
Exosuit is a dynamic shooter in a unique style, where focus is on maximizing fun of gameplay. Game has no plot and the emphasis is only on unbridled action and unusual visual style.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had to put the game down fairly early because 1) the graphics slightly hurt my head and 2) I accidentally popped out the map and didn't know what to do. Seems like a fun game to pass the time, I like the resemblance to classic DOOM. I was going into this hoping for more hack and slash action in the sense that there'd be hordes to defeat or something, but I like the idea. I think this is a nice fit for some people but not really for me. Maybe I'm slow but I felt a little insane running around the map.
Worth getting, both to enjoy and to support the dev. Gameplay loop is straightforward -enter area, find ammo/weapon or engage enemy in either order with color-coded keys determining progress in a very competent unflashy but stylised boomer-esque shooter that respects mostly your time, tho as others have said, needs some tuning up on level design by adding landmarks in bigger levels. Weapon balancing could also do with some work as I tended to run out of ammo in sections and im a very sparing user. I would suggest letting the basic pistol be infinite with a cool down, while the larger weapons need more available to them. In addition, some enemies were too spongy. There are indications that a shop might have been intended and I would suggest adding this with perhaps coins from dead enemies or even random drops. Nothing too fancy, but would help smooth the player experience and add to the fun.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's fine I guess, but it's also extremely generic. There's no plot to hook you in, all the textures look the same, there isn't an amazing variety in the weapons they give you. It's pretty much just Doom stripped down to the bare essentials. There's also no ending which is really lame, it just boots you out to the title screen after killing the final boss. The devs have said they're gonna update it with more content, but this game came out 2 years ago and there's been nothing new. I picked it up for $1.49 I think, and I guess I did technically get my money's worth. Absolutely do not buy this at full price.
застрял за текстурами на 1 уровне, 5 сломанных сейвов из 7
Its pretty good
Going to give it a thumbs up only for the aesthetics and it's price on sale. The music didn't do it for me, lack of map and the similarity of level layout plus backtracking are responsible for about 40% of my game time. Not enough enemy types, and most are bullet sponges. All in all, not worth more than 2€
a fun game thats just combat fun combat and hard
The game is right in the middle of recommend/not recommend for me. The positive points are that it has a cute retro style, is fairly cheap, and the game delivers what it shows in the trailer. The problem is that it'a bit too rough. It needs a better enemy ai (that doesn't track you and keep shooting at you even when it cant see you, like the turrets do), and it needs a better 'oomph' to the weapon-sounds and when you hit and kill enemies. It lacks some polish in other areas as well, and thus I can't give it a recommend at this price point. Update: There's also no story, and after beating the game it just ends and sends you back to the main menu. The game needs more polish and more content.
sheesh
No invert Y option. Unplayable.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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