
Harvest resources to build a village of woodland critters in this adaptation of the award-winning tabletop board game!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Everdell is one of the most fun boardgames i have played IRL with friends and family. However since one game in a party of 3-4 people can take 2-3 hours, it can be hard to learn new strategies or combinations to maximize your points. The version here on steam is perfect for this, as games against 3 bots only take about 15-30 minutes, depending on how much you think and plan during your turns, as the bots go through their turns quickly. My critique towards the steam version would be, that even on hard mode the bots still make very obvious and clumsy mistakes that no actual player would do. Some examples would be: -playing cards from their hand directly at much higher resource costs, when there is a crane or innkeeper available on the meadow -playing unnecessary cards late into autumn that do not benefit or yield many points at the end -playing cards and not using them to their full extent like playing the bard in spring or summer and only throwing out 2 cards for 2 points -taking easy events in spring or summer instead of focusing on the town -using basic resource locations when there is better ones available in the forest locations -using the dungeon or ruin card to discard valuable cards like the shopkeeper out of their town in winter or spring instead of using it later on for cards like the messenger -being deadset on playing out the fool. Unless you discard or hold one or both of the fools, you can be almost sure that one or both of them get played during the course of the game, and the bots seem to pick you more often than not, however a strategy against that is having a university or dungeon, which seemingly makes the bots not play it or at least not play it against you There is a couple more things but generally they don't play optimal or human like enough, to make for a good challenge. Overall these mistakes add up to you having a great advantage against the bots and winning 90-95% of the games, which would be fine on easy or medium mode, but i do expect an actual challenge on hard mode that forces me to plan things out more tightly and maybe lose a couple games. Since i mostly play the steam version to try out different strategies and to see how many points i can end up with in the base game, i am not to bothered by these. I hope the bots can be tweaked and i am looking forward to future updates that hopefully include the newleaf expansion, as that one is by far our favorite, Since i haven't tried the local or global multiplayer i can't comment on that, however if/once the newleaf expansion does make it into the game, a few friends and family members who live further away do plan on getting the steam version too, to allow for spontanous rounds against each other.
Great board game and great adaptation, but only recommended if you have friends to play with or like playing solo. The online matchmaking is unfortunately dead, and I'm not aware of a discord or anything to matchmake outside the game. However, solo challenge runs are great, and the Rugwort's Trials mode has legitimate depth, challenge, and balance for solo play. Gameplay tips explaining the consequences of actions are simple, non-intrusive, and clear, which is the most important thing for introducing new people to a game.
worker placement that is cute and fun, enjoyable for people who are fond of animals
I backed the huge ass all-in box of this game on kickstarter because of the hype. I love tableau building and in theory, this game had many game mechanisms I usually love in board games. While waiting for my Kickstarter pledge to arrive, I got the digital version to try it out a bit. (I know, I should've try the game before spending a couple hundreds in a complete edition, but that's not how board gamers work|) It took a while for me to make a review, but I was bored, so here it is, my review, 4 years later, lol: As a digital implementation, it's great. It's well coded and the animations are cute I guess. But as a game? I ended up hating it, which was really surprising to me. My main beef with this game is how you are always looking for one specific card is a super big deck. I find it more annoying then a fun challenge. I ended up selling the Big Box, and I don't even know if I'll even play this one again. If you love the board game, then go for it! But really, if you like having a tiny bit of control over your strategy, I cannot reccommend this game. There are way better tableau builders and way better worker placement games. There are good ideas, but the final result is really a big disappointement, I really don't understand how the reviews, in the board game community, were so high. I'll say it: this is an overrated game.
Play is close to the board game; and the graphics are nice. I wish they had more of the expansions included but this is a fun game.
Awesome game! Addicting! Great Community! (I am not a robot I swear, I just don't want to spend 10 minutes glazing this game, i'd rather play it)
Faithful adaptation of the table top game
First game I don't recommend.
What an incredible transition to digital! One of the things I love about digital board gaming is that the tutorials make games easier to teach to people who are new to the game which makes game nights even better. But the game itself is just beautiful to behold with amazing animations and an elegant interface. An absolutely easy recommendation. And if you're new to board gaming, don't ignore Welcome to Everdell. The game does a great job easing you in, and honestly the story and the faster pace appeal to me a lot even though I have the regular version, so there's no reason not to get both.
no chinese
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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