
To the promise we once made and the place we must return
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 5 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Takeshi Kuranari, an ordinary college student, visits the underwater theme park LeMU. An accident occurs, trapping Takeshi and 6 other individuals inside LeMU, 51 meters below the surface. With no hope of rescue, Takeshi explores LeMU along with the mysterious girl Tsugumi and part-time employee You, searching for a way to escape to the surface.
A theme park of dreams and hopes sunk in the depths of the mysterious blue ocean.
Can dreams and hopes still be found there? Or is there some other mystery lurking?
Overcoming one crisis after another, they search for a way to escape!
A masterpiece written by Kotaro Uchikoshi comes to Steam, 22 years after the initial Japanese release!
Progress through the story via point-and-click visual novel style gameplay
Your choices will affect the outcome of the story with multiple scenarios and endings.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−30% | 222reviews | 85% | — | $78.2K |
| $29.99 | 129ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
通关时间:4/28/2026 有剧透 终于吃完通关了......不好玩,真的一点都不不好玩。 不知道无印版如何,就这个折后100多的重制版而言,不论是它老旧的ui,ppt中的ppt,立绘差分没几个,画质还糊,云存档没有,这100多块的游玩体验毫无疑问是灾难级别的......根本不值这个价啊。极致折磨的轮回体验,大半时间都在CTRL也玩了20h+,新内容没多少全是重复文本,真的不知道好玩在哪。虽然知道它作为02年的作品无疑是老前辈的存在,但自己实际游玩下来,没有对老作品朝圣的兴奋感,只有无止境的折磨,再一点,我玩过的视觉小说比较多,已经有一点阅历了,它的核心诡计和小巧思,确实被后世借鉴太多了,哪怕是揭底环节我也毫不意外,早就猜得7788,最核心的时间叙诡,整体走向也没有给我太多意外,一切都在情理之中的感觉。结局的时候还在复读,还在回忆,全部结束之后没有一丝感动,只有啊!终于吃完了。的释怀......可能它的设计就是刻意让玩家轮回重复,但我真的接受不了这么无聊的叙事方式。 怎么说呢,有种泡沫经济的既视感。为了达成诡计,角色之间羁绊的刻画,基本没有多少,认识不到1周就奉献出一生了,其余人则是17年多,时间不是重点,重点是它没有可以与之相对的羁绊事件啊。小女孩吵死了,说话咋咋呼呼的吵得我耳朵疼(由此也可以点出这25年重制版游戏的不足,不能单独调节角色语音。)我来玩游戏不是来哄小孩的,最后也不知道这么刻画她到底是为什么。沙罗比她好点,但也挺吵的,主要是一惊一乍,上一秒还安安静静的,下一秒就用她那本就尖细的嗓音发出尖叫,我的耳朵真的受不了...... 剧情整体为了叙诡而叙诡,最重要的讲故事环节反而被舍弃了。最严重的是月海,她的角色故事线我都不知道从哪里开始吐槽了,跟男主之间看似羁绊深刻,但硬要说的话我也是真不知道他们的羁绊在哪,为了欺骗玩家,不择手段到已经脱离人类了。你问这个故事的合理性是什么?不重要,只要你被我的诡计骗到了就好了,随便整点伪科学看起来高大上糊弄过去就行。角色我也没觉得写得有多好,一切角色塑造都在为剧情服务铺路,他们自身的形象反而太单薄了,莫名其妙就可不要小瞧了我们的羁绊啊!太差劲了,本质不熟的情况下,还自顾自给我(player)定了终身。不知道说什么了。 还是我在玩之前抱有太高的期待了,也许它确实是一部开辟新天地的优秀作品,但作为一部游戏,起码在我心里,它真的不适合自己去玩。
全通关了 以现在的眼光看也是挺牛逼的作品 打了27个小时 几乎前24个小时都很枯燥而且重复的不能跳过的内容也很多 这点真的很劝退 不过真相也挺有意思的 猜不到
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 54 reviews with recorded playtime.
慢慢能理解为什么在前面那么无聊的情况下 还能被称为顶点神作了 这可是02年的游戏 前面是家有儿女 后面是星际穿越
流程太长太无聊,很多没用的对话,就算快进还是很枯燥,玩到后面已经是痛苦的程度
噂に違わぬ名作でした。 何かとんでもない事が起きているような感覚に一気に心を捕まれ、夢中になって読み進め、 震えるような驚きと感動で見事に脳を焼かれました。 SF作品ですがギャルゲではあるので、常にシリアスではなく結構ほのぼのとしたシーンもあります。 キャラクターも魅力的に描かれており、どのキャラもとても好きになりました。 あまり多くを語る必要は無いでしょう、圧倒的おすすめです。 シナリオの性質上ネタバレ厳禁なので、[b]下調べはせずにとにかくプレイしてください。[/b] ちなみに、[u]先にNever 7をプレイした方がいいかどうか[/u]ですが、 プレイして無くても特に問題は無いけど、個人的にはプレイしていた事によって+20%ぐらいより楽しめたと感じました。
这是神啊。。。。
某ノベルゲー評価サイトにて高得点であったため、気になってプレイ。 評価の通り、終盤にかけての怒涛の伏線回収は凄まじく、開いた口が塞がらなかった。 また、日常パートも楽しめる内容で良かった。 ただ、同じような内容の箇所を通常スキップで飛ばせない箇所があるので、人によっては退屈に感じる場面もあるかもしれない。(強制スキップを使えばスキップはできる) 最後までプレイした時の感動・衝撃は凄まじい、良ゲーであった。
(原版)神了,诡计的神
kid高层准许打越随意发挥,写了叙诡神作,结果本人不知道自己游戏被重置了,是什么资本笑话,但是重置的比never7好好评,音乐都重置了,新的karma好听
初游玩比较平淡,越玩越觉得有趣,玩到结局令人震惊的作品。强烈建议不要接收任何剧透游玩
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $340 | 2 | 100% | $8.99 | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $78.2K | 197 | 74% | $9.09 | |
| $78.2K | 127 | 81% | $19.99 | |
| $78.2K | 216 | 81% | $14.99 | |
| $78.2K | 232 | 77% | $9.99 | |
| $78.1K | 153 | 91% | $19.99 | |
| $78.1K | 439 | 84% | $9.99 |