
Your party finds themselves trapped in a Japanese-themed room. Solve puzzles, crack riddles and discover hidden secrets in your adventure to Escape from Kyoto House!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cute little puzzle game. Fun to play with a friend but not required.
Too short - finished in 30 minutes
fun coop escape experience
Super dizzy game
Not much to say but want to give a recommendation as the game has so few reviews. Well designed puzzles, with no moon logic required. The difficulty felt just right, where right as we felt that we maybe needed to check a walkthrough, we figured it out. The rooms themselves felt a bit bare, and not much happened physicality-wise, but it did make it feel more like a real escape room. If you're not excited by the reward of a puzzle being just that another door opens, you might want to get a game that costs a bit more. There are no flashy animations or cutscenes. For the price and what it's trying to be, I think it was pretty good.
Good game
ゲーム自体はとてもおもしろくやりごたえもあるのですが、一人称酔してしまうので、一人称が苦手な人は注意してください。 三人称視点でもできるようになったらいいな、、、
Excellent.
10/10 MASTERPIECE
Really fun and relatively quick escape room game! My coworkers and I played it as our team event this month and it was a blast, only took about 30 minutes. The art style is cute as well. It's a nice online alternative to in-person escape rooms if you're looking for something short, sweet, and satisfying!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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