
Bravium is an epic Hero Defense adventure RPG. Equip your heroes with mighty weapons and items, control powerful magic spells. And don't forget about the cabbages.
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Languages: English, Russian, German, Korean, Portuguese - Brazil
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Likes: + Enormous amounts of gear to unlock (weapons, shields, axes, trinkets, potions, scrolls... it goes on!), all of which can be enhanced via card drops earned from gameplay + Simple gameplay loop makes this game easy to jump in and play a few rounds during a break + Hero-defense (like a moving tower) gameplay requiring active resource management, positioning, and encourages experimenting with different loadouts + At the time of this review I'm just over half way done the campaign and I've clocked nearly 15hrs + Two characters to choose from, each with their own set of skills/spells, helps provide some variety + No F2P microtransactions, all of which have been removed and re-balanced for the PC release + Decent variety of enemy types, towers, and bosses + Steady stream of unlockables, you're always earning something! + Light RPG mechanics like a upgradeable talents, spells, and skills. + Comic book style artwork + Animations are fluid Dislikes: - UI is very "mobile" and lacks some PC-specific features, like hovering over items to see stats (on mobile you have to tap them) - The gameplay loop can become very repetitive for some players - Requires an online connection... for some reason. Overall, it's a fun game for what it sets out to be. If you're a fan of tower/hero defense games, then it may be worth giving Bravium a shot. If you're interested in seeing more gameplay, I've started a Let's Play series: https://www.youtube.com/playlist?list=PLwIDRHkaAZ21wtLj7Ux-CWkgU2DhZoc7t
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
右から敵が流れてくるので歯も体もムキムキのおっさんもしくは目のないボインちゃんを使ってやっつけるゲーム、日本語はない。ストーリーなんてどうでもいいしあんまり影響はないとは思う 成長要素や装備品の選択なんかがあるからRPG要素と言われればまぁわからんでもない、戦闘は迎え撃つ形になるのでタワーディフェンス…と言われるとまぁわからんでもない。しかしどっちでもないっちゃどっちでもない。なんせ右から敵が流れてくるからおっさんか姉ちゃんでぶち倒す、ただそれだけの内容である。タグに惑わされるな。武器は男女共通だが一応スキルで差別化される 成長要素とはすなわち装備の強化だがちょっと運が絡んだりよく使う武器は決まってたりしてあんまりテンポが良いとは言えない。ポーションなんかは金で買うのだが金の稼ぎ方がちょっとしんどい(武器の強化にも金使う)からもったいなかったりしてシステムと噛み合ってないように思える やり始めはけっこう楽しくて爽快に進むんだけどある程度進むとだれてくる、一戦一戦がかなり長いし成長要素やそのために条件開放が凄まじく面倒で敵もすぐ強くなるのでちょくちょく詰まる。 元がスマホゲーみたいな感じだけど難易度上がるとけっこう神経使うので実績梅派にはつらいかもだがまぁ適当なところで満足すれば値段相応には楽しめると思う
Bravium is an abandoned mobile ported brawler. It labels itself as a "Hero Defender" which is a way of saying they wanted to make a tower defense game and a brawler but couldn't work out how to make it work, so it just comes across as a really weak arcade brawler where you only get a small number of attacks and skill plays a frustratingly diminished role. On to the list of problems... the game is a mobile port and it feels like it, with low quality mobile tier assets. The developers never finished the game so the last levels are missing. While there's a bunch of unlocks to represent progression, progression is only interesting if the core gameplay is good, and here, it's terrible. Plants vs Zombies has richer gameplay, or Kingdom Defense. Or, a real brawler. Even Golden Axe was better than this. The cherry on top is the insultingly rude $11.50 price tag for a free mobile game, which tells you just how completely terrible the developers are. It looks like Google has better quality control than Valve, because it's been pulled from the Play store.
