
'epic maze' is a third-person shooter game in which you must find your way to the gramophone in a procedurally generated 3d maze by following its music, turn it off, and then return. remember your path, do not get lost in maze. Original new concept. One of a kind. Replayable custom game.
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Languages: English**languages with full audio support
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*informational review Procedural 3D maze TPS - needs polishing + interesting concept = A unique TPS maze with several customizations per game mode. Play quick 4x4x1 to large 15x15x15 mazes. I liked the options to play, but they were a bit confusing at first since you just jump into it without much explanation. Could use more enemy types for variation. Pricing is the same as AAA games with 25+ hours of content, so there either needs to be much more content or a more reasonable price. [h1][url=https://store.steampowered.com/curator/35180752-3-point-play/] Follow our curator for similar games [/url][/h1]
All the rooms are always empty. Not sure what the point of them are. It would have some challenge if the gramophone was placed in a room. But as it is, there's really no point of opening any doors, since all the rooms are exactly the same. There's not even a stick of furniture. The graphic demands of the Unreal engine are Unrealistic on this game. I have high-end system, and had to play it a tiny window with everything disabled. It's just not fun and too expensive to recommend at this point.
Epic Maze is quite a complex 3D maze game with loads of options and configurability, not to mention that every level is different because each maze is procedurally generated. It has two modes of play i.e. Campaign & Custom; plus, a massive number of configurability options in both modes. It's also a third-person shooter. Use tools such as guns, glow sticks and map tacks to assist in finding your way back to the start once you've accomplished your goal. When no tools are available, you'll need to remember your path; otherwise, you'll get lost in maze. Some modes are times, others give you a limited number of steps to complete the maze. The aim of the game is to find your way to the gramophone in the maze by following the music, turning it off and then returning to your start point. Epic Maze has a lot of configurable options that allow you to create 3D mazes. These start from an easy 4 x 4 rooms on one floor to 15 x 15 rooms on 15 floors and all permutations in between. Also, you can add spiders to the mix; these can be configured in various way described below that add more difficulty to the game. Selecting options without spiders or an assortment of other things such as poisonous gas will make the mazes you create easier to beat, but it's also a lot of fun to mix everything up and try to beat the maze. [b]Campaign Mode:[/b] Within the campaign mode there are four options, Gramophone, Should Return, Spiders and badges. ; for example, if you select gramophone, which is the easiest to beat, and tasks you to find the gramophone and turn it off. However, you can make the campaign harder by selecting one of the other options included within the gramophone option i.e. 'Follow the Sound', which increases the size of the maze to a 6 x 6 set of rooms on one floor; that's 36 rooms. Each time you play this set-up you'll always get the 6 x 6 x1 rooms, but they will be randomly generated into a different pattern each time you play it. When playing the mode, you need to focus on where the sound is coming from; if it fades you are going the wrong way, if it's getting louder, you are on the right track. For this game a stereo system at the very least is advisable and even better are headphones. If you select to use headphones as an option, the maze will automatically increase in size to 8x8x1, making 64 rooms to explore. . If you've chosen to play a custom game you can increase the difficulty by choosing two floors, increasing the room numbers to 128; or even more up to a staggering 15 floors.. You can then ramp up the campaign difficulty by choosing the next option which is 'Boomerang' (just click on the box with a boomerang on it). When choosing this option not only do you have to find and turn off the gramophone, you have to return to your starting point; ramping up the difficulty even further you can select Remember You Path from the selection boxes below the boomerang box and return the same way you came. You can make this easier by selecting Glowstick Trail from the small boxes. This option gives you glow sticks which you can mark your path (to throw a glow stick press the F key or if you are using a controller use the left shoulder button. There are two options for Glowsticks; the second enables you to throw the glowsticks further, but you are then required to pick them up on your return to the starting point. You can also use map tacks to leave a trail using Q to place and R to remove if you've chosen the second option. There are game pad controls listed in the settings. There are also two recall options where you use no markers. In the campaign mode these give you two different sized mazes i.e. 7x7x7 and 9x9x9 finally there are two more options in the boomerang mode one using glowsticks and one using map tacks. In these two modes you are not allowed to stray from your path and get a limited number of steps to complete the maze. You will see a running figure in the top right corner of the screen with the number of meters you are allowed to travel. In the glowstick mode you get 1,151 meters, in the map tack mode you get 1,414meters