
Build and lead your own professional esports organization. Scout players, manage contracts, develop talent, hire staff, grow your brand, and compete for championship titles in a deep and realistic management simulation.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to Esports Manager 2026, a strategy-simulation game where you take charge of a competitive esports organization from the inside out
Start from scratch or take over one of the existing teams. Navigate the complexities of player recruitment, team development, tournament schedules, and business operations. Whether you're optimizing training, making key transfer decisions, or managing the mental health and motivation of your roster, every move counts toward your legacy.
There’s no scripted campaign or forced ending—your journey continues as long as your manager stays active. Grow, adapt, and lead your team to the top.

Simulation Mode
Step into the match yourself with the Simulation module—an immersive, highly detailed experience where you control tactics and react to dynamic in-game events in real time.
Realism and Depth
Inspired by the real-world challenges of esports management—balancing financial, psychological, legal, and organizational responsibilities with no hand-holding.
Real Organizations, Real Players
Choose from a wide range of authentic teams and manage a roster filled with real professional players. Build your lineup your way.
Player Market and Transfers
Buy, sell, and loan players to create the best roster for your goals. Market dynamics, contract negotiations, and timing all matter.
Player Development and Morale
Design weekly training plans that target both skill growth and well-being. Use team-building, psychology sessions, and smart scheduling to shape high-performance athletes.
Leadership and Player Interaction
Get to know your players. Understand their needs and motivations, and guide them through ups and downs both on and off the stage. Use the in-depth Talk module to communicate with players and staff, understand their needs, and leverage the result of the conversation into something truly unique and useful.
Tournaments and Rankings
Enter your organization into a full calendar of events, from smaller competitions to major championships. Aim for the Grand Slam and leave your mark.
Build Your Support Team
Recruit and manage a full backroom staff: analysts, coaches, junior managers, media specialists, and more. Every role contributes to success.
Organization Growth and Branding
Expand your business, sign sponsorship deals, increase visibility, and grow your influence across the scene.
No story mode. No game over screen. Just you, your team, and the long road to becoming a legendary manager in the competitive esports world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Swedish*, Turkish, Ukrainian**languages with full audio support
Engagement
Hours played at review time, across 364 reviews with recorded playtime.
Reviews
Themes across 363 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
m0nesy prime :)
Немного сыровато, но мне уже ОЧЕНЬ нравится.
quem programou a IA desse jogo tenq levar uma coça de imbigo de boi e ficar 4 dia e 4 noite num quarto escuro pra ver se toma vergonha, n importa quantas instruções eu coloque na estratégia, eles vão executar no bomb errado/entrar um de cada vez/mudar de posição e juntar 4 num bomb de ct sem nenhum motivo/tentar plantar no aberto no meio de uma troca de tiro sem smoke e morrer/tentar ganhar um clutch 1v5 de ct com bomba plantada/ignorar awp no chão/morrer atras de kill/ir pro bomb q eles tem TODA A INFO de q tem QUATRO CARA STACKADO/ficar TRES VIADO BAITANDO enquanto 2 filhos da puta tentam trocar tiro e entrar no bomb/ignorar qualquer cover e ficar completamente parado no aberto/entregar possição sem nem trocar tiro e se esconder dentro do bomb pra deixar eles ganharem espaço/rushando meio e se matando do nada/fazendo eco no ultimo round/todo mes alguem se lesionando ou ficando doente como se o time fosse feito de vidro/ a IA sabe onde vai ser a execução, entao ela leva todos os cts sem NENHUM MOTIVO pro bomb q vai ser finalizado/ jogar nuke é impossivel pq a IA manda os cts segurarem posições de dentro dos bombs, entao eles guivam a rampa e ficam 1 ou 2 buchas sambando dentro do bomb b, 1 cara dentro da A e duas bichas na garagem/as partidas QUALIFICATORIAS independente do tier do torneio, sempre te colocam contra um top 50 e mandam se virar pra ganhar, tudo isso pra caso vc ganhe eles adoecerem ou lesionarem um jogador seu no meio do campeonato/desbalanceado a ponto de vc PRECISAR de um jogador reserva mas nao ter dinheiro pra isso a nao ser q jogue no modo mais facil/QGS caros pra caralho/patrocinio n da dinheiro pra arcar com os custos do time, ja q o jogo nao deixa o time ganhar nem 30% dos games pelo fato de sermos top 330# e só jogarmos contra top50/jogo usando 80% de processador de UM XEON2670v3/ nao ter como escolher entre vir ou nao com 5 jogadores da mesma nacionalidade, ja q só tem bucha no Brasil/ e mais uma porrada de merda q eu nem sei como uma "IA" onde a tradução da abreviação é "INTELIGÊNCIA artificial" consegue cogitar tomar essas decisões.
Mimo tego, że gra moim zdaniem w wielu aspektach jest mocno uproszczona oraz nieidealna, to sam koncept gry jest naprawdę dobry. Mam nadzieję, że twórcy skupią się na tym by ulepszać tą grę w kierunku jeszcze bardziej dopracowanej symulacji. Aspekty tj. analiza, taktyka czy sam silnik meczowy wymagają poprawy gdyż wszystko w tej grze ładnie wygląda ale pod spodem jest bardzo miernie. Taktyki nie mają większego wpływu na wynik, który jest z góry ustalony przez skrypt a sam tytuł staje się z czasem bardzo monotonny.
Fantastic premise that definitely needs a handful of updates to be considered polished. Building a new org on hard mode is nearly impossible as there is no tier 3 tournaments, and the AI prospects it adds as you progress are hard to look at. I managed to build multiple major winning NA rosters with 3star players, so you can definitely build sleeper teams, or get buy on normal mode. I think this game will need to update rosters and player ratings every couple of months too to keep up with the trends, map pool, etc.
Полная ♥♥♥♥♥
Bon jeu, le meilleur du genre pour le moment. Il reste pas mal d'améliorations à faire je pense pour rendre le jeu encore mieux, l'approcher d'un Football Manager, mais on a déjà la plupart des bases. Il est possible d'éditer la base de données et de l'utiliser, en mettant des photos custom, c'est clairement la fonctionnalité qui a intensifié le jeu, permettant de créer sa team et ses propres joueurs. Sans ça j'aurais fait plus vite le tour. Enorme potentiel, j'espère qu'il y aura d'autres mises à jour gratuites pour le jeu de base et peut-être même des DLCs de gros contenus plus tard.
В грі недостатньо глибини, і забагато експлойтів. Гравці не "воняють". Симуляція матчів дуже дуже сира та не відполірована. +сайт гри зроблений ШІ. Не рекомендую.
Имба
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Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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