IN SHORT: Pros: Art style Cons: Everything else However if you want to know detailed review then here it is. First things first, 50 % of game launch (loading screen) it just fokin crashing before even launched successfully. Little did i know that Bravium is actually horrible mobile port. It's not even adjusted for pc players at all the GUI is HUGE and confusing. At the beginning i chose to play on Hard difficulty because most of time these type of games do not have difficulty settings and they tend to become harder as you get through levels, anyway, had to learn a bit how to play because it was very confusing to understand what is what and how it works. When i got hang on it slowly got through about 15 levels in first zone (yeah there are 3 zones total, 80 levels max excluding side levels that is). I felt difficulty but nevertheless it didnt stopped me to keep playing, so i had to do bit of grinding to upgrade equipment and to buy chests (yes there are chests in this game however certain chests will unlock as you progress into game) BUT the pricing for those chests are mind blowing to say the least first chest that contains small potions (6 of them i think) it is priced 250 cabbages - yeah that is the currency in this game not the gold no, but vegetables, next tier chest that contains 8 potions costs 1k cabbages, are you for real? from 250 to 1k? That is HUGE difference and keep in mind that potions are random you wont get potion you actually need. Yeah, sure you can craft potions BUT in order to craft something you have to salvage current unnecessary potions and top of that salvaging cost cabbages too. kekw. Alright, so after i completed first Forest zone (40 levels) and step into 41th level it got from mediocre difficulty to IMPOSSIBLE difficulty because Each enemy that was in previous level dealt around 92 dmg to your character, now they deal 192 dmg to your character, WHAT THE HELL WERE THEY THINKING? Basically, you get killed within 2 seconds. BUY UPGRADES YOU HUR DUR NOB CAKE. Yeah, funny about upgrades, not all upgrades are available in the beginning of game a lot of them are locked for some darn reason and only will be unlocked when you reach end game. So whats the point of that ? There are plenty of traits EXCEPT the one that actually is NEEDED by 110% is attack speed upgrade, however this one does not exist in Bravium. KEKW because for some unknown reason your character will attack slow as molasses it does not matter what type of weapon you are going to use attack speed is the same if not slower than actual attack speed. By the way its possible to max out some upgrades but the freaking max number is what? The number is 9, yep who on earth thought that lets put this random number such as 9 for max upgrades. Vague or lack of spell, consumable information. Does not even explain how long your spells recharge you just have to guess or gamble, should you use them now or wait. Enemies are basically the same only thing that is different they change colors, except each zone will add additional new enemy. There are some enemies that have physical resistance, but vulnerable to magic, however if these enemies cast spell on themselves or their allies then player deals 50% less magical damage, imagine this if you play warrior with no magic whatsoever, how do you complete this level? JUST HORRIBLE DESIGN. Regardless of which difficulty are playing the bosses will kill you instantly does not matter if you got all the upgrades in the world, how imbalanced is that?
fun game but always online DRM sucks
Really love this game and it has many many maps to get through, and also a huge amount of replayability Pros: *Many weapons/weapon classes to unlock and upgrade *Many Items/artifacts/spells to unlock and upgrade *Achievements has been made as missions in game = clear a mission to unlock a new weapon or something else. So that is a really nice thing to see since not many games think them through like this! Cons: Can get a bit boring after some time since it is very grindy if you want to get everything maxed out. Also you will replay many of the same levels again on a harder challenge version "both good n bad since it adds many more hours :P (if you can look at this game as a clicker/tower defense game) then you will find a lot of good time playing it even tho it's a rpg/strategy game ;) Note: can be played with only a mouse or controller & the controls are very simple! It's all about timing weapon choice n strategy = a perfect game for handicapped people as well. Almost feel like a robbed the dev since i got it on sale, so 100% worth a buy i say :)
Game is hard even on Easy difficulty. Lots of items and upgrades but mainly you just need to stick to a few in each class. Good 5-min session for a quick break.
Bravium feels like (and is) a mobile game, but I'd actually say go ahead and give it a run regardless. If you were a fan of the old Kongregate 'Epic War' style games, then this has a nice nostalgic feel to it. The gameplay isn't terribly deep, but there are some constant meaningful decision points, and challenge levels that encourage you to try out a wider variety of options than you would by default. The level design seems simplistic, but does promote some different strategies and will likely make you change up your approach occasionally even when you think you've settled into a winning combo. Numerically this is probably a 6 out of 10. It's fine for a bit of light weight fun, and you won't regret the time you spend doing it, but is unlikely to hook you long-term. If you like this style of game, then pick it up in a sale sometime and it is worth it.
Went to play it after a long time. Servers are no longer active. DO NOT BUY! You won't be able to play it.
always online, servers down, can't play it
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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