
A first-person exploration sim with unrestricted freedom of choice. Envelope is all about gathering supplies, completing quests for strange characters, and preparing yourself for the Final Mission.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Envelope is a psychological thriller game that puts you in the shoes of an unfortunate soul who finds himself getting pushed to do something beyond anything he could possibly imagine.
Delve into a small open world where you choose your path, and your choices matter.

Immersive gameplay and storytelling. Work your way through the night shift to explore an odd world full of strange people.
Do not let the mundane tasks fool you, there is something sinister going on, and you somehow end up in the middle of it all.

The second part of the game reveals an open world for you to explore, and every choice you make could affect how the ending of the game plays out.
Follow the main objective, or take an alternate route to explore what the world has to offer. There are plenty of interesting characters to come by. Maybe you'll even find one of the many secrets.

Regardless of how your mission ends, your actions will progress the game, making future attempts quicker and easier.
Unlock additional items, shortcuts, or abilities by completing certain tasks. Even if you die, your actions have permanently altered the world, allowing you to return stronger than ever.
Multiple endings
Freedom of choice
Your actions permanently change the world to give you more tools with each attempt
Minimalistic indie chic graphic style inspired by the Nintendo 64
Strange characters that may or may not help you on your journey
Two separate storylines intersecting in the strangest way possible
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, French, Italian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you want a short game with a good laugh this is the one for you. I got this game through Keymailer not really expecting much. I was proven very wrong, quite quickly. This game has a bunch of funny quirks and endings to get. It's supposed to be a horror game but there isn't much in the way that was scary from what I encountered. This game is more about the ridiculous things you encounter along the way. A couple downsides to this game for some, as I mentioned it's not really that much of a horror game if that is what you are expecting I wouldn't dive in if you want a scare, you most likely won't get that unless you scare VERY easily. Secondly, there is no save system. This means that if you close the game/go to the main menu the progress you made on your run doesn't stay, if you want to start this I would advise committing around 3 hours for your first session and probably around 1 hr or so for each consecutive ending you want to get since you would most likely know most of the map layout by that time. Overall I would recommend this game, don't want to spoil much here because I think its really worth it and a bit of a diamond in the rough type game. Go check it out for yourself and have a good time!
😙👌
꽤 괜찮은 어드벤쳐 게임
good soup
yup
yes
Very good game about saving the ecosystem by recycling
There is a surprising amount of depth and content in this fun rpg/sim. Definitely would recommend picking it up if you're into a mystery and uncovering lore and story through exploration
Ok, so I have only played this game briefly, but I am loving the graphics. The story is a little David Lynch at the mo, but I look forward to where it goes.
I'm not really sure how to describe the exact reason why I don't really like this game. But it's something along the lines of how the lighting and gui makes feels like a basic unity scene with not many actual changes behind the scenes or to the world environment. Would be more enjoyable if it had custom/more fitting GUIs and different shaders for the environment.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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