
A deceptively hard little game of deduction. I’m now thinking of a specific combination of pocket items. If I give you hints about what you’ve got wrong, can you guess it in as few guesses as possible?
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A deceptively hard little game of deduction. I’ve emptied my pockets onto the table, and I’m now thinking of a specific combination of those items. Can you guess it in as few guesses as possible?
Each guess you make, information will be revealed about what you got right. By combining divide-and-conquer, with process-of-elimination, you should be able to quickly figure out the answer. Each round, you'll get a new selection of items to play with and a new colour palette to keep things interesting.
You’ll start in the campaign mode that will introduce you to all the basics at a steady pace, starting from 2 slots all the way up to 6. Once you’ve completed that, it will transition into the endless mode, where you can test yourself forever against procedurally generated levels.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
[b]Aunque no miente en lo que dice "adivina en pocos intentos la secuencia random" es el "random" lo que no acaba de encajar. No tienes ninguna idea del estilo "comestible" o "cristales", nada, es al tuntun. Tampoco es que "adivina en pocos intentos" te de nada, ni logros ni niveles secretos... es más una prueba para ti mismo que yo... no necesito.[/b] ⭐ [b]Valoración:[/b] [b]―[/b] 🌕🌗🌑🌑🌑 [b]―[/b] 📝 [b]Descripción:[/b] Tu misión es ordenar una serie de objetos aleatorios en una secuencia aleatoria en el menor número de intentos, así de simple y llano ¿Lo mas gracioso? que los huecos vacíos también son opciones. ✔️ [b]Puntos fuertes:[/b] [b]― Cantidad de niveles/puzles[/b] – tienes los niveles de campaña que cuando acabas pasas al modo "endless" [i](infinito)[/i] [b]― Customización [/b] – escoge las opciones que más te gusten, quitar objetos, limitarte, lo que prefieras [b]― Duración[/b] – 1h todos los logros [i](100 niveles basicamente)[/i] [b]― Guardado[/b] – tiene un montonazo de ranuras, juega sin miedo [b]― Originalidad[/b] – es curioso que sea una secuencia aleatoria [b]― Logros[/b] – todos conseguibles en 1h sin especial esfuerzo ❌ Puntos débiles: [b]― Idioma [/b] - No está en español pero tampoco es importante [b]― Repetitivo[/b] – de lo peor que he jugado en tema puzles, se trata de ir a lo loco y darle al boton de comprobar todo el tiempo 💡 [b]Recomendaciones:[/b] - [u][b]No vale su precio ni de coña[/b][/u] [i](casi 6eur)[/i], lo he comprado de rebaja [i](1,50eur)[/i] y aún así solo he sacado 1h de juego, lo recomendaría por menos de un euro si tienes un dia tonto. - Llega un punto que te sale mas a cuenta ir probando pieza a pieza...
Pocket Lint is a delightful adaptation of the classic 1970's deduction game Mastermind, offering players a deceptively challenging experience that combines logical reasoning and problem-solving skills to uncover hidden combinations of everyday objects. The gameplay revolves around making calculated guesses to deduce a specific combination of items that have been emptied from the player's pockets. After each guess, players are provided with feedback on their choices, allowing them to employ a blend of divide-and-conquer and process-of-elimination strategies to swiftly narrow down the correct solution. To keep the experience engaging and visually appealing, the game introduces a fresh selection of items and a new color palette for each round. The various modes cater to different player preferences, from the steady progression of the campaign mode to the endless mode's procedural challenges and the creative freedom offered by the sandbox mode. Developed by Follow the Fun, the game features a resizable window mode for flexible gameplay and a history of your saved games to ensure players never lose their progress. While the game does not support game controllers, it accommodates mouse and touch-screen users with an option to hide the mouse cursor. The presence of master sliders for sound and music, as well as the ability to disable flies, allows players to customize their gaming experience further. With 14 Steam Achievements to unlock, "Pocket Lint" offers ample opportunities for players to showcase their deduction prowess. The combination of simple yet addictive gameplay, vibrant visuals, and an array of customizable options makes this digital rendition of a classic deduction game an appealing choice for casual gamers seeking an intellectually stimulating experience. In summary, "Pocket Lint" successfully captures the essence of the beloved Mastermind game, delivering a captivating and accessible deduction-based experience that challenges players to test their logical reasoning skills in a vibrant and endlessly entertaining world of everyday objects. [quote]For more puzzle game reviews, news and everything puzzle-related, follow [url=https://store.steampowered.com/curator/25928931-Puzzle-Lovers/]Puzzle Lovers[/url] and check out our [url=http://steamcommunity.com/groups/puzzlelovers]Steam group[/url].[/quote]
Hit&Blow(Mastermind)をアレンジした推理ゲーム。 マスにアイテムを並べると、不正解、位置だけ正解、正解のそれぞれの数を教えてくれるので、 それを元に予想を立てながらすべてのマスに正しいアイテムを並べるゲーム。 普通のHit&Blowと違って過去の予想が見れないので、ランダムなアイテムと合わさって意外と難しい。 コンパクトで楽しいパズルゲームでした、おすすめです。
Great small puzzle Game! 1.2 hours of solid fun to get all achievements!
