
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3358 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
上STEAM唯一的好处就是可以给差评,坏。
Под впн-а лаунчер не открывается) Без впн-ом лаунчер пишет ошибку)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #13, worst PL #98 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Все и так все знают - отец экстракшенов; мне оч нравится хардовость и атмосфера игры, но какие же безрукие разработчики навайбкодили эту игру. В последний раз играл в 2019-2020 году и решил глянуть как оно после выхода в "релиз". Мне кажется, что даже 6 лет назад игралось лучше; после 100 часов как будто прошел пробный период и начались а) синие экраны б) краши игры в) дерьмо серваки, где тебя откидывает назад каждые 5 секунд. Игре, на минуточку, более 10 лет, но на предтоповой связке 5080&9800x3d она ♥♥♥♥♥ фризит каждые 5-10 минут (про арену молчу, там еще хуже) По итогу, как по мне, разработчикам на плевать на игроков и они фиксят косяки уже после выхода в прод. (Да даже новый ивент блэкаут, о чем уж говорить) Сори, наболело, ибо к сожалению аналогов у игры таковых нет (марафон более казуальный и компетитив, арена брейкаут китайская говнокопия, про остальные и нет смысла говорить)
依旧是300投注缩在街区调解室里面开银趴搓出来了80个G的傻篮子UNITY游戏
Сумулятор "найди пугливого дрочера в кусте",или "вот бы оптимизацию с серверами сделали"
Кароче, игра ♥♥♥♥♥, купил зашел играешь и пока ты салага (новичок) тебя пиздят все деды которые прошли все войны, у которых 3-5к часов, кароче залупа игра
njt小时候想回家,路上碰到个混混拿着akm在埋拌雷的时候把njt的勾强奸了,导致3x4物品不代勾了。。。
이게임 19년부터 했는데 왜하는지 모르겠음ㅋㅋㅋㅋ
我劝你别买,我买你别劝
只有本地电话号码的不配玩呗,那你也别待在我的库里了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $109M | 79.1K | 72% | $39.99 | |
| $473.1K | 3K | 50% | $4.99 | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $130.1M | 243.6K | 81% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.1M | 132.1K | 84% | $39.99 | |
| $93.3M | 415.3K | 97% | $14.99 | |
| $92.9M | 145.7K | 93% | $29.99 | |
| $90.9M | 78.8K | 71% | $24.99 | |
| $96.8M | 96.7K | 94% | $59.99 | |
| $96.9M | 224.8K | 56% | $12.99 |