
Two souls are drawn into a mysterious otherworld—and torn apart. In a realm filled with danger and restless spirits, each searches for the other while uncovering hidden truths. A suspenseful multi-ending adventure where every choice shapes their fate.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Since the late 20th century, Malaysia has witnessed a series of mysterious disappearances. Victims seemed to vanish into thin air, leaving behind no trace. These unexplained incidents have occurred in a wide range of locations—from forests and elevators to hotels, schools, and even airplanes—with no clear pattern or cause.
In 2006, the protagonist, Liang, and the heroine, Huilin, were unexpectedly pulled into a strange and eerie dimension while riding an elevator. Separated in the chaos, they each begin a journey through this unknown realm—searching for one another, and trying to escape from this place shrouded in mystery.
As the story unfolds, the secrets behind this world slowly come to light, and the distance between Liang and Huilin gradually narrows. But the truth awaiting them at the end is far more profound than they could have imagined.
Choices the player makes will shape the course of the story—leading to multiple endings, or unlocking an entirely new possibility.

In a complex and unfamiliar world, players will control different characters to investigate their surroundings. As the exploration deepens, more companions will join the journey, unlocking new story clues. By finding key items and solving puzzles, players can open sealed paths, overcome obstacles, and gradually uncover the truth behind the events.
The game features a fully ARPG-style real-time combat system. Enemies can appear at any moment during exploration, and players must make strategic use of weapons and skills to survive the dangers ahead.
When facing powerful enemies, players can unleash special skills—such as slowing down time to escape danger, or briefly entering an invincible state to turn the tide of battle—adding layers of strategy and intensity to every encounter.
Decisions you make will alter the fate of the characters and the direction of the story, ultimately leading to one of five different endings.
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
本身不太擅長恐怖遊戲卻意外地覺得這款小品遊戲蠻好玩的 機制簡單上手 劇情豐富 用低成本打造充足的遊戲體驗 喜歡恐怖懸疑又類似平行世界觀可以入手!! ouob
[h1]去个医院结果进里世界了! [/h1] 《Even20:交错与重叠的平行线》是一款rpg玩法的恐怖游戏。恐怖rpg游戏也曾经辉煌过,比如以前网络上就有“恐怖rpg四大名著”的说法,不过随着制作技术的提高,现在越来越多的恐怖游戏选择了虚幻等引擎制作,所以这类游戏的数量就下来了。今年能看到一款无论是玩法还是剧情都做的不错,有当年几大名著风采的新游戏,感觉还是挺幸运的。 [h2]故事简介 [/h2] 男主亮去医院看望一名和自己关系很好的教授,他因为家庭的原因对这种关照自己的人格外在意,但没想到还没到病房就已经收到了教授去世的噩耗。在准备离开医院的时候发现一群达官贵族欺负一个与自己差不多大的女生离开超重的电梯,女生不畏强权,没有退让,但对面几人已经开始动手了。担心出事的亮去帮忙拉开她,以防受伤,结果发现这人竟然是自己曾经的学妹郑慧琳,而且两人关系还算比较不错的。 故友重逢后聊了许多,就在二人一起坐电梯离开医院的时候,突然间发生了停电,管理员虽然接到的电梯求救呼叫,但很快就听到管理员那里穿来了一片惨叫声,等二人再次醒来的时候已经走散了。分头探索的两人只能通过自己的努力与对方汇合并从这个异空间逃出去。 [h2]游戏玩法 [/h2] 游戏分为男主女主两个视角,两人分别有着不同的能力。最开始的地图在医院,有着许多的陷阱等玩家踩坑,做好拿到一个道具就去存一次档的准备,然后再去互动,有些死亡方式会有CG呈现,还挺恐怖的。有些陷阱则是机制陷阱,也就是玩家需要按照规则做好几项事情,就不会触发。有些死亡不可避免,但会触发主线里两名主角的死亡回溯机制,获得新的能力,还有一段画面演出挺不错的。 剧情方面则是穿插在章节之间或者解密之间,会揭露两个人过去的一些回忆。怪物设计方面还是有点恐怖的,那个许多人缝合在一起的多手多脚怪看着还挺吓人的,特别是击杀其他npc之后还会丢下点零件。虽然游戏前期比较压抑,反抗方式比较少,但是随着游戏的深入,剧情也开始变得热血起来,令人印象深刻。 [h2]总结 [/h2] 《Even20:交错与重叠的平行线》作为一款恐怖rpg游戏,确实有当年四大名著的感觉,在这个恐怖rpg游戏式微的时代,也为这个游戏类型的传承奉献了自己的努力。推荐喜欢恐怖游戏或者能接受这种微恐游戏的玩家游玩本作。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
偏冷光跟暗色调立绘一开始就给我一种恐怖阴森的感觉,后来被各种奇怪又刁钻的陷阱各种坑死,真的让人心跳加速。喜欢恐怖RPG的一大要试一试
非常有想法的作品。亮点在于玩法的丰富性,偶尔的惊吓~即时战斗~技能策略~各种探索~解谜~以及追逐躲藏这些~让人玩下来觉得很过瘾!
