
EVERSPACE 2 is a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Experience an exciting sci-fi story set in a vivid, handcrafted open world full of secrets, puzzles, and perils.
Modeled estimate, not a reported figure. How we estimate →
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About
EVERSPACE 2 puts you in the pilot seat in this fast-paced single-player space shooter, where vicious encounters and brutal challenges stand between you and that next epic loot drop. Explore the war-torn star systems of the Demilitarized Zone of Cluster 34—each massive handcrafted area is packed with secrets, puzzles, and perils to encounter.
Experience a thrilling sci-fi story following Adam, a clone pilot seeking his place in the universe. The events of his past tangle with clashing factions as the DMZ approaches a boiling point. Escape colonial capture, navigate the intrigues of local warlords, evade energy-maddened cultists, and fend off war-hungry aliens.
Adam will need more than wits, luck, and skill to survive—gather a team of experts to achieve his payday and finally achieve his dream of escaping the DMZ. Meet old friends and new allies, each with their own stories to tell. They will join you during missions, provide upgradable perks, unlock new abilities, and aid your path forward.
Discover alien species, unveil mysteries, find hidden treasures, and defend your cargo against outlaw gangs in an exciting 30-hour campaign. Completionists can dive deep into the EVERSPACE universe and spend more than 90 hours to complete every side mission, finish every challenge, and discover every hidden secret.
Annihilate your foes the EVERSPACE way. Dodge, dash, roll, and boost guns blazing into frantic dogfights, leaving a trail of space scrap behind. Use a wide range of weaponry and abilities to defeat drones, fighters, heavy bombers, and powerful gunships. But don’t get cocky! Massive capital vessels and ancient guardians will push the skills of even the most experienced pilots. Use your environment to your advantage, and gain the upper hand against greater numbers.
Enter the EVERSPACE universe and explore it at your leisure. The DMZ and surrounding areas of Cluster 34 are brimming with main and side missions, activities, events, and secrets to be uncovered. Fire up your hyperdrive to discover more than 100 unique, handcrafted locations spread across seven distinct star systems. and shape your legacy among the stars.
Expand your private ship collection from a virtually endless supply of fighters composed of unique classes to optimize your build to perfection. For a price, traders throughout the cluster will help you acquire improved models or send your current ship off for storage as you try a new ship type. Cleverly combine modules, weapons, devices, and perks to fit your individual playstyle and the current mission.
Clever pilots are successful pilots. Loot outlaw caches, salvageable wrecks, and ancient hidden treasures scattered throughout every explorable area of the DMZ. Search structures, solve puzzles, blow up asteroids, and restore ruins to hunt down every one of these treasures.
Hunt for improved gear to expand your arsenal of powerful equipment combinations. Look for loot that fits your playstyle, but be willing to leave your comfort zone and try something new. Be ready to find and exploit synergistic effects between equipment, perks, devices, and ships to fully maximize their potential.
Completing EVERSPACE 2’s extensive campaign is not the end! Engage in high-octane endgame High-Risk Areas and Ancient Rifts that allow you to push your build and luck to the limit against progressively harder enemies. Succeed in a run to acquire legendary gear that holds immense power and extraordinary abilities.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 613 reviews with recorded playtime.
Reviews
Themes across 611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing game, definitely worth it
Eine Perle deutscher Spiel Designer... Kaufen !!!
Nice space-RPG. Feel like the good old times of "Freelancer"!
worth your time very fun and easy
Fun! I like it! I don't often have lots of time to sit and play games this one is fun and lets me in and out when I need. Missions are short and exciting. Doesn't make me dizzy! I can play Keyboard or x controller when I just want to sit on the couch and relax after a long day. 10 outa 10 would buy it again.
操作简单,就是解谜有点晕,转来转去
Egy nagyszerű játék, remek küldetésekkel, nem csak a műfaj szerelmeseinek. Mindenképpen ajánlom!
EVERSPACE 2 is an absolute gem for space shooter fans. The game is incredibly well optimized, runs smoothly even on mid-range hardware, and delivers stunning visuals without sacrificing performance. The handcrafted world is vibrant and full of mysteries, making exploration feel rewarding at every step. Combat is fast-paced and satisfying, with plenty of customization options to keep your ship unique. The story is engaging, and the mix of resource gathering, crafting, and upgrading adds real depth to the gameplay. Overall, it’s a fantastic single-player experience that keeps you hooked for hours.
Great combat buried under frustrating puzzle padding I really wanted to like *EVERSPACE 2*, because the core parts of the game are genuinely good. The space combat feels great, the flying is fun, and the overall mission structure, trading, and story all had enough to keep me interested. But the game constantly interrupts the parts I actually enjoy with puzzles, locked doors, drone sections, robot-control minigames, and other mandatory steps that feel completely disconnected from the space combat fantasy. When I want to focus on fighting, exploring, doing missions, or trading, I do not want half of my playtime to be spent figuring out how to open another door, guide another small robot, bypass another mechanism, or solve another repetitive environmental puzzle. These sections do not feel satisfying. They do not feel clever. They mostly feel like padding. One side mission really made me lose patience. I had to plant bombs under an enemy base. The actual combat took me around 10 minutes, and I enjoyed that part. Then I spent about 20 minutes trying to deal with mechanisms, drones, and small robot controls just to place the bombs. After failing around 10 times, I simply lost the motivation to continue. That is the most frustrating part: the game clearly has strong combat and a solid foundation, but it keeps forcing the player through slow, repetitive, and overly complicated puzzle sections. If these parts existed only occasionally, I could accept it. But why are some of them so long? Why do I sometimes have to go through four or five mechanism doors in a row? Why not one or two and then move on? I honestly do not understand why the developers thought this would improve the experience. To me, these sections add very little except wasted time and frustration. I strongly recommend reducing the amount of mandatory puzzles, robot-control sections, and minigames in the game. *EVERSPACE 2* is at its best when it lets the player fly, fight, explore, and progress naturally. Unfortunately, the constant puzzle padding makes the game much harder to enjoy than it should be.
7.5/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German*, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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