
Build and lead your own professional esports organization. Scout players, manage contracts, develop talent, hire staff, grow your brand, and compete for championship titles in a deep and realistic management simulation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.57/day in the week to Aug 26 → 31.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Esports Manager 2026, a strategy-simulation game where you take charge of a competitive esports organization from the inside out
Start from scratch or take over one of the existing teams. Navigate the complexities of player recruitment, team development, tournament schedules, and business operations. Whether you're optimizing training, making key transfer decisions, or managing the mental health and motivation of your roster, every move counts toward your legacy.
There’s no scripted campaign or forced ending—your journey continues as long as your manager stays active. Grow, adapt, and lead your team to the top.

Simulation Mode
Step into the match yourself with the Simulation module—an immersive, highly detailed experience where you control tactics and react to dynamic in-game events in real time.
Realism and Depth
Inspired by the real-world challenges of esports management—balancing financial, psychological, legal, and organizational responsibilities with no hand-holding.
Real Organizations, Real Players
Choose from a wide range of authentic teams and manage a roster filled with real professional players. Build your lineup your way.
Player Market and Transfers
Buy, sell, and loan players to create the best roster for your goals. Market dynamics, contract negotiations, and timing all matter.
Player Development and Morale
Design weekly training plans that target both skill growth and well-being. Use team-building, psychology sessions, and smart scheduling to shape high-performance athletes.
Leadership and Player Interaction
Get to know your players. Understand their needs and motivations, and guide them through ups and downs both on and off the stage. Use the in-depth Talk module to communicate with players and staff, understand their needs, and leverage the result of the conversation into something truly unique and useful.
Tournaments and Rankings
Enter your organization into a full calendar of events, from smaller competitions to major championships. Aim for the Grand Slam and leave your mark.
Build Your Support Team
Recruit and manage a full backroom staff: analysts, coaches, junior managers, media specialists, and more. Every role contributes to success.
Organization Growth and Branding
Expand your business, sign sponsorship deals, increase visibility, and grow your influence across the scene.
No story mode. No game over screen. Just you, your team, and the long road to becoming a legendary manager in the competitive esports world.
Updates
Engagement
Reviews
Themes across 1746 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体一般,但还是给个好评鼓励一下。一开始想好好打来着,但是队员执行战术就是一坨,补枪效率极低,eco局根本特不起来,而且对面手感刷起来了见面就是颗秒,毫无游戏体验。快速比赛抽象的要死,一个档每把二三十胜率直接给我c9干成major冠军了,直接重振nacs荣光。另一个档死活打不过资格赛,就卡在这里了,vrs积分也刷不起来,神了。还有沟槽的转会机制,byd想卖个人,一共只有拒绝和改价两种选项,那我想成交都成交不了啊,最后只能交违约金解约。看看能不能优化一下机制吧,现在唯一的优势就是独一无二的版权而且数据库庞大了。
Имена и изображения про-игроков совсем другие, и название команд другое, но в магазине Steam показано, что там всё нормально. Я не хочу играть в игру, в которой неразборчивые ники и команды
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Swedish*, Turkish, Ukrainian**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
im addicted (kinda).i have magixx, kyousuke, yuurih, jL, and broky in my new team lol, its kinda op
нищеебская игра в плане геймплея не могу выйти из группы 5 раз подряд проебывая бомжам 2 0, может быть это я рак но игра все равно нищая и сделанная на коленке
симуляция ужасная
不知道在玩些什么,招完人然后干啥?看着他们打比赛,我还有啥需要操作的吗?我的电脑不知道是配置太低还是怎么样,模拟速度还超级慢
Гуд джоб парни, типы зазнаются и просят зп 30к+ будучи выращенными и откормленными мной с самого 0 своей карьеры Игра супер всем советую
ии очень сильно тупое, иконки находятся друг на против друга и они не могут убить, что это за дермище вообще
很难相信这是一款“完整”的游戏,只要有一套能覆盖工资的阵容,训练2年就可以一键扫荡任何队伍,因为AI不会训练选手。前10-15小时游戏是好玩的,充分解决了“谁还有major梦”的问题。但现实中的头部俱乐部在游戏里总会莫名其妙的签下各种数值底下的路边选手导致自己也变成路边俱乐部,再加之ai不训练选手导致了新鲜劲过去后直接陷入无脑下一天,无脑扫荡冠军的模式。 但话又说回来,制作组起码现在还在优化,而且听取建议。同时市面上模拟CS的类经理人游戏也很少见。如果后续能持续更新还是看好的。
不想做就滚,更新后还不如测试版,一堆队伍没版权都没代入感了玩你妈逼。 我操你妈了个逼的,你更新你妈呢?战术跟TM逼的弱智一样抱团反清现在都请不明白,战术让5个摸后路结果走哪里的都有,抱团反清变成一个个去送,谁他妈是教练?老子让你去死你就去死,选手不需要有其他想法 还有你这个鸡巴保枪机制雷包要炸了不一起跑非要几个人跑去送枪?你制作组是家里人死光光了冒出来这种送终思路?还有那个Rush B战术,一波B不听非要什么A大绕中路绕,进点不下包还去外面送一波,选手的AI智商是根据你制作组的是不是?是脑子里装狗屎了吗?还是先天脑肿瘤的唐氏瘫痪儿,人话听不懂手势看不懂 最后是那个选手数值,AI战术智商削得跟弱智一样还加强数值差距,加强长枪打短枪优势?长枪把把接4、5个手枪我去玩CS得了还玩你这个?战术直接被弱智更新毁了,数值也拉打差距,那二三线队伍还做出来干什么?全部去玩TOP10队伍不就得了,还小队伍经营模拟,不会做游戏就赶紧去死,跟现实一样大俱乐部碾压还玩你妈逼的游戏
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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