
Determine the destiny of Rome as you conquer foreign lands and navigate political intrigue in this turn-based RPG. Directly fight with your party of Praetorians, guide your legion to victory, and choose your own path in a story where every decision matters. How will you shape the future of Rome?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 1.5/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.24−75% | 6.8Kreviews | 87% | — | $1.6M |
| $44.99 | 508ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’m honestly pissed off. These fights are boring as hell every few rounds it’s just another wave of enemies spamming the battlefield. Endless reinforcements don’t make the game challenging, they make it tedious. I don’t get how they managed to make this newer title feel worse than their previous one. After yet another repetitive fight, I just turned it off, quit, and uninstalled. . The pacing is awful, combat feels like a chore, and the constant enemy spam kills any sense of strategy or fun. I actually liked this studio’s earlier game, which makes this even more disappointing. In my opinion, Expeditions: Rome just sucks I seriously hope their next Expedition game is way better, because this one? Not recommended.
为了地狱难度成就,开荒打的简直是灾难……另外节奏过于墨迹,我是来玩游戏的,不是来上班的
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 8 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Simplified Chinese, Japanese, Polish, Russian, Spanish - Spain*languages with full audio support
| $44.99 |
| 134ratings |
| 80% |
| — |
| not modelled |
| $44.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
норм
Good
这个游戏的确是超出我的预期了。我在玩完了博德之门和神界原罪后,依然玩的津津有味。 先说我觉得很好玩的地方,首先我认为它的历史还原很好,罗马庭院,元老院,大街,军营,希腊神庙等等这些很像那么一回事,其次你可以体验一下统帅的感觉,平时打仗抢资源,有特殊任务带着自己的好兄弟(爱人)组成精英小队自己莽,属于战术战略都有这一块。其次搜图解密都有一些,有趣味性,支线任务也有,剧情做的也还行,虽然不能像神界原罪或博德之门把人物刻画得那么深刻,不过我觉得已经很到位了。 其次装备系统做的还行,从头到尾就三个等级,差一级其实差别不大,然后有一定的小combo,大部分稀有装备似乎没有决定性作用,(除了那个贴收割buff矛,给刺客后期一个人能杀光全图)重点是武器技能挺重要的,不同技能差距很大,我记得有个无法暴击但造成最大伤害那个的从头用到尾。 技能系统仁者见仁了,我觉得有的职业挺牢的,比如角斗士,打半天了怎么就没反击,前期不是很强啊,这tm还是DLC的。。。其他的职业我觉得都挺有用的,破甲的破甲,永动的永动,抗线的抗线。我其实挺想混合职业的,比如刺客也能加点弓箭手的点数,把那个多面手给刺客点出来。不同职业选择其实还是蛮重要的,像战士那个战吼一嗓子硬控大范围敌军一回合,你要不点这条线就会没那么爽。 战役我玩的困难感觉也没多难,稳扎稳打就挺好,时间没有限制,第一章就能刷特别多的资源,然后卖钱。 我觉得最受诟病的就是跑步太慢和需要来回进出军营加载了,我补充个物资,做个东西,还要自己跑过去领,我都军团长了还得亲自去拿啊。 还有就是翻译问题,那个左切换键其实是alt,偶尔简单翻译都能出错,不过我的评价是瑕不掩瑜。 如果你喜欢历史向(精罗,古希腊),这个游戏挺适合,里面很多概念你都很容易看懂,像什么元老院、西塞罗、凯撒、加图啥的,也有点野史比如埃及艳后。 最近打二折也真是可恶啊,我当时应该是全款买的。。。
Excellent jeu. Très immersif, comme un voyage dans le temps à l'époque des Romains. Décors et environements splendide. Gameplay très semblable à Baldur's gate 3. Histoire intriguante, les choix de dialogues ont un impact. Multiple classes pour ton perso. Certains jeux comme celui-ci méritent plus de visibilité. Conseil pour les développeurs s'ils veulent accrocher plus de gens, une customisation plus poussée lors de la création du perso ex: plus de visages, de coupes de cheveux, barbes, corps skinny, obèse, athlétique etc. Mais si non le jeu est très bien. Jusqu'à maintenant j'adore. Conseillé au fascinés d'histoire. Je vais garder un oeil sur ces développeurs car le potenciel est énorme.
This game is a huge waste of potential, a promising premise with a lot of interesting features but not at all that much depth to any of them. The combat is passable for a turn-based game, unfortunately the game relies on attempting to overwhelm you with numbers over making actual competent and challenging enemy types. The AI is awful, they'll throw poison clouds and then run into them; they'll be low health and then walk into a retaliation attack. The foundation for a good system is there it's just been squandered. The Legion management aspect and legion battles are an interesting premise but poorly executed, each legion battle is four phases and at the start of each phase you choose one of three cards- rinse and repeat. It gets really old, really quick. Personally enjoyed the range of characters, there is romance but it's not really anything more than choosing the romance option whenever it pops up in chat but I digress it is not a vital part of the experience. The cast of characters are very diverse and have interesting interactions with eachother. They don't seem to react too harshly with what you do as a player, so there's no real consequences to your choices besides the morale loss. The story is fine, you do feel like a Roman legate at times but it doesn't lean into that aspect as much as the other aspect due to how often you're off on your own doing cloak and dagger operations completely devoid of your legion at large. The RPG elements are there but they don't do all that much either. The game is fun, while it can be frustrating and tedious at times it does catch the feel of Rome and you do get to explore different continents within the setting. I would not recommend it at RRP but picking it up on-sale is definitely worth doing.
fun game play, plus it's on sale. Can't beat the price for the fun. Plays well on an old system too. Updated, stopped being fun when the mission to rescue your legatus results in multiple saves scums in order to progress. Constant oil slicks and being set on fire with limited heals...frustrating... plus the missions to take over the enemy camps are all cookie-cut, boring real fast, drags on way too long.
Dieses Game macht sehr viel richtig, wofür ich es empfehle: Rundenstrategie, Rollenspielelemente wie Charakterprogression und Skilltrees, Entscheidungen, die die Geschichte verändern, ein roter Faden in der Geschichte, gute Charakterbindung et cetera .. Das Ende war für mich emotional treffend. Das Ende-Ende war wirklich gut erzählt. Es lohnt sich, bis zum Ende-Ende "durchzuhalten".
There are several reasons. The plot is full of holes and completely absurd choices. E.g. you kill a guy in the first act, but they magically show up in the second act. You're forced into self-mutilation or human sacrifice for no good reason at all. The legion battles are extremely boring, tedious, and pointless. Inconsistencies in the class design: E.g. all assassin type characters in the game are of the archer type class, but the assassin skill tree is under the skirmisher type class.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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