
Erenshor is a single player RPG with the soul of a classic MMO - built for players who miss the journey. Partner up with Erenshor's signature SimPlayers and explore an open world where every reward comes with a story. Discover thousands of items, quests, raids, and secrets - all at your own pace.
Modeled estimate, not a reported figure. How we estimate →
Media

About


Erenshor is a single player adventure designed to capture the game play and feeling of an MMORPG. You will meet and group with hundreds of Erenshor's SimPlayers - which are your digital companions who persistently exist in the world, who progress independently, and who will always be ready to group and adventure along side you whenever you're ready.
Players will spend dozens or even hundreds of hours working on their characters. By the time they've reached the end game they'll be carrying godly weapons, long-lost spells, and legendary armor into battle - where they'll be nearly untouchable for all but the most fearsome opponents in Erenshor.

Erenshor is a single player love letter to the early MMORPGs that paved the way for the games we play today. Taking inspiration from the classics of the late 90s and early 00s, Erenshor does not offer quick rewards or hand-holding. Players will get lost, stumble upon deadly foes, and learn hard lessons. The keen adventurer will be rewarded.
Combat is deliberate and deadly. You'll need to consider positioning, strategy, and most importantly: what to do if it all goes wrong.
Your reward will be access to a monster's treasures once it's defeated. Some will drop swords, or armor, or jewels... and if you're lucky, it might have one of it's rare drops in its inventory - all for the taking.
If not - it'll respawn in time, and you'll slay it again for another chance.

Erenshor is built from the ground up to be a single player experience. All of the content, each puzzle, and all game play is hand built and balanced for one player, making Erenshor the only "MMO-Like" that is truly meant to be played alone.
You'll start with nothing, stranded on a small island off the mainland of Erenshor. With persistence, you'll gain power and wealth. Success will not come without failure, but with every party wipe and failed battle you'll gain experience and knowledge to come back and try again.


Partner with our signature Simulated Players to experience all of the content the game has to offer.
These players will level up alongside you (whether you're online or not), they'll find new items on their own and they'll find them with your help. They'll ask for loot drops, they'll buy and sell loot, join and leave guilds, and even invite you to raids as they get to know you. They'll remember you and how you treat them.
The SimPlayers all have their own pre-written personalities and motivations, and their own opinions of you and of the other players. You'll find favorites, and together you'll conquer the world of Erenshor one rare drop at a time.
Grow together as a 'server' in order to defeat Erenshor's toughest opponents... and then leave the realm to challenge the Gods themselves!



You'll hunt monsters, complete quests, and find lost artifacts worth more gold than you could ever wish for. Each upgraded item will bring tangible increases in power, and soon the unwavering foes before you will be pushed aside, revealing a challenge even greater.


