
E-sports Godfather is a Deck-building game simulating MOBA e-sports. You will play a role as team coach and build your team. You need to train players and make strategies in various game versions, beat other teams and finally, take the Champion of the World. Be nobody, or lead your team to dominate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好好好
It's fun; mix battleship with a card game + a dialog (filler words) stage formula (management). The cards are good the battlefield is a typical M("online")BA. it play more like battleship but without white and red nibs you get cards: and with ship you get *Player and Hero's. This arena give a gameplay loop that solid for the a product (lacks the intrinsic fun of playing along someone to socialize and be convers with). The only reason i don't recommend this game is the player or athlete management. DS game and Pokemon had more intresting game features then aptitude bars and pentagon. (it unlock more feature while you play so i guess it a slow methodical managed feature i just don't enjoy the crunching of data). Deck managing fine (good skill), pick hero fine, battle arena fine {lane'ing skill}: No competitive goal [Personal note; rather play Abbithur in hero of the storm] Matches could be pvp implemented' but the Player or athletes hold back the idea of would too happen. I like PVZ the ramping complexity is good and their some fun feature like zen garden (Art very exibited). Athletes and (less extent) hero's don't hold a charming nurture affect. The classic comic book strip of Garfield, Snoopy and Kaliven hobbs make Nostalgia and motivation heighten. I just haven't embrace any Craftsmen pride in teams nor I wish too train to see a loop narrative of event. Their a good foundation like battleship just need a compelling narrative or game feature. Cards (art) Heros (charming nurture) Athlete management {-----A lack of skill- feature-}. LEGO consider all as a toys to be put together; color, shape... instructed modal. (to be clear price isn't why i don't recommend it the instruction with team's and tedious skill)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Korean
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A proposta desse jogo é incrível, recomendaria um milhão de vezes para jogar ele e espero que ele passe por melhorias mesmo depois da versão 3.0 matar boa parte da lista deles. Antes de tudo, esse jogo não é muito sobre gerência, pelo menos não como se espera. No fim das contas se você tem uma melhor estratégia e sabe bem como usar as mecânicas de cada herói, você vai acabar sendo melhor. Como eu disse, a proposta é maravilhosa e ela foi incrivelmente bem executada. Você tem ótimas estratégias, ótimas variedades, muita coisa diferente para se fazer e também bastante coisas para estudar e aprender. Minhas maiores reclamações com certeza tem a ver com coisas como layout, a IA e a forma como o jogo é executado. Sim o jogo é sobre MOBAs mas o teu time não exatamente é um time. Quem é top fica no top, quem é mid fica no mid e assim por diante. Não tem uma estratégia por trás da IA, ela só vai e vem simulando algo que você não sente que tem tanto controle assim. Quem joga/assiste esse tipo de jogo sabe que o negócio lá é dinâmico, caótico, estratégico. Aqui é só: "herói 1 acertou o herói 2, o herói 3 errou o ataque, etc". As lutas não parecem ser lutas, é só um monte de número sendo atirado uns contra os outros e é isso. Acho também que o mapa deveria ser maior e o sistema de mana melhorado, tá tudo muito cru nesse sentido. Bem... eu recomendo muito o jogo, mas não espere que você está jogando o FM dos MOBAs. É apenas um jogo de cartas no fim das contas que une dois universos bem legais. Torço para que os devs não abandonem o jogo e tragam novidades legais que possam dar um dinamismo melhor, principalmente em torno da principal parte, que são as partidas em si.
好玩
小众宝藏游戏
a deeply amusing game for a former league junkie.
超好玩,搭配创意工坊更好玩。搭配立绘mod+ +
fun
※日本語に関して 機械翻訳で問題ないのであれば、ワークショップに有志の方の日本語化MODがあります。自分がプレイした範囲では内容は問題なく理解できるレベルです(時折不自然ですが)。 内容に関してはLOL風ボードゲームといった感じです。LOLを知らないと全くついていけませんが、LOLをたいしてやっていない自分でも問題なくできるので、LOLガチ勢である必要はないです。 試合の繰り返しが多くてやや単調ですが、BANで違うキャラを使わされたりシーズンごとに若干ルールが変わったりと飽きさせないようにしてくれます。育成要素が好きな人にもおすすめです。 育成するプロゲーマーのイラストがAI感マシマシなのが人を選びそうですが、ワークショップやMODでPortraitの編集ができるので、実写っぽくしたり自分の好きなキャラにできたりします。 総合しておすすめの評価です。プロゲーマー育成×経営シミュレーター×ボードゲームという、ゲームの構成としてはなかなか珍しいジャンルですが、程よく調和した良いゲームだと思います。
好玩就一个字
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 11.2K | 84% | $11.99 | |
| $2.6M | 8.2K | 94% | $14.99 | |
| $2.6M | 26.8K | 87% | $5.99 | |
| $2.6M | 4.8K | 48% | $14.99 | |
| $2.6M | 7.2K | 97% | $19.99 | |
| $2.6M | 11.7K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 623 | 85% | Free | |
| — | 0 | — | — | |
| $469 | 6 | 33% | $3.99 | |
| $1.3M | 2.9K | 75% | $11.99 | |
| $84.5K | 149 | 89% | $14.99 | |
| $15.5K | 120 | 80% | $5.99 |