
Circa 790 AD. A small band of Norse warriors lands on the shores of England. History may have forgotten their names, but their actions live on. As the chieftain of your clan, let ambition guide your choices in the party-based RPG Expeditions: Viking. How will history remember you?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 15 → 0.43/day in the week after.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Expeditions: Viking ist ein richtig gutes Strategiespiel mit starken Rollenspielelementen. Die Grafik ist eher zweckmäßig als schön, erfüllt ihren Zweck aber gut. Der Sound ist stimmig und sorgt für echtes Wikinger-Flair. Besonders die Schauplätze, vor allem in Dänemark, wirken auf mich sehr passend, auch weil ich selbst dort lebe. Insgesamt ist es ein Spiel, das sich definitiv lohnt – genau wie schon der Vorgänger. Wer einen gelungenen Mix aus RPG, Strategie und Wikingergefühl sucht, sollte im Sale zugreifen. Klare Empfehlung.
Its a solid RPG similar to BG1 or 2 without random encounters. Keeps to the viking setting pretty well with exceptions for the purpose of making a fun game. Grab it on sale.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Danish*languages with full audio support
| $29.99 |
| — |
| 85% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
недостаточно интересная
Buen jogo lo unico malo que no esta traducido al español pero muy buen juego a mi parecer divertido y desafiante!
Pro návrat ke starým RPG já jsem spokojený
Yet another game where I wish it wasn't thumbs up / thumbs down. Game overall is fun, but developers clearly went for trolling the player a few too many times for my liking (traps, traps everywhere, say goodbye to your hitpoints in despair). I'm assuming they chose to move on to another game and left multiple bugs in the game for players to enjoy. Some quests are also buggy, or almost impossible to do correctly without googling them, and even then some quests just... don't seem to work correctly (Tomb Raider being one that I just about tore my hair out trying to do). Overall 6/10, score brought down considerably by the obtuse nature of many of the quests and the bugs that still plague the game from dialogues not triggering to quest conditions seemingly unable to be met no matter what you bloodywell try and do. Thumbs up... just.
raiding is my passion
Nečekal jsem, že to bude tak ukecaná hra a teď vím, že další díly už nechci. Vůbec mě nebavily neustálé změny morálky po každé větě. Špatně vymyšlený je loot, často se stává, že prostě změnu kurzoru "nenajdete", i kdybyste se snažili sebevíc klikat na/kolem interaktivního předmětu. A vůbec nejhorší je, když v dialogu musíte dát nějaké suroviny, ale vlastně vůbec nevíte, kolik jich máte.
This game is super fun and highly overlooked, if you enjoy Wasteland, DOS or any CRPG this game is for you! I ignored the negative reviews and it was the right call, lean into this game and you'll have a blast. There are guides for any issue you face while playing and it was worth every dollar I spent (got it on sale, but still I'd have payed full price) Can't wait to play Expeditions Rome next!
Allez ça dégage. Ca doit être le premier jeu de ma vie où je ne peux même pas dépasser le prologue. Après une succession épuisante de combats je subis une attaque du village, il faut défendre tour à tour 2 axes. On se prend vague sur vague d'assaillants avec 5 pauvres péons en défense. Mon perso principal est "chasseresse", sensée être d'emblée une bête au tir à l'arc, y a 2 autres archers et 2 CAC. Aucun des 3 archers ne tire au but. AUCUN. JAMAIS. J'ai cherché dans tous les sens : me mettre près d'une source de lumière pour mieux voir ; balancer le sort de détection ; RIEN n'y fait. Je passe sur l'interface abominable. C'est dommage l'histoire m'a été vendue comme bien supérieure à l'opus suivant, ROME. Et bah je peux dire que passer de Rome à Vikings montre à quel point le gap technique, visuel et de gameplay entre les 2 est important. En attendant, pas même arriver à finir le prologue, ne JAMAIS réussir à toucher avec 3 archers (donc 3 persos inutiles), c'est une humiliation, je refuse de passer en mode normal ou facile ou changer de classe de personnage, donc, ça dégage. Une telle difficulté, dès le prologue, faut arrêter la drogue. Surtout que y a aucun problème de visibilité jour/nuit avec les archers de ROME, preuve que les devs ont compris que c'était un gamedesign de chie. Ah et bien sûr on ne peut pas se soigner non plus. Donc je disais : ça dégage. 10 balles à la poubelle, merci Nnayl >_<
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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