
Erannorth Chronicles blends old-school card strategy with deep RPG progression in a vast sandbox world. With no fixed story, revel in unmatched freedom and limitless character customization.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Do you like cards? Do you enjoy autismmaxxing builds? This is the game
So ... this thing costs money ... and I think it should not. Oh and I'm seeing a ton of paid dlc, great. So from my experience this is very raw, unpolished, unexplained bs. Fairly I created something not very playable where half of my cards do nothing. It was Hag-Monk-Feral or something. Getting new cards is hard and unreliable, half of my cards are non-functional ( like buff companion which I usually dont have, I think I have a Goat which 1 was able to summon once because it seems it needs money to be summoned which I don't have, also I have shapeshift card ... that does nothing, and 10 cards that hit for 1 damage ). Every encounter killed me for like until lvl 3-4. All I did was hitting 1st location. If you fight mobs for too long you get another pack into the fight. It's a hard fight for you ? - Too bad fk u! Battle and stat/skill system is ok I guess, and I could tackle that maybe - but why ? What is the purpose ? There is like 1 game in like 360 days that I played and felt worse. So ... I don't really care about money that I spend on games, but in this case I'd refund.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $256.1K | 1.4K | 70% | $6.99 | |
| $256.1K | 333 | 88% | $29.99 | |
| $255.9K | 613 | 87% | $11.99 | |
| $255.8K | 865 | 78% | $12.99 | |
| $256.3K | 311 | 91% | $19.99 | |
| $256.3K | 463 | 67% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4K | 91 | 70% | $4.99 | |
| — | 0 | — | — | |
| $5.2K | 19 | 89% | $11.99 | |
| $1.4K | 12 | 92% | $4.99 | |
| $163 | 3 | 67% | $1.99 | |
| $25 | 2 | 100% | $0.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
!!!感謝claude code 讓我成功搞了中文Mod!!! 已經放在工作坊,有興趣的可以訂閱 雖然受限程式沒辦法100%中文化 但我體感降低了90%遊玩門檻~ !!!感謝claude code 讓我成功搞了中文Mod!!! 這款是前陣子卡牌節在PTT被推坑的一款超硬派的小品...好吧也不小。 第一眼看它的畫面跟介面跟文字量,老實說是整個超被勸退,但靠著萬能AI搞定中文化後開始玩⋯欸真香!!整個沉迷進去XD 這款簡單說就是「卡牌構築 + 傳統 RPG 養成 + Roguelite+開放世界」全部丟進一個沙盒裡。它沒有什麼主線劇情牽著你走,而是: ▎ 選種族 > 選職業 > 選派系 > 自己組牌組 > 出門打怪變強 > 回來再改牌組 然後就這樣一直循環下去,把角色越養越歪、牌組越組越邪門。光是 15 個種族、15 個職業、100 多種專精天賦、4300 多張卡牌可以搭,光想流派就能想到天亮,理論構築仔(?)看到大概會直接失眠。 優點1.:自由度真的給好給滿 最大的賣點就是「自由」。與傳統卡牌肉鴿固定線路不同,遊戲是開放世界隨你探索收集卡牌,你想怎麼組就一定能組的到,而且每種流派玩起來的手感真的差很多。我自己就先後玩了兩套,體驗完全不一樣: - 天使燃燒流:走持續灼燒(DoT)的打法,核心就是把火點上去之後讓對面一直掉血,搭配天使的續航把場面慢慢滾起來,玩的是那種「我不急,你自己燒著燒著就死了」的陰人快感,後期一旦疊起來雪球滾超大 - 弓箭手玻璃大砲流:完全相反,主打一個爆發,抓準時機一輪把對面射穿。爽歸爽,但真的很脆,節奏一沒抓好自己反而先躺,玩起來超刺激、每次通關都是血量很低的極限狀態XD 光是這兩套的體感差距,就能看出它構築的深度。500 多種敵人配上海量卡池,組合幾乎是無限的,很適合那種「我就是想試試看這樣行不行」的玩家。 缺點:醜、難、不友善,要有心理準備 講完優點要老實說缺點了,畢竟我不想騙你入坑後才發現踩雷 XD 第一是學習曲線超陡。 它的規則量真的有龍與地下城那味,各種術語、符號滿天飛,新手第一次打開大概會一頭霧水,加上教學...基本可以當作沒有,前幾個小時基本是「邊查邊玩」的狀態。沒耐心的朋友可能會直接勸退。記得有事沒事常按F1查詢,或是alt點卡牌看詳細資訊,很重要! PS:然後防禦或補血一定要想辦法搞,能活下來才能輸出。 第二是賣相真的不行。 介面 UI 設計得相當粗糙(網友吐槽「像沒玩過遊戲的人設計的選單」,我笑出來但也不能說錯),美術與音效也偏罐頭,設計師也講明了他討厭特效(設計師:誰想看上百次火焰特效?),所以不管火啊光啊毒啊全部都只是跳個數字,能接受這點才能順順玩下去。 總結:給對的人就是神作,給錯的人就是勸退 所以這款很吃人。如果你喜歡卡牌策略、又愛傳統 RPG 那種慢慢養角色的感覺,而且不介意醜介面、願意花時間鑽研系統,那它的深度跟自由度絕對讓你回本到笑,光是試不同流派就夠你玩很久。特價買很划算,推推啦!原價就...看你對這類型的喜好度。 反過來說,如果你想要的是畫面精美、有劇情帶著走、輕鬆上手的遊戲,那這款大概不適合你,真心建議先觀望或看實況再決定 :p
This game is perfect if you like a system where you can create diverse builds . You can take and evolve your build in an open world rpg or more of gauntlet type game.
The only game where I can play as a half human half hyena pirate. 9/10.
i gave this a wee bash and was overwhelmed, its like they've put every little thing from every similar genre it has. It looks very promising cause of that but its gonna take some brain power and effort to learn and get into which i just not ready for atm but one day will be!
Il gioco ha una grafica spartana, poiché si basa tutto sulla logica della matematica delle carte. Detto così può spaventare, ma se si ha un po' di pazienza nel leggere le varie meccaniche (partite solo da quelle del personaggio creato) allora presto vi accorgerete che è un gioco pazzesco. La quantità di carte e combinazioni è inverosimile, potrete fare 30 run e saranno tutte diverse, e come se non bastasse, potete anche far creare il personaggio iniziale al sistema, in modo da far si che la sfida non sia più creare il personaggio più performante, bensì diventi "come ottimizzare qualcosa di casuale", che è anch'esso sfidante e divertente. Livelli di difficoltà per tutti i gusti... non saprei cosa aggiungere. per me 10/10
Great game , alot possibility
Unique card rpg with a respectable sandbox.
Not for the faint of heart... as some other reviews have pointed out, this is a highly complex indie deckbuilding rpg with many, many, sometimes obscure mechanics. If you are a veteran of the genre, this may be the unique implementation of crunchy mechanics and extensive possibilities you have been looking for. Being an indie title, there are some noticeable polish and QoL features missing, but it does not detract from the overall experience as long as you are willing to dive in head first and refer to the extensive and thorough in-game documentation to fill in the gaps. That being said, this game can have brutal difficulty spikes even when understanding most of the mechanics. However, you quickly learn to reinterpret the mission difficulty ratings based on your specific character build. For me, the sign of a good game is the urge to keep coming back to it in spite of having numerous other steam backlog distractions. This has become that game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.