
EVERSPACE 2 is a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Experience an exciting sci-fi story set in a vivid, handcrafted open world full of secrets, puzzles, and perils.
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EVERSPACE 2 puts you in the pilot seat in this fast-paced single-player space shooter, where vicious encounters and brutal challenges stand between you and that next epic loot drop. Explore the war-torn star systems of the Demilitarized Zone of Cluster 34—each massive handcrafted area is packed with secrets, puzzles, and perils to encounter.
Experience a thrilling sci-fi story following Adam, a clone pilot seeking his place in the universe. The events of his past tangle with clashing factions as the DMZ approaches a boiling point. Escape colonial capture, navigate the intrigues of local warlords, evade energy-maddened cultists, and fend off war-hungry aliens.
Adam will need more than wits, luck, and skill to survive—gather a team of experts to achieve his payday and finally achieve his dream of escaping the DMZ. Meet old friends and new allies, each with their own stories to tell. They will join you during missions, provide upgradable perks, unlock new abilities, and aid your path forward.
Discover alien species, unveil mysteries, find hidden treasures, and defend your cargo against outlaw gangs in an exciting 30-hour campaign. Completionists can dive deep into the EVERSPACE universe and spend more than 90 hours to complete every side mission, finish every challenge, and discover every hidden secret.
Annihilate your foes the EVERSPACE way. Dodge, dash, roll, and boost guns blazing into frantic dogfights, leaving a trail of space scrap behind. Use a wide range of weaponry and abilities to defeat drones, fighters, heavy bombers, and powerful gunships. But don’t get cocky! Massive capital vessels and ancient guardians will push the skills of even the most experienced pilots. Use your environment to your advantage, and gain the upper hand against greater numbers.
Enter the EVERSPACE universe and explore it at your leisure. The DMZ and surrounding areas of Cluster 34 are brimming with main and side missions, activities, events, and secrets to be uncovered. Fire up your hyperdrive to discover more than 100 unique, handcrafted locations spread across seven distinct star systems. and shape your legacy among the stars.
Expand your private ship collection from a virtually endless supply of fighters composed of unique classes to optimize your build to perfection. For a price, traders throughout the cluster will help you acquire improved models or send your current ship off for storage as you try a new ship type. Cleverly combine modules, weapons, devices, and perks to fit your individual playstyle and the current mission.
Clever pilots are successful pilots. Loot outlaw caches, salvageable wrecks, and ancient hidden treasures scattered throughout every explorable area of the DMZ. Search structures, solve puzzles, blow up asteroids, and restore ruins to hunt down every one of these treasures.
Hunt for improved gear to expand your arsenal of powerful equipment combinations. Look for loot that fits your playstyle, but be willing to leave your comfort zone and try something new. Be ready to find and exploit synergistic effects between equipment, perks, devices, and ships to fully maximize their potential.
Completing EVERSPACE 2’s extensive campaign is not the end! Engage in high-octane endgame High-Risk Areas and Ancient Rifts that allow you to push your build and luck to the limit against progressively harder enemies. Succeed in a run to acquire legendary gear that holds immense power and extraordinary abilities.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
前作と比べてストーリーが死ぬほどつまらない上に主要登場人物のほとんどが魅力的じゃなくて萎える。 ストーリーの紙芝居をセリフごとに早送りできたら良かったのにそういうのもない。 ランダムイベントみたいなのに都度都度アクセスしないと素材が全然集まらないのもくそだるい。
Wer, wie ich, seit 20 jahren auf einen Nachfolger von Freelancer gehofft hat, hier ist er. Sehr gutes Spiel.
Funny - it says I played this game for nearly sixty hours but I really cannot remember anything about it, other than the feeling of being crushingly bored. Where did those hours go, I wonder? I can't help but feel slightly ashamed that I threw away so much time, like it was all (quite fittingly) absorbed into a black hole.
I got this game in early release and so far, the only change from that is they removed the "This is only a placeholder" message on the story board that was a stand in for the cut scene that was supposed to be in place for launch... they can't even do it in the tutorial. The controls, the UI, and the engine itself are far more of a challenge than anything they programmed intentionally.
Просто ВАУ! Классная игра, жаль не слышал о ней раньше, я вообще не любитель космос сеттинга, но эта игра затянула, при этом классно идет на стим деке, советую!
Everspace 2 is a true successor to Freelancer, and you can really feel that the developers at Rockfish poured a great deal of passion, hard work, and attention to detail into it. To be honest, I refunded the game at first because I had a completely wrong impression of what it was. But it stayed in the back of my mind, and after some time I decided to give it a second chance—and I'm really glad I did. I almost missed out on one of those rare titles that took me right back to some of my fondest gaming memories in terms of pure fun and enjoyment. It especially reminded me of the golden days of classics like Freelancer. At the time of writing this review, I've logged more than 100 hours in the game, and those 100 hours rank among the best gaming experiences I've ever had—and that's not something I say lightly, because I've been a passionate PC gamer for almost three decades, with thousands upon thousands of hours played across countless games, and I dare to say my standards are fairly high and its really not easy to get me to enjoy a game this much. Without any doubt a rock solid 9 out of 10 - and can't wait for Everspace 3.
The developers cannot handle criticism and feel the need to lecture you for not liking the game enough. The dogfighting in this game is fun but that's about it. You spend hours just traveling in space. Not exploring, just following a straight line to a mission objective for 5 minutes. You might get some dialogue but it's so bad you wish you could skip it like you do the rest. That's not even mentioning the "puzzles" which consist of you wandering through empty space looking for 3 things that aren't marked in any way and that you have to be looking in the right way IN OUTER SPACE to see x3 or 4. All so you can get loot you can't use. There is a good game in here somewhere but they didn't find it.
[h1] Boring grinding [/h1] I was very positive about this game at the beginning, but after ~50th fight i started to hate this game. It gives you fun for first 5-10 fights and upgrades. But boy oh boy, be ready to go through the same fight so much time that you'll have an ultimate move just to jump into the crowd and deal with those little bots as fast as you can to save your time. It would be "okay" if you at least would have a possibility to build your own ship, but no... you should go to the market each time with crossed fingers to hope that the next level of the plane you plan to buy would be there. WHY? FOR WHAT??? I hate this part especially. Many parts of this game was created for nothing. Just to take your time. It is like an MMO but without multiplayer. Clearing bases, killing stacks of bots and searching the garbage in space for another garbage which will boost your performance for 1%. Who made this game design or approved it??? Please, dont give him another game! Let him take his money for doing nothing, it will be less damaging for the gaming industry. Plot. Well, it is ok. Nothing to say more. Not bad, but nothing to be happy about, because all you tasks will be as described above (clear, kill, search). So even if authors would like to create something not so trivial it would be impossible due to game design. Anyway, i tried my best to like this game. But the grind strangled me.
非常好玩的飞行射击游戏。手感很好,剧情也不错,但是解密真的很烦,找不着的时候也没有提示
The progression, combat sandbox, and difficulty at Normal reek of inadequate balance and playtesting.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German*, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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