
Trapped in a cycle of death and rebirth, each run pushes you deeper into chaos and power. Eternal Rising is a brutal rogue-lite bullet-hell where survival means constant evolution. Dodge swarms of enemies, unleash powerful abilities and turn failure into unstoppable growth. Die. Adapt. Rise again.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Simplified Chinese*, Traditional Chinese*, Korean*, Japanese*, Polish*, Portuguese - Brazil*, Russian**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Jogo muito bom e viciante, possui muito espaço para atualizações futuras, de armas, cartas e adição de itens especiais.
Achei o jogo mt bom, visualmente é mt bonito, gostei de metralhar as moscas KKKKKK pra quem gosta desse gênero eu recomendo testar, sem falar que no jogo tem um placar mostrando quem fez mais pontos, achei mt foda, alias, é um jogo brasileiro
This game is so beautiful and frenetic! It’s a bit challenging, but also really fun. Absolutely recommended!
精品幸存者游戏,出门即带3把武器,武器可以随时切换。魔杖跟冲锋枪一样高速射击,上弹。 精美的像素画风。精心设计的地图,要完成图点任务才能挑战BOSS。非常容易打出上千连击。 成型速度比较快,同屏敌人较多。玩家自身血量很厚,有吸血技能,容错率高。 有中文有成就。 我进第二个图后手动保存并返回主菜单,再进游戏怎么又回到第一关了?故意为之的设计吗? 火焰法杖(Fire Staff):造成 150,000 点伤害。 千次连击(1000 Combos):达成 1000 次连续命中。 征服远古秘境!(Elder Groove Conquered!):击败扎根守卫,解锁黑暗洞穴。 雷霆在手(Found a Thunder):在游戏中获得雷霆法杖。 棱镜现世(A Prism Found!):装备在游戏中获得的棱镜法杖。 简单模式通关!(Easy Mode Done!):在简单模式下击败世界 Boss。 孤独匕首(A Lonely Dagger):在游戏中获得盗贼匕首。 分数为我赋能!(Fuel Me with POINTS!):单局获得 250,000 分。 是精灵遗落之物?(Was This Left Here by an Elf?):装备在游戏中获得的风之法杖。 绝世长矛(Such a Wonderful Spear):装备在游戏中获得的永恒之矛。 开战时刻!(Let's Start a Battle!):装备在游戏中获得的战斧。 不祥之弓(I Found an Ominous Bow):装备在游戏中获得的暗影之弓。 万次连击(10000 Combos):达成 10,000 次连续命中。 穿刺,穿刺,再穿刺!(Pierce, Pierce, Pierce!):装备巨剑并达成 2500 次连击。 普通模式通关!(Normal Mode Done!):在普通模式下击败世界 Boss。 20 分钟?太惊人了!(20 Minutes? Wow!):存活超过 20 分钟。 万敌斩(Kill 10000 Enemies):所有对局累计击杀 10,000 名敌人。 巨剑大师(Great Sword):消灭 1500 名敌人。 一箭双雕(Two in One):使用黑暗之弓击杀 2222 名敌人。 穿透十字弓(Piercing Crossbow):使用双生弓达成 5000 次连击。 更多分数!!!(Moar POINTS!!!):单局获得 750,000 分。 征服黑暗洞穴!(Dark Hollows Conquered!):击败地穴巨像领主,找到通往迷雾沼泽的通道。 两万五敌斩(Kill 25000 Enemies):所有对局累计击杀 25,000 名敌人。 承受万点伤害(Endure 10000 Damage):所有对局累计承受 10,000 点伤害。 无分不活!(Can’t Live Without POINTS!):单局获得 150 万分数。 诅咒法杖(Cursed Staff):使用火焰法杖击杀 2666 名敌人。 冰封生灵(Such a Chill Creature) 冰霜法杖(Frost Staff):使用雷霆法杖击杀 1750 名敌人。 收集大师!(The Collectionator!):单局内将所有卡牌至少升级 1 级。 噩梦模式通关!(Nightmare Mode Done!):在噩梦模式下击败世界 Boss。 多一分也无妨...(One More POINT Won’t Hurt...):单局获得 250 万分数。 卡牌收藏家(Buy a Total of 500 Cards):所有对局累计购买 500 张卡牌。 征服迷雾沼泽!(Murky Swamp Conquered!):击败迷雾沼泽 Boss—— 巨型淤泥之母。 地狱模式通关!(Hell Mode Done!):在地狱模式下击败世界 Boss。 泰然处之(Too Calm to Care) 从容大师(Masters of Relaxation) 淡定之王(King of Chill)
O jogo é interessante. Me lembrou Vampire Survivors. Você consegue evoluir suas armas, trocar de personagem, tem bosses também, mas é aquela coisa, morreu é abraço! Só acho que precisa dar uma otimizada nos momentos de mais detalhes, mas fora isso foi divertido!
Its not fun. I cant even say more than that. Refunded.
🎨 Charming pixel art, 💲 fair price, and 🙌 a solo dev who truly deserves the support. 🧛♂️ If you’re into Vampire Survivors–style games, this one’s a gem you shouldn’t miss! 💎
[h2]前言[/h2] 不是哥们,类幸存者你搞这么难?本作应该是我玩过游戏难度最高的类幸存者游戏了,不过游戏虽然难点,但整体体验还算不错。 [h2]游戏介绍[/h2] 《Eternal Rising》是一款采用了精致像素画风的类幸存者游戏,玩家在游戏里面将要操纵角色在大量敌人的进攻中活下来,不成功,便成仁! [h2]游戏玩法[/h2] 游戏采用的是类幸存者的玩法,玩家在对局中击杀敌人对掉落经验,升级之后能够在三种升级中选择一种,包括但不限于提升闪避次数、血量、自动回复、伤害等等。 角色一共有着三种武器,近战、弓箭以及法杖,都是左键攻击、右键自动攻击,无自动瞄准,且攻击以及法杖需要换弹。近战能够消除部分弹幕攻击;弓箭能够穿透;法杖则是攻击带有不同的特殊效果,三种武器各有特点,武器能够在对局中拾取也能够通过完成特定任务进行解锁。 游戏有着3张地图:古老树林、回声洞窟、浑浊沼泽,每个地图都有着自己的特色,且内置有各种机关陷阱之类的,比较有意思。 [h2]总计[/h2] 本作是一款整体质量还算可以的类幸存者游戏,就是难度有点高,玩着不是很爽! [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
封面立绘有点戳我心啊,还是像素风,地图设计的很有特色,有地形限制但攻击却可以平面输出。 压力拉满,周边好多小怪袭来,个人感觉有自动攻击就可以省去鼠标瞄准,有冲刺技能但感觉用处不大,小怪太密集勒,没法拉扯,升级提供属性提升有限,没法很好的清理小怪。 武器比较多样化,都散落在地图各处角落,子弹数量基本管够,百来发不再是抠唆的30发,有近战和远程,魔法输出法杖还不错,右键滚轮切换武器丝滑。 建议加入切换武器时,原武器子弹装弹药。
Very good pixel art! I liked it in the first minutes, I really enjoy survivors where I can be more active. Really good work!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Grandma's House: College Days | $3.6K | 87 | 84% | $2.99 |
| Succubus RoomMate | $3.6K | 87 | 83% | $2.99 |
| Simple FPS Aim Trainer | $3.6K | 77 | 92% | $1.99 |
| R.O.O.T.S | $3.6K | 69 | 52% | $1.99 |
| Chowderchu | $3.6K | 57 | 60% | $2.99 |
| OctoFurry | $3.6K | 145 | 88% | $1.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |