
Your party finds themselves trapped in a Japanese-themed room. Solve puzzles, crack riddles and discover hidden secrets in your adventure to Escape from Kyoto House!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A lifelike escape room game with challenging, yet enjoyable riddles & puzzles. Highly recommended!
Not much to say but want to give a recommendation as the game has so few reviews. Well designed puzzles, with no moon logic required. The difficulty felt just right, where right as we felt that we maybe needed to check a walkthrough, we figured it out. The rooms themselves felt a bit bare, and not much happened physicality-wise, but it did make it feel more like a real escape room. If you're not excited by the reward of a puzzle being just that another door opens, you might want to get a game that costs a bit more. There are no flashy animations or cutscenes. For the price and what it's trying to be, I think it was pretty good.
Good game
TLDR; Good game, decent difficulty level (might be easy if you are a veteran escape room player), horror mode is a tad unforgiving and it forces itself to open in VR <3 Very nice game! Bit confusing to begin with but once you get into the flow of things it goes quite quickly. Solved it first try in about 30 minutes with my girlfriend, so it's not too hard but you do need to use your head! We tried out the horror mode, which was indeed very unsettling but in my opinion quite unfair, the only reason we were able to complete it was after dying for the first time we had memorised some of the codes so we could basically speed run it. The dudes in the second half are evil. My girlfriend spent her entire time luring them away from me so I could solve the puzzles. Also, a random note idk if the developers will see this, but this game forces itself to open in VR? It forces SteamVR to open, even when my headset isn't plugged in. No option to open in Desktop mode like how you would be given in a game with cross-play. If I closed SteamVR it would close the game, no idea why it did that but yeah had to play that with SteamVR running lol.
a decently short escape room game experience recommend bringing a friend or 2
Super fun game! Resist the urge to look up answers. You can do it! Took me one hour with a friend. Great puzzles, great atmosphere! Would recommend to anyone who loves escape room games!
Clunky controls and no explanation of what to do.
was a good puzzle game! took me a bit of time to solve! And gives me barony vibes :)
This is a fantastic little escape room, took my brother and I about an hour. I've played a lot of these escape room games on Steam now, and this one I think is my favorite. The graphics won't blow you away, the puzzles aren't incredibly complex, but it's just good simple fun puzzle solving. And my goodness the price is amazing, I think I got it on sale for like $2. I wish this author would make more! (I wasn't as much of a fan of his other one, "Escape from Skill Island" or something like that, but it's still worth a play especially for the price.)
A fun little escape room. It does not last very long, you should be able to complete it in about one hour at a normal pace, and it does not truly have replay value, but I think it's worth a play if you like escape room games. At first, we kept finding clues but we weren't sure what to make of them. But eventually, we managed to make great progress. There is also a sequel, escape from skull dungeon. A lot of people seem to prefer Kyoto. We play a lot of puzzle/escape room games, and we liked both games! Kyoto's puzzles are more visual overall, while Skull's puzzles can have riddles also. I would straight up recommend getting both games, as they are not expensive.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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