
Retreating ends here. Defend Bastion against evil hordes, reclaim lost powers, rebuild ancient ruins, and adapt your tactics to reverse the siege. Shape your playstyle in this hero-strategy rogue-lite solo or co-op up to 3 players.
Modeled estimate, not a reported figure. How we estimate →
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EverSiege: Untold Ages is a "hero-driven" strategy rogue-lite where you don't just survive the siege, you break it. Build devastating combinations by fusing powerful Wargears with Elemental Essences, while summoning elite troops to overwhelm the Evil Master's hordes.

Roam a procedurally generated kingdom, shifting with each run, to gather and grow unique powers as you rebuild the city's might upon its ruins.
Adapt your strategy on the fly, complete quests, rally jungle foes to turn the tide, and breach the enemy lair.
Solo: Master every decision. Co-op (3 players): Coordinate builds, synergize powers.
Experiment with wide build varieties and discover synergies that transform you from defender into destroyer. There is no single path to victory, only the one you carve through steel, sorcery, and cunning.
Bastion awaits. Will you liberate it, or fall like so many before you?
Think you can hold the line? Bastion needs more than defense.
Hordes are pushing. Will you rebuild the Knights Barracks, Antiques Market, or the Protection Gates? Strike the right balance between the military and the economy.
But Gates only buy time. Clear Creature Camps for Skill Shards. Storm Dungeons for Artifacts. Recruit Drasil allies. Unlock Domains for troop evolutions.
Grow your powers to ascend from defender to destroyer!
Bow (Zirenth) for range. Daggers (Thallos) for stealth. Axe (Ferun) for melee. Sword & Shield (Vanadius) to tank. Lance (Rutheon) to dominate. Hammer (Osmunth) to Crush.
Will you freeze them, then burn your enemies, or melt them under acid rain?
Deploy Mounted Crusaders and Warhounds to rush the lanes, or archers and catapults to hold a defensive stance.
6 Wargears. 6 Essences. 20 troop types. Mix and match them to suit your strategy. 15 pairs. 72 spell evolutions. 148 items. 70 random ability upgrades.
Beat the Evil Master? Do it again. And again. Across every timeline!
Time travel is your endgame. Every leap backward reveals harder challenges.
Geography shifts. Quests, strategic points, and enemy types evolve. New bosses emerge. Do you have what it takes?
• 6 playable Wargears with unique weapons and signature abilities
• 6 Essences to combine for diverse spell builds
• 72 spell and evolutions + 70 abilities evolutions
• 148 collectible items: 80 Artifacts, 36 Relics, 12 Shards, 20 Potions
• 20 troop types to deploy and upgrade
• 38 buildings across Bastion, domains, strategic points, and towers.
• 31 enemy types across multiple factions and bosses
• Procedurally generated maps with evolving enemy factions
• Time-travel ascension’s level, introducing new challenges.
• Rogue-lite progression that unlocks new powers and strategies each runs
RETREATING ENDS HERE. WILL YOU ANSWER THE CALL?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 61 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Das Spiel an sich ist wirklich cool gemacht, die Idee versch. Genres zu kombinieren ist wirklich gut aber die Schwierigkeit ist ein absoluter Spaßzerstörer, ich habe das Spiel bisher nur Solo gezockt und es ist einfach unfassbar schwer alleine den Endboss zu besiegen, man bekommt auch nur sehr wenig Währung um sich Verbesserungen kaufen zu können und die eigenen Einheiten und Tore sind spätestens ab Nacht 7 zu schwach um den Ansturm aufhalten zu können, selbst bei max. Türmen. Ich habe bisher nur auf Stufe 0 gespielt und werde komplett zerstört, weil mein Champion auch so gut wie keinen Schaden verursacht, ich weiß nicht ob ich was falsch mache aber ich werde immer überrannt.
Game is unplayable in multiplayer, i am but one of many that have had this problem, see other reviews. Also the gameplay feels janky, maybe it gets better but I'm not gonna stick it out solo.
Joguinho lixo, joguei? não! porque? Game com um gráfico patético e travando mais que o cu de quem criou. Não vale nada esse game não comprem essa merda, só se for pra jogar dinheiro no lixo. vlw flw.
TLDR: Game was cool when playing Solo and before "Nightmare 10+", after that FPS Drops, Desync and only 1 real strategy make it boring / bland. As explained in the TLDR, i started out the game alone because the mechanics looked promissing and the combat was cool and fun. After reaching Ascenscion 10+ the monsters became so tanky that u have to rely on dots and debuffs for aoe-clear. At this point the lags / fps drops arrived. This has to be a networking issue, which sadly didnt get fixed after 3-4 months worth of patches. Singleplayer = No FPS-Drops and no Lags (offline- duh) Two-Players = Barely playable, sudden FPS-Drops, Desyncs and flat out 10 seconds freeze screens on popping a big AoE Three Players = Uninstall this game. Please DEVs. fix your network issues and rework defence scaling from enemies so you dont have to go "Invulnerable Aura Mercenaries" for everything past Ascension 10+.
Even tho the game claims to be a multiplayer game - its still borderline unplayable in multiplayer. You might be able to endure in 2 player coop, but with 3 players the game a) looses fps b) microstutters and c) goes on multiple second freezes regulary. The gameplay feels more unresponsive with each joined player. This is after multiple promised perfomance patches and still not worth to buy if you plan to play coop
The multiplayer is way too buggy for a game that isn't early access, the game is genuinely very fun but multiplayer isn't good enough right now to play.
its badass baby
The core of the game is good, but it needs many more maps and more variety to be enjoyable in the long run.
逆天游戏
Extremely fun and original game. Many kind of builds are possible (though not very well balanced). Optimization is not very good. Multiplayer sometimes has some minor delay, but is it worth it to play with friends, is not a big deal. Graphics are quite enjoyable and suits the game type. I dont like how the lore is presented, but being a moba - tower defense is ok. I liked the final. For the game cost you can get many many hours of fun, in a game that mix many genre mechanics in a great way. I am looking forward for new content expansions or new releases.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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