
"Escape First 2" is the second installment of a multiplayer escape room puzzle game for virtual reality or desktop PC! It includes 3 different escape rooms to choose from and can be played competitively, co-op or solo.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'll be upfront and say I hate escape rooms. The only reason I have this game is because a friend gifted me a copy to play with him when it was on sale. So I was never going to like this game, but I still wanted to give it a fair shot. Unfortunately, the puzzles in this are so convoluted, I'm shocked anyone could figure them out. In the Factory level, there was a math question that said "x = x + x / 3-1" and immediately, it pissed me off. Not just because you have to guess what numbers the x's are, but also because it wasn't using brackets at all, so I had no idea if it was x plus x, then divided by 3, then minus 1, or if it was (x + x) / (3-1). You ever see math questions like these on Social Media and everyone argues about the answer? Yeah, I hate those! Even if you get it right, it's still frustrating. In the end, I just looked up a guide and I have no idea if the answer to the math question was even relevant. There was also an issue when we fixed up the pipes for the air compressor, but it wouldn't turn on. I eventually looked up the guide and found that we did it right. Turns out, if you fiddle with the air compressor (And why wouldn't you?) before setting up the pipes correctly, the level glitches and becomes unwinnable. We had to reload the level. It was so frustrating. The hints are awful too. We got one that said something about a tray and being hungry. After completing the level, we had no idea what it meant. There was one that said that I had to shape a hole in a mirror like an arrow. How is anyone supposed to know that without the hint!? The only way to beat any of these levels is to basically interact with everything using everything. Some may like this, but to me, that's not fun. I'll give the game credit and I will admit a few puzzles were clever, like the dolls and arrows in the Circus, but the rest are so ridiculous. It was 3 bucks, so you get what you pay for, but this may have ruined escape rooms for me forever. I could only recommend this game to die hard escape room fans desperate for more.
재밌긴 한데 비추가 많은만큼 버그가 있네요ㅠㅠ ... 제대로 다 풀었는데 열쇠가 안나와여.........하.....
Loved the first one. Puzzles where we needed help had us going "oooo that makes sense".But in this one we were saying "how the ♥♥♥♥ does that make sense" Tons of red herrings or gotcha tactics for puzzles which make them near Impossible unless you can read the devs mind. Not only that but a game breaking bug has been in the game since it was released and they haven't fixed it yet.
Sinceramente? não recomendo. Jogo ainda tem bugs que impossibilitam terminar uma fase sem ter que reiniciar o mapa inteiro. Não dá pra carregar mais de 1 item por vez e várias vezes tu tem que ficar pegando 1 por 1 e carregando por metade do mapa. Muitos puzzles tu tem que ir na intuição mesmo pq lógica é nenhuma. Jogo as vezes escuro demais pra quem joga no vr e nem mesmo a lanterna dava jeito. 3 mapas sendo 1 ok, 1 péssimo e outro grande demais para o tempo que eles dão. Compre apenas se quiser passar raiva e ele estar por menos de 10 reais, fora isso tem opçoes melhores
VR모드 조작성이 너무 안좋음, 버그 많음
buglu leş gibi,tavsiye etmiyorum we were here serisini bitirmiş biri olarak bu oyun rezalet.puzzlelarda mantık yok.
confusing puzzles
Im still a master escape artist
비추천이 많은 건 이유가 있다.
광대 공포증 있는 사람은 손 대지 마시오...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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