No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
It’s like having your own bowling alley in your pocket: - Have a lane to yourself; - Bowl against up to 3 AI players. Five unique types of gameplay: - Normal 10-frame bowling game with automatic scoring; - Curve ball — pins are positioned on a curve stretching the length of the lane; - Interception — avoid a sliding triangular block which knocks you off course; - Ramp — your ball goes airborne off a ramp, landing just before the pins. - Turbulence — giant blowers from either side push your ball off course. Optionally shares your accomplishments via email, or text messaging. Universal App - supports iPhone, iPod Touch, and iPad, including standard, Retina, and iPhone X displays. Even runs on Apple Mac or MacBooks equipped with Apple’s new M1 Silicon chip with easy to use mouse and on screen controls.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $396.2M | 281.8K | 89% | $59.99 | |
| approximately $230.8M | 87.5K | 82% | $69.99 | |
| approximately $210.5M | 107.8K | 51% | $69.99 | |
| approximately $89.8M | 174.4K | 93% | $19.99 | |
| approximately $87.6M | 203.4K | 89% | $19.99 | |
| approximately $82.2M | 42.9K | 59% | $69.99 |