
Retreating ends here. Defend Bastion against evil hordes, reclaim lost powers, rebuild ancient ruins, and adapt your tactics to reverse the siege. Shape your playstyle in this hero-strategy rogue-lite solo or co-op up to 3 players.
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EverSiege: Untold Ages is a "hero-driven" strategy rogue-lite where you don't just survive the siege, you break it. Build devastating combinations by fusing powerful Wargears with Elemental Essences, while summoning elite troops to overwhelm the Evil Master's hordes.

Roam a procedurally generated kingdom, shifting with each run, to gather and grow unique powers as you rebuild the city's might upon its ruins.
Adapt your strategy on the fly, complete quests, rally jungle foes to turn the tide, and breach the enemy lair.
Solo: Master every decision. Co-op (3 players): Coordinate builds, synergize powers.
Experiment with wide build varieties and discover synergies that transform you from defender into destroyer. There is no single path to victory, only the one you carve through steel, sorcery, and cunning.
Bastion awaits. Will you liberate it, or fall like so many before you?
Think you can hold the line? Bastion needs more than defense.
Hordes are pushing. Will you rebuild the Knights Barracks, Antiques Market, or the Protection Gates? Strike the right balance between the military and the economy.
But Gates only buy time. Clear Creature Camps for Skill Shards. Storm Dungeons for Artifacts. Recruit Drasil allies. Unlock Domains for troop evolutions.
Grow your powers to ascend from defender to destroyer!
Bow (Zirenth) for range. Daggers (Thallos) for stealth. Axe (Ferun) for melee. Sword & Shield (Vanadius) to tank. Lance (Rutheon) to dominate. Hammer (Osmunth) to Crush.
Will you freeze them, then burn your enemies, or melt them under acid rain?
Deploy Mounted Crusaders and Warhounds to rush the lanes, or archers and catapults to hold a defensive stance.
6 Wargears. 6 Essences. 20 troop types. Mix and match them to suit your strategy. 15 pairs. 72 spell evolutions. 148 items. 70 random ability upgrades.
Beat the Evil Master? Do it again. And again. Across every timeline!
Time travel is your endgame. Every leap backward reveals harder challenges.
Geography shifts. Quests, strategic points, and enemy types evolve. New bosses emerge. Do you have what it takes?
• 6 playable Wargears with unique weapons and signature abilities
• 6 Essences to combine for diverse spell builds
• 72 spell and evolutions + 70 abilities evolutions
• 148 collectible items: 80 Artifacts, 36 Relics, 12 Shards, 20 Potions
• 20 troop types to deploy and upgrade
• 38 buildings across Bastion, domains, strategic points, and towers.
• 31 enemy types across multiple factions and bosses
• Procedurally generated maps with evolving enemy factions
• Time-travel ascension’s level, introducing new challenges.
• Rogue-lite progression that unlocks new powers and strategies each runs
RETREATING ENDS HERE. WILL YOU ANSWER THE CALL?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 61 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Muy bueno , solo mejorar la dinamica del heroe
I honestly don't understand the negative reviews about the game's optimization. My experience has been smooth, and I haven't run into any performance issues that affected my enjoyment. As for the game itself, I've been having a great time. The content is fun, there's plenty to do, and the gameplay loop is genuinely enjoyable. It has that "just one more run" feeling that keeps me coming back. If you're interested in this type of game, I think it's definitely worth trying. Don't let the negative optimization reviews scare you away, you might end up enjoying it as much as I have.
Its a lot of fun, takes a couple games to discover what to focus on but once you do there's a good amount of variety in playstyle Not a perfect game but I'll definitely get my money's worth off it, its nice they are still adding more content and balancing. Feels like a more fleshed out wc3 hero siege-esque map.
This is a great pve moba, rogue-like mash up. It needs some polish but its got great bones.
Updating my original positive review to negative as the first two hours of this game are very misleading - possibly by design. Your first couple of runs will be relaxing and largely easy - but as the game progresses you will be forced into increasingly artificially difficult experiences to the point at which I would say this game is LESS relaxing than playing Dota or League PvP (We're talking 2000+ enemy waves with 1700% bonus HP and damage). You are not given the tools to scale alongside the exponentially increasing enemies, and the only decent strategy I found to counter this was to essentially to a fully optimised 'full-clear' for 80 MINUTES STRAIGHT. If this sounds fun, they you'll probably love this - but for myself (and I NEVER thought I'd say this) I'd rather just play an actual MOBA.
Quite a fun game. One of those ones where I bought it and I pretty much played for 8 hours straight. It was on sale when I purchased it so even better. For cheaper than the price of a movie ticket I already have 8 hours of fun and Imagine it will be another at least another 15 or so hours of me playing at the very least. Only big complaint really is the variable performance issues. I turned my graphics all to medium and that helped.
I'm really enjoying it.
this game is defiantly a lot of fun
I have to say, upon seeing you have to beat the game 200 times to actually ‘win’ I thought it was going to get repetitive fast. Now 130+ hours in and only having bested up to age -10, and still working on perfecting a single build let alone all of them, I’m happy to say I was wrong. It reminds me of old school might and magic III, made into a roguelike - and I’m loving it.
As others have said: Eversiege has really repetitive play patterns and expects you to grind the roguelite elements to make them go away.. there is a path to a great game here but that nightly wave defense stuff is not it
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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