花了近八個小時的直播時間 終於是全部通關了 個人覺得這款遊戲頗具特色,尤其是那所謂的第一 二 三層的設定所造成的後果 讓我想到某人曾說過,我變弱不代表你變強了WW 時間線的排列,用滿隱晦的方式來呈現,到最後匯聚一起的時候,確實讓人感到驚訝 四個結局都不是真正意義上的好結局,但從沒想過好結局可以這麼顛WW 不過為了達到好結局,這麼顛我也可以接受 為了慧琳最後那個笑容,你跟我說上帝親自前來也沒問題(先不要WW 可惜還是有許多地方是處於晦暗不明的狀態,像是每個人來到此處的理由 至少讓我們知道聖輝與詩乃怎麼來的啦QAQ 超好奇的 最後 希望作者能夠初相關作品,或者把世界觀補齊,讓我們知道~ 期待作者新作,也感謝作者的創作 如果不嫌棄且感興趣,歡迎前來觀看我的實況紀錄 Day1 https://youtube.com/live/BxYcxsc2-oY Day2 https://youtube.com/live/t--Xl3WL40o
Just started playing and I’m really enjoying it so far. The mystery and atmosphere are great. So far I can also say that this game is strongly influenced by Malaysian culture so if that interests you, you should definitely give this game a try. Pricing seem resonable too for this level of polish. Overall, the game has a nostalgic feel to it, from the music to the art, and I really like that Can’t wait to finish!
总体来说不难 就是比较容易死(很突然就死掉了哈哈哈) 感觉血包太少了 血条掉太厉害了 像我这种手残党得打好几次 虽然被女鬼吓了好多次 不过很有意思 希望自己能打出所有的结局 好评+!
[h1]转生异世界,解谜皮RPG心《Even20:交错与重叠的平行线》游玩测评[/h1] 《Even20:交错重叠的平行线》是一款以马来西亚为背景的恐怖解谜RPG,一般的解谜剧情游戏战斗场面都很少,本游戏表面上是探索恐怖解谜游戏,实际上却是魔法战斗向热血RPG,后期明白剧情真相后代入感极强。简单介绍一下游戏玩法,带有轻微剧透。游戏为双主角叙事(一男一女),讲述的是平行时空主角救赎的故事。故事从医院开始,男主亮(过去和现在其实是一个人)和女主慧琳相遇,在电梯遭遇停电电梯开门后被传到异世界,后面就是传统的解谜,一步步揭示真相,到最后知道女主是为了保护男主才变成怪物,临死前将男主灵魂传送出血室,男主再回来救赎的故事。 游戏的操作方式很简单,上下左右移动,拥有背包系统,在场景中互动获得的物品可以通过组合来形成新物品。游戏解谜难度中规中矩,基本十分钟左右可以完成一个小场景。男女主都拥有两个技能,女主拥有时缓和怪物抹除,男主拥有线索显示和攻击闪避(闪避技能其实是因为男主是转世,可以凭借记忆来躲避攻击)。游戏中有存档功能,这里强烈要求玩家在游玩时候多运用存档功能,因为太容易死了,特别是一些关键节点,开局的床就是事故多发地之一。 游戏拥有四个普通结局和一个隐藏真结局,官方也很贴心,最后一次存档后即可游玩其他结局。综合来说本作是一款精良的解谜恐怖rpg游戏,就是操作手感略显死板,喜欢剧情和解谜的玩家可以入手这款游戏。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/steam_bldywl_collection/curation]买了等于玩了收藏会」[/url][u][b]收藏心头好游戏,买过就算体验。[/b][/u][/quote]
[h1] EVEN20=EVER17+3DAYS [/h1] 本作发生在2006年,主人公「亮」和女主角「慧琳」在一次搭乘电梯的途中,意外被卷入一个未知而诡异的空间,并因此走散。为了寻找彼此的踪迹,以及逃离这个充满谜团的地方,两人各自踏上了探索之旅。 游戏模式是非常基础的RPGMAKER模板,可以看出非常多经典恐怖解谜游戏的影子,但本作在基础的RPGMAKER恐怖解密游戏的基础上,增加了非常丰富的玩法设计,玩家可以通过使用“超能力”规避怪物,对怪物展开反击,并且设计一套还算过得去的即时战斗系统(这部分受限于RPGMAKER,确实不太能做得出什么好的设计)。场景的谜题设计本身较为朴素,但依托于双线叙事,一张地图往往会重复利用,从中也能够体会出作者本身的谜题设计水平。 而在叙事和恐怖氛围方面,则毫无疑问可以说是本作的亮点。本作取了一个非常容易让人想到《EVER17》以及《REMEMBER11》的标题,自然很容易引导玩家将本作的剧本与以上两部作品进行对比,而事实上本作也确实往这个方向靠拢了,剧本最终表现也依然非常出色,并且本作还融入了不少奇幻要素,在悬疑的基础上增加了一丝热血与感动。而恐怖氛围的塑造上,本作的怪物设计和场景设计都很出色,在音效和音乐上更是烘托出了紧张惊悚的恐怖氛围,追逐战也并没有沦为粗糙的游戏过场,整体体验出色。 综上所述,本作是一款非常出色的RPGMAKER恐怖解谜游戏,标题虽然明显有引诱玩家往《EVER17》联想的目的,但是游戏的质量并没有辜负玩家的期待,非常推荐喜欢恐怖解谜游戏的玩家入手。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
玩完全結局了,劇情寫得很好~~不過true end突然好暴走啊XD
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Players by region
Where this game's players are, estimated from review languages.
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