
EVERSPACE 2 is a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Experience an exciting sci-fi story set in a vivid, handcrafted open world full of secrets, puzzles, and perils.
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EVERSPACE 2 puts you in the pilot seat in this fast-paced single-player space shooter, where vicious encounters and brutal challenges stand between you and that next epic loot drop. Explore the war-torn star systems of the Demilitarized Zone of Cluster 34—each massive handcrafted area is packed with secrets, puzzles, and perils to encounter.
Experience a thrilling sci-fi story following Adam, a clone pilot seeking his place in the universe. The events of his past tangle with clashing factions as the DMZ approaches a boiling point. Escape colonial capture, navigate the intrigues of local warlords, evade energy-maddened cultists, and fend off war-hungry aliens.
Adam will need more than wits, luck, and skill to survive—gather a team of experts to achieve his payday and finally achieve his dream of escaping the DMZ. Meet old friends and new allies, each with their own stories to tell. They will join you during missions, provide upgradable perks, unlock new abilities, and aid your path forward.
Discover alien species, unveil mysteries, find hidden treasures, and defend your cargo against outlaw gangs in an exciting 30-hour campaign. Completionists can dive deep into the EVERSPACE universe and spend more than 90 hours to complete every side mission, finish every challenge, and discover every hidden secret.
Annihilate your foes the EVERSPACE way. Dodge, dash, roll, and boost guns blazing into frantic dogfights, leaving a trail of space scrap behind. Use a wide range of weaponry and abilities to defeat drones, fighters, heavy bombers, and powerful gunships. But don’t get cocky! Massive capital vessels and ancient guardians will push the skills of even the most experienced pilots. Use your environment to your advantage, and gain the upper hand against greater numbers.
Enter the EVERSPACE universe and explore it at your leisure. The DMZ and surrounding areas of Cluster 34 are brimming with main and side missions, activities, events, and secrets to be uncovered. Fire up your hyperdrive to discover more than 100 unique, handcrafted locations spread across seven distinct star systems. and shape your legacy among the stars.
Expand your private ship collection from a virtually endless supply of fighters composed of unique classes to optimize your build to perfection. For a price, traders throughout the cluster will help you acquire improved models or send your current ship off for storage as you try a new ship type. Cleverly combine modules, weapons, devices, and perks to fit your individual playstyle and the current mission.
Clever pilots are successful pilots. Loot outlaw caches, salvageable wrecks, and ancient hidden treasures scattered throughout every explorable area of the DMZ. Search structures, solve puzzles, blow up asteroids, and restore ruins to hunt down every one of these treasures.
Hunt for improved gear to expand your arsenal of powerful equipment combinations. Look for loot that fits your playstyle, but be willing to leave your comfort zone and try something new. Be ready to find and exploit synergistic effects between equipment, perks, devices, and ships to fully maximize their potential.
Completing EVERSPACE 2’s extensive campaign is not the end! Engage in high-octane endgame High-Risk Areas and Ancient Rifts that allow you to push your build and luck to the limit against progressively harder enemies. Succeed in a run to acquire legendary gear that holds immense power and extraordinary abilities.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 609 reviews with recorded playtime.
Reviews
Themes across 607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
super repetative but its good as a time killer really
Otimo com fligth sticks
Amazing successor to GOF2. One of the best space shooter games out there.
Dłuży się niemiłosiernie. Ostatecznie dużo bardziej pasowała koncepcja rogue light'a niż fabuła do tego typu rozgrywki. Fabularnie też jest kiepsko, wątki są pogubione, a dodatkowo trzeba levelować aby przejść fabułe. Eksploracja jest świetna, ale wymuszona przez leveloze. Leveloza jest w tej grze okropna, bronie mają różne kolorki, poza kolorkami i bonusami, działo przeciwlotnicze podstawowe nie różni się wiele od działa przeciwlotniczego legendarnego - w grze. Pewne typy uzbrojenia powinny byc tylko na najwyzszych kolorkach a pewne tylko na podstawowych... Na tak długą grę powinno być też ich więcej... Nie ma tragedii, ale żeby to przejść potrzebuje przerwy.
