
F.I.S.T.: Forged In Shadow Torch is a Metroidvania action game featuring exploration, intense combat and challenging platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 2.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 7.3Kreviews | 86% | — | $3M |
| $15.99 | 5.4Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
美术风格不错,除此之外都达不到市面上优秀银河城的水准,如果不是支持国产游戏就没必要买,有太多其他选择
品质中上的类银河恶魔城游戏。 游戏方面除了连击训练反人类,以及整了两种快速传送机制但互不连通之类的莫名操作之外没什么黑点。 剧情就是另外一会儿事儿了,反派的动机之类的从一开始就能猜的大概,中间也没有过多反转再反转的桥段。类银河恶魔城其实还是建议真假结局,只能说脑洞还是不够。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 2.6Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
<3
非常好玩,可惜太短了
I have enhoyed a solid 20 hours in this game and mostly I had fun untill I realized I would never 100% this game. 3 or 4 achievements are only done by passing the horribly broken training missions. And I really enjoy 100%ing metroidvanias. The game also suffers a lot of performance issues that make it hard to defeat the final boss the last time (or is it not the last time?). The elevator ambush also suffered a lot of lag. This could have been a great game but these issues and the lack of a decent fast travel system make me not recommend this game even if I enjoyed most of it.
Okay
Played the demo, thought it was fun. Saw the game was on sale so I picked it up. I was able to continue from the demo save, that's nice. That's all that's nice, tho. Shortly after passing the refund limit, the game showed it's hand. It's the same non-sensical map and level design problems of typical metroidvanias (including icons that lead you to nothing at all), terrible enemy design (i cannot fathom why people are still doing shield enemies this way), and 2 boring combos you will perform trillions of times. It's feels like charlie sheen saying, "I already got your money, dude." Also had to turn off the music because the droning 10 second loop was making me hallucinate after a few hours. I don't think I've ever regretted buying a game after enjoying a demo this quickly in my life. I even pushed forward another hour trying to find something better and it's just not worth it.
Типічна гра на анріал з незрозумілими статерами (підвисаннями). І просто душними противниками
好玩,难度适中
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.9K | 85% | Free | |
| — | 0 | — | — | |
| $155K | 378 | 77% | $10.99 | |
| $5K | 49 | 76% | $5.24 | |
| $4.4K | 19 | 89% | $9.99 | |
| $1.6K | 10 | 80% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 5.6K | 82% | $14.99 | |
| $3M | 7.6K | 94% | $14.99 | |
| $3M | 9.8K | 100% | $7.99 | |
| $3M | 5.1K | 93% | $39.99 | |
| $3M | 4.7K | 87% | $29.99 | |
| $3M | 4.1K | 85% | $24.99 |