NPCs all respawn. You can attack any of them, and they all drop loot. Even the good guys.
Factions exist. Wiping out a town may mean you're no longer welcome there... but it may open up doors elsewhere.
Thousands of unique items, from common drops, to legendary treasure.
Simulated Players: You may get an invitation to join a group of simulated players in slaying a dragon or even a God. The treasures are yours for the taking.
Cities, Dungeons, Tombs, Forests, Beaches, Forts, Meadows, Caves, and Mountain Ranges - a huge world to explore with secrets in every corner.
Lore and Story done your way. Investigate the mysteries of Erenshor, or don't. Kill mindlessly for power, or with direction and purpose.
A World Divided: The game world is divided into separate 'zones'. Areas are unique to themselves, and can be traversed at will - whether you're ready for it or not.
Multiple Character Slots and a shared Bank. Subsequent characters have the option of starting with a massive advantage, including XP bonuses.
No micro transactions. Ever.
*Note that SimPlayers do not use LLM or any other emerging AI model. They are run by a mixture of state machines and decision trees. This means no token fees, and no lapse in service after a certain amount of use.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 76 reviews with recorded playtime.
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]單機模擬MMO[/h1] 我曾經退款過一次。後面買回來咬牙硬撐著,終於找到正確的開啟方式。 這遊戲本體是偏向比較硬核的,任務不是無腦讓你簡單可以到指定點。 需要玩家自行摸索,還有找到要和哪個NPC對話、在聊天室打出指定的關鍵字、或是拖動道具給NPC。 許多機制在這個年代,顯得硬核的出奇。 有點夢回 everquest 的感覺。 畢竟誰不想急頭白臉的創完角色後,就在世界頻道連噴F開頭的髒話,被GM關進牢獄裡反省呢? [h2]體驗[/h2] 如果不想體驗原汁原味的硬核MMO。 強烈推薦裝MOD,例如Adventure Guide(詳細的任務指引,跟你說到哪幹啥,甚至能給路標。超神的mod),還有ErenshorQoL(增加了一些指令,和提升遊戲體驗的功能)。 打完mod後,我瞬間覺得這遊戲親民許多。 可以更智障的導航,還有知道怎麼獲得特定的道具。 [h2]總結[/h2] 單機模擬MMO。 只有英文,玩家需要一定的英文能力。 美術是很爛的unity素材商店買的3D套件。 系統是很硬核的古老機制。有著很獨特的對話系統、交物品系統。 很推薦給想要探索,和慢慢休閒的遊玩的玩家。 在模擬mmo上,這遊戲的體驗算是目前steam上非常成熟的一作。 強烈推薦現代玩家打mod,會有更好的體驗。原版的操作和提示比較熬人。 [quote] 我的鑑賞家頁面:[url=https://store.steampowered.com/curator/45018839-JingShing/] JingShing 鑑賞家頁面 [/url] [/quote]
I found Evenshor a couple weeks ago. Tried the demo really rough graphics BUT I gave it some time. The demo is free. After completing the demo game I decided to spend the big bucks (lol like $17) for the full game. It is not modern graphics but who cares..... It EQ/WOW as OG!! BUT better (well in some regards). Its solo BUT with AI completing groups. Really have to try it nothing like going back in time 25 years!! and with full AI player so grouping is easy, start a guild, looks like even raids now. So yes get it all you old timers like me!!
Very slow game pace, impossible to continue without simplayers, and when partied with simplayers they do 100% of the work, this is not the MMO type of game I was expecting.
I really want to like and play the game. It perfectly fits the concept of an MMO with bots i was looking for, so i bought it when it came out. The problem is everything here feels so badly implemented, so i quit every time i attempt to play it. Visuals, movement, atrocious UI, effects, animations - all look and feel like ♥♥♥♥♥♥♥. WoW from 2004 is still an amazing game comparing to this.. Really hope to update this to positive some time in the future.
I started playing Erenshor not long after it initially released. I am an Everquest OG player from 99 to around 2003. After decades of work, kids and just life in general, there are just not enough hours in the day to find groups, deal with guilds, and get on camping lists for named mobs. I've always wanted to experience these things again...but without the hassle. This game checks almost every mark on my list. It's cozy enough that I don't feel pressure to be online all the time, but the AI sims are fleshed out enough that it feels like you're really grouping with folks. I'm kinda glad I took time away from Erenshore for a bit, cause coming back now is like a whole new game....and planes! (reminds me of the old EQ PoP days) I can't wait to see what surprises await now.
no "brb baby woke up" during my 35hours over 3 days. Bellwain Isle quest was so satisfying to figure out without any spoilers. - Seek the fisherman in Port Azure! Overall well made game, no fps drop, no crash, no save file issues.
Is a great game to zone out a little and experience a bit of the nostalgia of the early 3D MMORPGS like Everquest, Dark Age of Camelot, and Acheron's Call. The developer who I think may be a one man team seems really passionate about the game and has only recently decided to make this a full time commitment so I look forward to see what improvements and new content await this game. Also you do not need a high end machine to run this which will be nice for some folks out there.
40 hours in and loving it so far
If you have fond memories of early 2000s MMOs -- I am talking pre-WoW -- then you need to give Erenshor a try. Heavily and shamelessly Everquest inspired but delightfully original, and with a developer who really listens to feedback and is not solely guided by the Vision(tm) (rip Aradune), Erenshor is frankly my dream game. I don't buy many early release titles these days after being burned by games that ended up being abandonware before they were worthy of full release, but Erenshor is very worth it at the current price with the content and systems currently in place and it is absolutely in active development. This is a great time to try Erenshor and buy it if it's your cup of tea. Raids were just added and they are a ton of fun. It lacks sophisticated graphics, yes; the developer chose to use an asset pack that you have probably seen elsewhere, and no, there are no plans for a visual glow-up before 1.0. The simplayers are not LLM-based (for me this was a huge plus) and there are, again, no plans to make them so, for very valid reasons (there have been mods in the past which added some LLM capability to them but I dunno if they are actively maintained). The UI/UX needs work but the next planned major patch is (I THINK) improvements to general quality of life things, which will probably include making that better. As I write this review, the dev is planning to post his roadmap to 1.0 in the next few days. If you are not from the era of Everquest-y MMOs but Erenshor sounds interesting, absolutely give the demo a shot. Don't try to solo; invite simplayers to your group and have fun exploring the island starter zone. It's not completely the early Everquest experience... No sitting and waiting 20 for a boat to arrive at the docks to take you somewhere, no corpse runs, no sitting with a spellbook in your face to regain mana, no having to painfully level up weapon skills or the ability to have a reliable compass. The game lacks a lot of features that WoW and post-WoW MMO players will expect, and this is by design. You may be able to find mods that add stuff that you think you need, or you might find that you don't actually NEED them. If Erenshor isn't for you, that's ok. It's made to fill a specific niche, and it does that wonderfully. 11/10 enthusiastic recommend.
Game's Great. Me and my homies raiding.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Beyond Sandbox | $938.5K | 1.2K | 41% | $19.99 |
| Nordhold | $938.2K | 3.3K | 87% | $10.99 |
| Skydance's BEHEMOTH | $939.7K | 1.1K | 76% | $39.99 |
| 武林志(Wushu Chronicles) | $939.9K | 2.5K | 64% | $12.99 |
| Port Royale 3 | $937.7K | 1.6K | 74% | $14.99 |
| Ancient Cities | $941K | 2.1K | 63% | $14.99 |
Related
| Immortals Fenyx Rising | $3.4M | 4.6K | 73% | $39.99 |
| Visions of Mana | $3.8M | 2.7K | 78% | $59.99 |
| Eternal Strands | $1.2M | 1.7K | 88% | $29.99 |
| Hogwarts Legacy | $323.6M | 369.9K | 90% | $59.99 |
| Dragon's Dogma 2 | $75.1M | 115.6K | 62% | $39.99 |
| Lords of the Fallen | $25.5M | 54.4K | 68% | $29.99 |