
New Adventure Escape Room Game with Full High Definition Resolution and High Detailed Graphics! First Person Character control with Realistic Gameplay! Can you Escape?
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are 10 levels with interesting puzzles that are of different kinds so it doesn't get boring. You get used to the things you should look out for fairly quick. After finishing a level you unlock the next level and a harder difficulty option for the finished level. The difficulty doesn't really make a difference as the puzzles do not get any harder (just other solutions and hints/objects are hidden in different places), but you do have less time. However, time is never really an issue, which is good because the controls and the game itself (movement, interaction, crouching, inventory) feels kind of clunky and would not be fun if you really had to hurry. Overall the game was good and a lot of fun.
Keys will not always spawn, had to restart the game three times and then some other key isn't at the spot where they should spawn!
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Boring
This game is a pc port of a mobile game. The movement is clunky, the Field of view is small and you cannot change the brightness more than a smidgen. The game has some serious flaws, for one it's really tedious to have to find tiny grey and copper coloured keys all over an enviorment that is mostly black, brown and grey. The game also has some puzzles that require you to know what colour a liquid in a bottle is, but it's all murky bottles in the shadows, which means you have to kinda guess what they are. The promts for when you can click something to pick it up or interact with it didn't allways work either, and the crouch function is painfully slow. All in all I would not reccomend the game, it's too rough and needs polishing.
İyi gibi.
If I went to an escape room with these puzzles I'd be real disappointed. Most are just kinda lazy variations on finding the combination to a lock. The game also includes about a page worth of text, but it's all terribly translated and unintelligible. Most of this wasn't a problem until the combination to a lock was the number of bottles based on the sizes: short, tall, casual (wtf is casual sized bottles? There were also like 15 different sizes of bottles, so I couldn't even rule out tall and short.) 3/10.
The puzzles were easy enough to solve but hard enough to require some thought. Perfect blend for me. The game was very dark but then I figured out how to increase the brightness. For the money, this was more than just good, it was a lot of fun.
Mixed review. You can tell a lot of effort went into Escape Legacy. There's plenty of fun to be had and the replayability is implemented quite well. However, some of the frustrations ultimately ruin the experience. It's too easy to get stuck, and it's usually unclear whether you're stuck because you're misunderstanding the puzzle, or because you haven't found all the clues yet. The clue locations are randomized each playthrough, so sometimes you might spend 20 minutes scouring every corner unable to find a missing clue, then restart and find it in the first minute. It also feels kind of bad to play - the character acceleration is awfully slow, the camera jerks around a lot (head bob, animated door-opening sequences), and even with the brightness adjustment option there's far too much darkness for a game about finding hidden objects. I feel like too much work went into making the game feel realistic for VR, at detriment to the gameplay. That said, I suspect my above complaints don't apply to the VR version. I only played the non-VR version, but having direct control over the camera without the molasses-like movement acceleration sounds like it would make it a lot easier to find hidden objects.
one of my favorite game !
You can't save a level and restart (load game) later on. Very annoying
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