Dear ROCKFISH Games team, I just wanted to send a heartfelt thank you for creating such an incredible game. I am currently finishing my Platinum completion of Everspace 2, and the journey has been absolutely fantastic. From the fast-paced combat and exploration to the world-building, characters, and side stories, every part of the game shows the passion and care your team put into it. Even after reaching the endgame, I still find myself roaming the rifts in search of hidden treasures—it became a kind of habit I just can’t let go of. One thing I especially appreciated was the story and the characters we met along the way. As someone who played the original Everspace, I loved seeing Elek, Tareen, and Maurice return. Moments like these show respect for longtime fans and make the universe feel truly connected across both games. It felt like meeting old friends again while embarking on a completely new adventure. I also want to thank you for HIVE. His dry humor, comments, and conversations with Adam added so much personality to the journey. Some of my favorite moments in both games came from the banter between them, and it never stopped being entertaining. As someone who has spent a lot of time exploring every corner of the game, I am still curious about a few things. I kept wondering whether Adam's sister ultimately survived, and I would also love to know what happened to the biologist from the first Everspace. These small unanswered questions are actually a compliment to your storytelling—they made me care enough about the characters to keep thinking about them long after finishing the game. I have not played the DLCs yet, but after everything I experienced in the base game, I know I will definitely play them. I want to experience absolutely everything this universe has to offer and enjoy every story your team has created. Everspace 2 is one of those rare games that reminded me why I love space adventures. It respects the player's time, rewards exploration, and constantly offers something new to discover. As a Ukrainian player, I would also like to express one wish for the future. I sincerely hope that your upcoming projects will include Ukrainian localization. There is a large and passionate community of Ukrainian players who would be excited to experience your future games in their native language. Because of this experience, I am already looking forward to whatever comes next from ROCKFISH Games. After Everspace 2, you have earned my trust as a player, and I will definitely be keeping an eye on your future releases. Thank you for the amazing journey, and I wish the entire team great success with whatever comes next. Best wishes, A grateful Ukrainian pilot
Immerwieder gut^^
É pesado em termos de farm pra um jogo single player, a campanha é chatinha, as DLC são no mínimo interessantes e o End game é razoável, terminando a campanha começa a DLC que é a maiorzinha do jogo, como uma campanha 2, final de game eu só busco melhorar minha nave pra ver até onde vai e juntar pra colecionar o resto, se tem mais pra fazer ainda não descobri mas é isso pra todo jogo. legal a sinergia e as builds de nave, da pra brincar bastante pra quem gosta de encadeamento de abates e builds potentes, o jogo já aperta sua mente demais na dificuldade normal isso pq os eventos in game escalam por natureza própria e recompensa, zere no normal pq acima disso n é nem loucura é só desnecessário, depois vc sobe quando n sobrar mais nada pra fazer.
Its a good game. The core gameplay is satisfying, but the "puzzles" range from tedious busywork that will have you straining your eyes for some microscopic pixel on the terrain to legitimately some of the most frustrating, inane, poorly designed gameplay I've ever seen. Just four words: Inner Flare shadow creatures. If you skip all of this side "content", I think you'll have a much better time with the game.
Really great game. Not as complex as some other space games. Really like diablo in space.
I was looking for a game that could at least remind me a little bit of Space Rangers. I found Everspace 2. Let me say right away: this is not Space Rangers at all. The game is very far from them. There’s no full freedom, no text quests, no economy. Everything here is much simpler and more straight forward. But, the game still hooked me! The graphics are beautiful. Space looks really nice and atmospheric. And flying in it is a blast. The ship controls feel very pleasant. At its core, the game is a relaxing fly-shoot-loot loop. You fly around, kill enemies, collect loot, search for secret caches, craft stuff, and the story feels almost unimportant your brain just rests. Of course, it’s not perfect. Missions sometimes feel repetitive, and comparing it in depth and freedom to Space Rangers doesn’t make sense. But as an arcade space shooter with looting and exploration? It’s solid. In the end, it’s a beautiful, atmospheric, and pleasant space game that you can just jump into and relax
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German*, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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