because it's a larger maze. In these two modes you have to avoid unnecessary wandering around the mase and use your markers judiciously because they are not unlimited. On top of all these options you can select two further modes called 'Spiders' and 'Badges' Adding Spiders gives you more options such as killing a specific number of spiders. with this option you get a pistol which is fired using the left mouse button, or the right trigger button if using a controller. You can change the number of times the weapon shoots from a single shot to a triple shot (the triple shot is useful against the larger spiders). Choosing the option 'Exploding Bullet means you have to kill 25 spiders in a 6x6x6 maze There's also a healing option where you can heal yourself by bumping into a spider you've previously scared. or you can create slow time to slow down the movement of spiders and make it easier to shoot them by pressing the left or right shift keys or the controllers left trigger axis. The following options when choosing the Spider mode are obvious so I'm not going to go into any detail. You can see what each does by clicking on the small boxes below the four main modes (gramophone, Should Return Spider & Badges) [b]Key:[/b] G = Glowstick M = Map Tack L. = Large S. = Small [b]Spider Mode:[/b] Semi-Automatic Pistol - 6x6x6 maze - kill 5 L. spiders Exploding Bullet - 6x6x6 maze - kill 25 S. spiders Healing - 6x6x6 maze + 6G Poisonous Air - 7x7x7 maze - 5G +5M Watch Your Step - 7x7x7 maze + 4G - S. spiders Watch You Back - 7x7x7 maze - - 4G +4M - L. spiders Watch your Step & Back - 7x7x7 maze - 4G +4M - L. & S. spiders Rescue Golden Spider - 8x8x8 +5 G +4M - Gold spider + L. & S. spiders Kill more than Golden 6x6x6 maze Gold spider + L. & S. spider Bring back all Glowsticks - 9x9x9 +9 G - L. spiders [b]Badge Mode:[/b] This mode awards you a badge each for completing several different options which I've listed below: Untouched - 6x6x6 maze - 4G +4M - L. & S. spiders Keen Eye - 4x4x1 kill 10 spiders for every one that attacks you - 4G +4M S. spiders Cinderella - +6 G Time limited - all types of spiders Strength 7x7x7 kill 100 spiders without healing - 4G +4M - L. & S. spiders Resilient 7x7x7 - +4G +4M + poisonous air - survive 20 minutes. Breadcrumbs - 8x8x8 - +6G +6M must use at least one G or M Calf Memory - 5x5x5 - Limited Steps Elephant Memory - 7x7x7 - limited Steps Matriarch Memory - 10x10x10 - limited Steps [b]Custom Mode:[/b] The Custom Game allows you to create mazes from a small 16 room maze on one floor i.e. 4x4x1 to a massive 15x15x15 i.e. 3375 rooms, or 225 rooms on each floor. Floors are connected by various stairs depending on how the random generation of the rooms works out. When a level is being generated you will see it start to appear with a glass of beer to the left of the maze. When the glass is full, the maze is completed. The larger the maze, the longer it takes to complete. On top of that you can select any one of the options that are included in the campaign mode such as Watch Your Step, Poisonous Air, No Straying and five more settings. You can also toggle Should Return and Time Limit via the check boxes in the options menu to create an even harder level set. You an also select the number of Glowsticks and Map tacks from 0 to 20 each. There are five different spider categories and you can adjust each spider types quantity and speed using the plus and minus buttons to the left and right of the icons representing the spiders. There are three settings for each spider. On the custom page set up there's a statistics button on the lower left of the screen that gives you a long list of different statistics such as the number of games played, how many you have won or lost, for all the different categories that are available,... continued in comments
Epic Maze Review Although I have not played Epic Maze for many hours; I look forward to being able to play it more in the future. If you enjoy mazes of any type I think that you will find this game very enjoyable. It is very repayable offering several different options to change the game from a basic third person maze to a third person shooter or even a limited time/steps maze. With the offered options offered in the game and the incredible variety of sizes the maze can be; there is a huge array of repeatability and challenges to the game. Although there are very obviously several rooms (interior décor) that are reused throughout the maze it very well may be done to keep the maze difficult to remember your path and not for lack of design as I have heard a few other mention. I do believe that with all the positives in this game; I can see that just a few changes that could be done as updates could freshen it up to almost a 'new game' feel. The additions of being able to change the female protagonist's looks (offering hair/eye colors, hair style changes, or even outfits) or offering a male alternative (perhaps with the same options in looks) alone could give the game new interest to some. Even eventually giving things other than spiders to kill (zombies, ghosts, monsters, etc) could as well. Yet, with that said the game is great and can be played whether you are looking for a coffee break game or something that will take you a much longer period of time. I would (and have) recommended this game to several friends already and look forward to time to investigate each of the options further.
개노잼. 4만원의 가치가 없다. 게임은 대저택같이 생긴 미로를 헤매서 음악이 재생되는 레코드를 찾아 끄거나, 미로안에서 거미를 잡아죽이는게 전부다. 미로에는 여러 방이 있지만, 전부 아무것도 없는 빈 방 뿐이다. 거미는 몇 종류가 있긴 해도 다 고만고만한 놈들 뿐이다. 한마디로 아직 미완성인 게임이다.
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