Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
From Everfrost to Bellsong, many a peaceful year has passed in Everdell — but the time has come for new territories to be settled and new cities to be established... Adapted from the award-winning board game from Tabletop Tycoon, Everdell is a fantastical city building game combining worker placement and strategic card play to create a new civilization. Gather resources to build fanciful Constructions and recruit colorful Critters to make your city thrive. Each card in your city scores points, and after four seasons have passed the highest-scoring city wins! Face off against other founders in cross-platform multiplayer games, or test your civic wits with AI play and Solo Challenges! On each turn, you'll take one of three actions: 1.) Place a Worker. Send one of your helpful workers out into the valley to gather resources! Berries, Twigs, Resin, Pebbles...and of course Cards! You'll need them all to help your new civilization grow. 2.) Play a Card. Your city can hold up to 15 Construction and Critter cards. Cards generate resources, open up new abilities, and score points to win the game! Discover combos and synergies to race past your opponents. 3.) Prepare for the Next Season. When the seasons change, your workers come home and get ready for the next round. But plan your city carefully! After four seasons, the Winter Moon returns and the game will end. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises? Welcome to Everdell!
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 11 → 4.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Google Play · Top Paid · United States has just 7 day-to-day chart moves that followed a price cut, against 1,964 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 17, 2026 · 37 readings
Google Play shows “10,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
From Everfrost to Bellsong, many a peaceful year has passed in Everdell — but the time has come for new territories to be settled and new cities to be established... Adapted from the award-winning board game from Tabletop Tycoon, Everdell is a fantastical city building game combining worker placement and strategic card play to create a new civilization. Gather resources to build fanciful Constructions and recruit colorful Critters to make your city thrive. Each card in your city scores points, and after four seasons have passed the highest-scoring city wins! Face off against other founders in cross-platform multiplayer games, or test your civic wits with AI play and Solo Challenges! On each turn, you'll take one of three actions: 1.) Place a Worker. Send one of your helpful workers out into the valley to gather resources! Berries, Twigs, Resin, Pebbles...and of course Cards! You'll need them all to help your new civilization grow. 2.) Play a Card. Your city can hold up to 15 Construction and Critter cards. Cards generate resources, open up new abilities, and score points to win the game! Discover combos and synergies to race past your opponents. 3.) Prepare for the Next Season. When the seasons change, your workers come home and get ready for the next round. But plan your city carefully! After four seasons, the Winter Moon returns and the game will end. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises? Welcome to Everdell!
Stats
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
Google PlayYou are here | $9.99 | 3Kratings | 96% | — | $481.9K |
| $9.99 | 2.8Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2B | 10.3M | 83% | Free | |
| $316.5M | 6.2M | 97% | Free | |
| $275.5M | 3.9M | 91% | Free | |
| $270.7M | 2.1M | 91% | Free | |
| $235.7M | 1.3M | 86% | Free | |
| $189.8M | 2M | 87% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $481.7K | 4.7K | 82% | $4.99 | |
| $481.6K | 3.3K | 95% | Free | |
| $481.6K | 253 | 77% | Free | |
| $481.4K | 407 | 80% | Free | |
| $482.5K | 22.6K | 93% | Free | |
| $483.3K | 3.5K | 85% | Free |