pop in. then the fire extinguisher, tape gun, ect have to be used by holding trigger to hold, then with other hand touching the floating box above gun or extinguisher. that just doesnt feel good. more so becuase im on oculus and hate gripping with triggers. so ill stop there, i feel ive been a little harsh, but the interactions in ironwolf are deep and interesting, or just fun to do like loading torpedos and steering the ship. if they had taken more of a smaller space with more interesting stuff in those spaces, it probably would have worked alot better. but then it gets confusing, which in ironwolf it was interesting so i pushed through the learning curve, but here i dont feel i need to. like to manage the uranium rods (thats not the name, but its part of the core) instead of actually pushing and putting new rods in and being creative, they just have 5 circle dialy things that you need to turn then push a button. it would have been so much better if someone just said look guys, we can only have 5 buttons, 5 dials 5 levers, ect, and instead made other ways to fix stuff more hand oreinted. i will probably refund, which i dont like to do, but i just cant see myself slogging through these numbers to simulate fun.
Looks cool so far! I tried running the ship all by myself because no one else is online yet and it seems pretty fun. Kinda hard running around trying to figure everything out lol. Hopefully I can play with some people this evening.
After beta testing this game with my friends... i can say that playing this game is really fun, although i would like it if there was a graphic option so i could reduce some graphics options.... that would be nice
The pictures dont match the game at all and the locomotion turning is very bad ngl also i cannot find the exit game button anywhere at all... also if you forget to buy a fuse on the ship and one blows out and you have no more while you are in space you are stuck and there is no rest button
A nice game that makes a good impression for early access. The community is still small at the moment, but let's wait after Christmas. :) What I think that is not so good: 1. In the lobby you should be able to switch from multiplayer to single player again when no players are online. 2. If you leave an online match and then want to join again, the lobby list says that the game is "closed" even though player slots are free. 3. The stairs to the lower level work very badly if you do not use a teleporter for the player movements. 4. Some switches at the stations are not easy to reach (example: fuel pump valve on the right) 5. Visit the space stations would be great! There you could then place the shop / sale for (fire extinguishers, fuses, computer chips). In the future, maybe even a shop for ship parts (generator parts, ward drive parts ...), one for technician tools / updates, one for ship painting, etc. 6. Like other developers, opens a discord server on which new players can find each other faster. 7. More items in the shop and also more part selection! 8. Different types of ships would also be great. (and maybe even increase the number of online players from 3 to 4 or 6) 9. There could be more missions! Brainstorm: -Aliens? -Weapons? -tractor beam for flotsam? -Teleporter / rescue missions -Spacesuits / outside repairs All in all, its a good game and has potential. The prerequisite for this is that it doesn't get boring and there is enough variety through missions, parts, ship upgrades, etc.
It has a solid groundwork laid, and some interesting ideas. Unfortunately, that's ALL it has right now. The ship is functional, and it can be played with others, but as the only thing to do is fly straight for about 30 second to 1 minute, arrive at next station automatically then do it again, it doesn't really offer much to actually do. It can be tricky to learn how to operate the ship but once everything is figured out it's actually rather simple to the point where even 1 person can keep the ship running reliably. I'm giving this a thumbs up only because I'm looking forward to where this game goes, but in it's current state, I'd call this a functional Alpha test of the base features and nothing more.
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Not to bad... ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☐ Very good ☐ Good ☑ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☑ Meh ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☑ Human ☐ Swearing ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ☑ VR ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☑ Significant brain usage ☐ Easy to learn / Hard to master ☑ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leader-boards/ranks ☐ Isn't necessary to progress ☑ Average grind level? ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☑ Text or Audio floating around ☑ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☑ Med. ☐ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☐ Worth the price ☐ If u have some spare money left ☑ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☐ Never heard of ☐ Minor bugs ☐ Can get annoying ☑ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
VR cihazıyla oynayabileceğiniz bu oyunda; uzay gemisinin içerisinde yaşanan aksiliklere ve arızalara çözümler üretmeye çalışabilirsiniz. Bu çözüm üretme aşamasında da içerikte yer alan aletlerle etkileşime geçip, onları uygun bir şekilde kullanmaya çalışabilirsiniz. Bunlara ek olarak oyunu co-op olarak arkadaşlarınızla oynayabileceğiniz için, arkadaşlarınızla birlikte satın alıp oynamanız oynanışı daha da keyifli bir hale getirebilir.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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