
Espectro - The Fighter's Focus is a beat 'em up action game with retro visuals and exuberant pixel art. Espectro and his allies, Sayuri and Iron Crusher, face hordes of enemies and powerful bosses in their quest for justice.
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Espectro - The Fighter's Focus is a beat 'em up action game with retro visuals and exuberant pixel art. Espectro and his allies, Sayuri and Iron Crusher, face hordes of enemies and powerful bosses in their quest for justice.

The beautiful island city of Nova Magdala was once prosperous and safe. Now, a single gang dominates organized crime thanks to powerful neural weapons: they emit a red ray that can be lethal to the brain. How did a street gang get such an advanced weapon? That's what the heroes want to find out: Specter, the young fighter searching for a cure for his brother; Iron Crusher, a former member of the US special forces, equipped with an exoskeleton that amplifies his strength; and the deadly Sayuri, a ninja from the mysterious Nameless Clan.
Main Features
Compatible with PS4 and Xbox 360 controllers, for one or two players.
In ten breathtaking stages, you must face the city's gangs and their unscrupulous accomplices. Whether in decaying streets, suspicious warehouses, ports, ships, or secret bases, the fights are full of excitement. Discover the dark interests of the villains in this true graphic novel in frenetic pixel art action. You can face the challenges alone or with the help of a friend, in the classic gameplay format that made this style of game famous.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
You love to see amateur games like this. It's not flashy but everything is done well from the classic 16-bit looking art to the controls to the music. There's also a decent amount of enemy variety, more than in some "big" AA-level beat 'em ups of recent (*cough* Marvel Cosmic Invasion). There are a lot of moves at your disposal including punch, jump, jump kick, grapple and punch, speed dash, speed dash kick, and a special three-tier powerup, which is basically described as lightning fists. About an hour to complete 10 levels all with nicely varied backgrounds including a driving level. Though they're all single plane, no elevation is present but there is an elevator level because there has to be an elevator level in a beat 'em up. It's the law. A really solid beat 'em up that plays fast and controls well, I'd just love to see achievements and button config. There's a listing for button config in the options menu but it doesn't do anything.
Right from the get go, this game feels like a love letter to classic beat ’em ups, and you can see it immediately in the premise. The story takes place in a metropolis where criminal gangs are starting to rule the streets thanks to a mysterious new weapon that either kills people outright or leaves them in a coma. One of the victims happens to be the brother of a vigilante, who decides to fight back and clean up the city with the help of his powerful super suit. Besides the titular hero, you can also pick two of his friends. One is a towering musclebound brawler, while the other is a swift samurai girl who favors speed over brute force. In practice, though, the differences between characters are fairly small. They mainly come down to their attack combos and special moves, while the stages and overall progression stay the same no matter who you choose. The controls are easy to pick up. You move around, use the main attack to chain together simple combos by mashing the button, jump for aerial attacks, and block incoming hits. Blocking can be a bit tricky to pull off consistently because the game moves at a pretty fast pace. There is also a super attack that becomes available once you fill the meter at the top of the screen. That meter slowly fills up on its own, but its effect depends on how many of the three segments are filled when you activate it. Trigger it with all three segments and you will unleash the strongest combo attack, dealing serious damage. On top of that, you can run, perform a running attack, and grab enemies when you get close enough, giving you a few more options in the middle of a fight. Progression through the stages follows the classic beat ’em up formula. You clear out a group of enemies, wait for the familiar “Go” sign, move forward a little, and then fight the next wave. This repeats until you eventually reach the stage boss. Along the way, you can smash crates and other breakable objects to find health pickups, batteries that refill your special meter, or the occasional power up that temporarily makes you stronger and invincible. The stages themselves stick to familiar territory. You start out on the city streets, then move through places like warehouses, a highway bike chase, the docks, an elevator ride, and several other locations before the game wraps up after ten stages. Enemy variety is decent enough and follows the usual template. There are basic thugs, large enemies who try to roll into you, fast fighters with annoying flying kicks, and a few other types. The first time you hit an enemy, their health bar appears along with a number next to it. That number shows how many health bars they actually have, since most enemies take two rounds to fully take down. Things stay manageable until the boss fights. Most bosses come with a group of regular enemies as backup, and the tricky part is that every enemy you defeat is quickly replaced by another one. Because of that, it is very easy to lose a life or two simply because avoiding damage becomes almost impossible. The best approach is often to dodge as much as you can while waiting for your special meter to fill up. Still, the stages are fairly short and the game gives you enough lives that you can usually power through even the tougher bosses. There are no achievements or secrets for beating a game, except a new character.
