
A next-generation action experience where the elements obey you, the terrain bends to your will, and every victory is entirely your own.
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About
Eternal Strands is a third-person fantasy action game where ARPG-style elemental mastery meets open-zone exploration and improvisation. Players step into a richly reactive world, not just to follow a path, but to forge one.
You play as Brynn, a young Weaver, wielding fire, ice, and kinetic magic as tools of survival, strategy, and power. Whether freezing a dragon’s wings mid-flight or tearing apart the battlefield with physics-driven chaos, every encounter demands quick thinking and creative control, not just reflex.
With full traversal freedom, dynamic environments, and colossal foes that must be scaled and outwitted, Eternal Strands invites players to explore on their terms and fight on their instincts. There are no locked builds, no scripted solutions - just raw power, a broken world, and the legend you choose to create. A game where the elements obey you, the terrain bends to your will, and every victory is entirely your own.
At the heart of Eternal Strands beats a revolutionary new system for gameplay interactions: heat spreads, cold chills, and real-time destruction allows for unprecedented reactivity in combat. Hurl burning tree trunks at enemies with telekinetic powers, snap nearby trees to block opposing fire, or channel raw telekinetic force to rip boulders from the ground.
Wear the Mantle, a magical cloak that channels raw magic into raging flame, chilling ice, and telekinetic force. Combine your growing array of powers with enchanted weapons and armor crafted from slain enemies to create a custom look and style. Block incoming attacks with a wall of magical ice, lash out waves of flame from a massive two-handed blade, or toss enemies off a cliff with raw force.
Face gigantic adversaries and defeat them through a mix of sword, spell, and mobility. Leap onto and climb their massive forms to attack from different angles. Shatter armor or slice at weak spots to diminish their protection. Use ice to pin limbs of a towering foe, arcane flames to burn their fur, or catch lobbed projectiles and turn their attacks back upon them in battles that will leave scars upon the land.
Enhance the effectiveness of your ice abilities during a flash freeze to open up new paths. Use a heatwave to start a wildfire and watch it spread towards enemies as it consumes the tinder-dry trees and grass around it.
Explore the wilds, the capital city of Dynevron, and the secrets beneath as every surface is climbable. Magical abilities can create bridges, burn barriers, or launch Brynn across the world. The next-generation physics system encourages and rewards player creativity in exploration as much as combat. As the Enclave’s secrets unfold, return to base camp to consult with a rich cast of characters. Each are keen to discover the mysteries of what happened to this lost bastion of power and knowledge.
A realm of mystery, opportunity, danger, and wonder: the Enclave awaits.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Exciting Monster Hunter-like game that barely outstays it's welcome. I really appreciate the fast-paced dialogue and the trust between the main cast. It means that the story progresses at a steady pace. It's great to see how magic works in this game, it's very visual and ties in well with the story. Combat can start out a bit clunky, and I found that light armor is more useful than heavy armor. I'm not sure how they could have solved that, but perhaps it would have been better if they had reduced the effects of weight on combat and allowed players to express themselves more through making cool outfits. It's also worth mentioning that the amount of maps is a bit limited, so you end up looking through the same library multiple times for various quests. This is mostly an issue when you want to do all side quests and you're in a hurry.
O jogo excedeu minhas expectativas! Esse jogo cumpre um papel muito importante que grande parte dos jogos esquece: ele é divertido, e explora bem as mecânicas que se propõe a entregar - embora eu ache que algumas mecânicas poderiam ter sido um pouco melhor refinadas - jogando você consegue perceber diversas inspirações em aspectos de diversos jogos icônicos. A construção de mundo é única e muito criativa. Me gerou muita curiosidade sobre como o mundo funcionava. Além disso, de pouco em pouco novas mecânicas vão sendo acrescentadas, permitindo explorar partes novas do mapa ou até mesmo derrotar inimigos de uma forma diferente. Os inimigos comuns tem combates que não empolgam e por vezes até atrapalha um pouco, mas as batalhas com os Arcs e as grandes criaturas são sempre empolgantes na primeira vez, e nas demais, pode ser divertido entender como o boss funciona e como extrair o fio dele, ou, depois de descobrir isso, fácil o suficiente pra extrair o fio em poucos minutos sem ser uma batalha chata sem necessidade. As histórias dos personagens secundários não me atraíram tanto quanto acho que poderiam, mas é perceptível que os desenvolvedores colocaram muito carinho nisso.
eternal strands crushes and not opening the game im stuck
after following this game from the start, i finally rolled credits after playing daily for a few weeks straight, and i just. this game is incredible. the writing, the characters, the mechanics. sometimes the physics get a little wonky, but that felt expected considering the freedom to break just about everything and fling it around. the amount of time i spent tossing enemies off of cliffs... i've been telling everyone i know to get this game and play it!! it perfectly scratched the single-player rpg itch, like i haven't been so taken with a game like this in ages. can't think of a time where i wanted to get all the achievements for a game in quite a while!! i adore the companions, the romance was beautifully done, and i will be replaying it to experience the other romances!! the voice acting too, oh my gosh! everyone did such an AMAZING job!! what an incredible first game from yellow brick!! i can't wait to see what they do next!!
really like eternal strand 8/10
Great game. I enjoyed it, and found plenty of freedom in how you choose to battle. There is a lot of satisfaction in using magic to hurl objects at your enemies, or to hurl enemies off cliffs, hurl enemies into fire sources that then explode, etc, etc. As the game went on, I used my actual weapons less and less. The environmental powers are great and things seem pretty intuitive too. Props to the developers. It has a lot of heart but it's also a really well designed game
Mapas legais, grandes monstros, liberade total nos mapas! Mas a historia 'e horrivel!!!!!!
Very much fun game loop. Shadow of colossus like gameplay with some RPG level-up. PARRY!!
Fun game and awesome mix of melee and magic combat. I look forward to Yellow Brick's next game; and if it's in the Eternal Strands world, I hope they refine the combat mechanics and rein in the fetch quests for even more good times.
Amazing game made by a small studio that could genuenly rival with Hollow Knight in terms of gameplay. I even had the chance to meet the team in person and they are just amazing and passionate people. This game was definitively worth my time, would heavily recomend
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French*, Japanese, Portuguese - Brazil, Simplified Chinese, German, Spanish - Spain*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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