
Escape Goat is a puzzle platformer where you take control of a goat, who has been imprisoned for witchcraft, and overcome traps and obstacles to escape the Prison of Agnus. Fear not, for with your supreme agility, sturdy horns, and the help of a magic mouse friend, you can turn the tables on foes and use the environment to your advantage.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a short [b]cackle madly and don't stop running[/b] type of puzzle platformer where each level is a one-screen machine of unknown attributes, and the only way forward is to [i]goat[/i] right into the gnashing gears of it and [b]die[/b] till you've reverse engineered the thing. Hurl your mouse and perish, fool! Only then will you become wise! [i]Then[/i] you know how it all works, and can clatter on through in seven seconds. Tripping through all the levels, knocking the doors of the mystic prison rapidly down, it's quite satisfying! The puzzle design really is a fine thing, though defaulting to the easier side, with multiple levels of finesse possible in most levels -- but the overall aesthetic, and the silly, strangely [i]sincere[/i] feeling of spirituality the game puts off are what burned [i]Escape Goat[/i] into my brain when I got it on GOG over a decade ago. A warlock goat, a daredevil mouse, captive philosopher sheep, and a mysterious Master of Chains . . . I feel like it's trying to tell me something. (Think the game is too easy? Then you can try the free "All Intensive Purposes" pack after you beat it, but after going through four or five of these levels, I think it's more [i]trollish[/i] than I can stand right now.)
Very entertaining and fun game, but anyone trying to play it on high end pc should limit the screen frame rate to 60 using Nvidia control panel, otherwise the game is way too fast and unplayble.
A gem from the golden age of indies with a light bit of plot atop tight, challenging gameplay. How challenging you ask? Well, let us say that this is one of those games that will have you making noises with your mouth you did not think yourself capable of.
I was pleasantly surprised by Escape Goat. It's not really a puzzle platformer like it claims to be -- timing and precision are going to be much more important than cleverness, though it's still fun to figure out how you're supposed to get the achievements. Controls are smooth and the game is very polished for being so inexpensive, though I suppose that's a prerequisite, considering the slightest imprecision will send Mr. Goat to yet another one of his deaths. The levels can get pretty tough, but even so, it's not a very long game. Only took me about 5 hours to beat it and get most of the achievements. There's bonus post-game content that I had a go at, but haven't finished -- it's much tougher than any of the main levels. Has cute Steam emotes too!
Escape Goat is a short puzzle platformer about a Goat solving puzzles to escape a prison. Overall I enjoyed this game and it was a good challenge. I liked the levels where you have all the options in front of you, and you have to slowly maneuver your way through obstacles and press the right switches at the right time to get to the exit. The game is pretty good at giving you the “a-ha” moment, and most levels are satisfying to clear. There were some levels more focused on fast-paced platforming and reaction time, and a handful felt like I was playing Super Meat Boy again. The controls are tight and responsive, plus there are tricks you can pull to get back your mid-air jump and dash, so these levels were still really fun and rewarding. I just think some of them strayed too far from the “puzzle” aspect of a puzzle platformer. My least favorite levels were the ones that had so many moving pieces, I never actually deciphered what was going on or what the solution was - I just kind of used trial and error until I was randomly successful and could move on. But again, these are few. The little mouse buddy you can send out makes it really fun to plan out puzzle solutions, and any level with the magic hat that lets you continuously swap places with him are my favorite. The game also has an open format, so you don’t need to finish every puzzle to escape your first time. I always appreciate options. It feels like many modern indies pick one or two ideas to go all in on and polish to a sheen. Comparatively, Escape Goat definitely feels like an earlier indie - ambitious with lots of ideas, maybe lacking a little focus. Nothing mind blowing, but still pretty fun.
💋
It's Escape Goat!
Отличная головоломка-платформер. Атмосферная, с приятной музыкой, выдержанным графическим стилем, грамотными головоломками и возможностью найти альтернативное решение почти на каждом уровне. Однозначно рекомендую. + Выбейте ачивки. + Посмотрите уровни повышенной сложности. * Пока не начинаются уровни на время, - они прям очень хорошие, прям физически ощущаешь рост своих навыков. Игра оставила много приятных ощущений. Даже если порой зависал на некоторых сложных моментах. Сложность выверена очень хорошо. Здесь нет моментов "сложно ради сложности" или проблем с управлением. Если что-то не получилось - это ВСЕГДА значит, что ты что-то не понял, поторопился или не то нажал. Здесь нет рандома, всё выверено и отлажено. Если кажется, что есть рандом, - остановитесь, посмотрите внимательней, наблюдайте и выявляйте закономерности в происходящем. Игра даёт отличное ощущение обучения, получения опыта, эволюции своих навыков. И, конечно же, море радости и удовлетворения, когда ты всё понял и смог всё правильно сделать. Рекомендую. * К сожалению, вторая часть - стала сильно хуже. Её порекомендовать не могу (разве что, с большой скидкой на распродаже - просто для коллекции).
比较普通的平台跳跃游戏。 最先要提的是,如果你是一个高刷屏,把屏幕刷新率调到60hz,要不然基本没法玩。 印象深刻的关卡设计问题说三点:一是依靠大量的机关来进行地形的变化,但很多机关触发之后的效果是难以预测的,这使得每一关初见游玩的体验不好;二是游戏里有很多类似于马造的那种半自动关,你单纯按几个开关然后看机关表演,虽然说有点意思,但是使用的太频繁,就显得创意匮乏;三是游戏里大部分关存在废设计,一些机关不用碰就能过,完全意义不明,我知道作者可以不给关卡设唯一解,但也不至于瞎jb玩都能过,既然你掌控不好关卡的复杂度,就把关卡做的精简一些。 因为游戏的手感我也不是很喜欢,所以挑战关就懒得打了,估计玩起来也不会很有意思。 6/10
Jumping through puzzles like a goat on a cheese hunt. Every challenge feels like a wise cat’s hint, and I m still trying to find the exit and my basket before the cheese disappears!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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