Fiquei realmente impressionado com o jogo. É muito bonito ver como você trouxe para o mundo digital tudo o que seu filho aprende no karatê, respeitando o jeito dele de aprender. Isso vai muito além de tecnologia... é dedicação, compreensão e carinho transformados em algo concreto. O JOGO ESTÁ PERFEITO! e games retrô me pegam demais! Ass: Noan fx Marrom. OSS!
Gostei bastante do jogo , ainda não venci o boss , mas tornarei a jogar , a nostalgia esta presente em referencias muito legais. Parabéns .
This is a pretty solid Brawler. Sure, it doesn't have big, fancy visuals, but honestly, I love the artstyle; there's something that captures the core of the early-to-mid-'90s in a way that few other games can. The key here, though, is the gameplay, and you have a decent number of moves in your moveset. Your crowd control attack charges up over time, rather than eating your health, so it's encouraged to be used. Difficulty is kinda breezy; I'm not great at Brawlers, but I had more than enough lives to get me through, despite the final boss having a JO AMON amount of lifebars. Music is nice and smooth, even if not all that memorable. The translation is a bit off, but hey, that's pretty '90s, too, isn't it? There are a few bugs, too, but mostly text stuff that doesn't really affect the game that much. Overall, a pretty fun experience that was exactly what I needed.
Espectro: The Fighters Focus é um beat ’em up nacional que aposta fortemente na nostalgia dos clássicos dos anos 90, como Final Fight e Streets of Rage. O jogo traz combates diretos, golpes especiais e uma boa variedade de inimigos ao longo das fases. O visual em pixel art é um dos grandes destaques, com personagens bem animados e cenários cheios de personalidade. A trilha sonora acompanha o clima de ação urbana e ajuda a manter o ritmo das batalhas. O sistema de combate é simples de aprender, mas permite combos e estratégias interessantes conforme o jogador evolui. As lutas contra chefes são desafiadoras e exigem atenção ao posicionamento. Apesar de seguir uma fórmula clássica, o game consegue ter identidade própria e demonstra muito capricho na produção. Para fãs de beat ’em ups retrô, Espectro: The Fighters Focus é uma excelente surpresa do cenário indie brasileiro. ....... \_☠_ ▄▂_ .........[█|||███████]▄▄▄▄▄▄▄▃▂ ..__▂▅█ Mafia do Retrogame █▅▄▃▂ I████████████████████████████] ...◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲◤ MAFIA DO RETROGAME - YOUTUBE @mafiadoretrogame https://www.youtube.com/@mafiadoretrogame MAFIA DA GAMEPLAY https://www.youtube.com/@mafiadagameplay
Espectro is a game with a retro feel, very reminiscent of old Mega Drive games, but it has modern gameplay. In addition to normal attacks, there are running attacks, special attacks, and some moves launch the enemy into the air, allowing for juggles. It's not a very difficult game, it has a good measure of challenge, but on the other hand, it's very easy to gain extra lives, which lowers the overall difficulty quite a bit. The game has some dialogues with static images between levels, featuring high-quality drawings that resemble comics. It's definitely worth checking out, especially for playing in co-op, as it is a very fun game.
Parece un juego de 16 bits pero sin ese carisma ni con personajes tan recordables. Algunas ilustraciones de las cinemásticas están un poco desproporcionadas también y se ven raras. Eso es lo malo. Lo bueno es que es un beat'em up clásico. Sin complicaciones; que es lo que es y no aspira a más que eso. La duración está bien (lo pasé en normal) y los gráficos zafan. Lo jugué. Lo pasé y no lo voy a tocar más.
Espectro The Fighters Focus entrega uma experiência clássica de beat ‘em up com muita ação, visual em pixel art vibrante e forte inspiração nos arcades antigos. O combate é simples, divertido e funciona muito bem para quem gosta de pancadaria direta e cooperativo local. A ambientação e o estilo de HQ retrô dão bastante personalidade ao jogo. É uma ótima escolha para fãs de Final Fight e Streets of Rage que buscam nostalgia e diversão sem complicação.
O jogo tem uma pegada de nostalgia muito boa. São fases que fazem lembrar de clássicos como Capitão Comando, Streets of Range e Final Fight, porém com uma personalidade sem igual. As fazes com veículo me lembrou o bom e velho Cadillacs Dinosaurs. Só senti falta de duas coisas: um golpe especial em área e os inimigos caindo quando o personagem revive. Super recomendo o jogo, comprem sem medo
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