Maybe I am missing something.
Fun short puzzle game!
Pocket Lint is a compact logic puzzle game that builds its entire experience around deduction, pattern recognition, and steady mental refinement. Developed and published by Follow the Fun, the game takes a familiar concept—guessing a hidden combination based on feedback—and distills it into a clean, approachable format that emphasizes clarity and thoughtful decision-making. At first glance, the presentation is understated, but that simplicity serves an important purpose: keeping the player’s attention focused entirely on reasoning through each puzzle rather than managing complex systems or distractions. The core gameplay loop centers on identifying the correct arrangement of everyday pocket items hidden behind the scenes. With each attempt, players receive feedback indicating which parts of their guess are correct and which are misplaced, encouraging a process of elimination and hypothesis testing. This creates a satisfying rhythm where each guess informs the next, rewarding careful planning over trial-and-error clicking. As puzzles grow more complex, success depends increasingly on remembering previous results, recognizing patterns, and adapting strategies, making each solved combination feel earned rather than accidental. Progression is handled through a structured campaign that introduces mechanics gradually. Early stages are intentionally forgiving, allowing players to familiarize themselves with the rules and feedback system without pressure. As the campaign advances, puzzles increase in size and complexity, pushing players to think more systematically. Once the guided experience concludes, the game opens into an endless mode where procedurally generated puzzles provide ongoing challenges. This mode strips away narrative structure in favor of pure problem-solving, offering virtually limitless replayability for those who enjoy honing their logical skills. Visually, Pocket Lint adopts a minimalist aesthetic that prioritizes readability and ease of use. The interface is clean and intuitive, with clear visual cues that make it easy to track guesses and interpret feedback. Color choices are subtle and functional, helping distinguish elements without overwhelming the screen. Sound design is similarly restrained, offering gentle audio cues that reinforce actions without becoming repetitive or intrusive. Together, these choices create a calm atmosphere well-suited for focused thinking. The game’s pacing makes it especially appealing as a short-session experience. Individual puzzles can be tackled in minutes, making it ideal for quick breaks or relaxed play, while longer sessions remain engaging thanks to the increasing difficulty and endless mode. However, the experience is firmly rooted in its core mechanic, and players looking for narrative depth, evolving systems, or visual spectacle may find the scope limited. The enjoyment of Pocket Lint depends almost entirely on an appreciation for logic puzzles and deductive reasoning. Overall, Pocket Lint succeeds by committing fully to its central idea and executing it with confidence and restraint. It doesn’t attempt to reinvent the puzzle genre, but instead offers a polished and focused take on deduction-based gameplay that feels both accessible and rewarding. For players who enjoy methodical problem-solving and value clean design over excess features, it provides a thoughtful and replayable experience that proves small-scale puzzle games can still offer depth through smart design and consistency. Rating: 5/10
Вполне норм: но только как игра ДЛЯ ДЕТЕЙ младшешкольного возраста, на развитие математической абстракции и логики.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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