
In Enlisted, you are not only commanding a single soldier, but an entire squad! This MMO squad based shooter recreates the key battles of the bloodiest war of the 20th century, with hundreds of soldiers, tanks and aircraft taking part in each battle.
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In Enlisted, you are not only commanding a single soldier, but an entire squad! This MMO squad based shooter recreates the key battles of the bloodiest war of the 20th century, with hundreds of soldiers, tanks and aircraft taking part in each battle.
Lead your squads to victory!
Each player commands his own squad of AI-controlled soldiers in battle. If you lose a soldier, you can immediately switch to another in your squad and continue the fight.
Thanks to this, battles in Enlisted feel truly massive and intense, similar to the real battlefields of the Second World War!
The battles will take you to all corners of the world! Fight on several islands across the Pacific Ocean, in the villages of Normandy, on the streets of Berlin, on the snowy fields of Moscow, in the heart of Stalingrad or even in the sands of Tunisia!
The game features four countries participating in the war: USA, USSR, Germany and Japan. Choose just one or all of them and build your own army to your liking from the myriad of squads with different specialties. Based on your choices, you’ll end up on different battlefields, each with its own weapons, vehicles and matching uniforms.
Not just infantry, but also 400 of the most famous and diverse military equipment is at your disposal: tanks, armored cars, motorcycles and aircraft, both fighters and bombers, are available for your army.
At the same time, tankers and pilots are fully trained soldiers. Was your vehicle damaged? Leave it behind and join the fight on foot, continuing the fight as an infantry squad!
18 different soldier classes, each with unique perks and specialized weapons, including not only classic small arms but also heavy weapons: anti-tank guns, heavy machine guns, anti-aircraft guns, rocket launchers, flamethrowers, rifle grenade launchers and many more, so you can adapt to any situation and overcome every challenge.
These unique mechanics allow you to flank the enemy, drop your paratroopers behind enemy lines, build fortifications and gun emplacements, and use dozens of different tactics to push toward the mission objectives.
Each player has access to developer tools to create custom missions that can be launched on the public server!
Hundreds of missions are already available on our dedicated portal - from detailed recreations of historical battles, to battles on the surface of the Moon in low gravity with energy weapons. You are limited only by your imagination!
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Reviews
Themes across 279 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While the game is rather decent it has several large issues: - lopsided matchmaking quite often making matches via coughing baby vs hydrogen bomb blueprint, making them either unwinnable or impossible to lose, - P2W Squad number mechanic, the more you pay the more squads you can bring into battle offering you flexibility and direct advantage over F2P players, - vehicle camos are overpriced, a single camo for a single vehicle should not cost 250 gold, - daily login rewards are a joke, often being singular 1-battle boosters or a measly amount of silver, - there's no QoL features when AFK, wanna take a piss during 25+ min match? Too bad, you either sit through it or get NO REWARD regardless of your score during the match, which is utterly foolish considering the game could've just handed over the control of your squads to a bot with a hard 5 minute timer or smth, - when spawning larger squads (such as maxxed out Riflemen) on some points there's a very real chance one or more of your soldiers will fuse with walls/furniture making them stuck until killed, lost a game like that because my Engineer decided he wanted to be one with a table for a bit, - there should be a MACROtransactions tag for games like this, a singular squad for a singular faction often costs more than 20 Euro, very greedy, - with the recent update there's also the golden gamble box, pay 300 gold you have to buy with IRL $ for a chance of premium squads other neat trinkets, biblical level greed, - if you're a F2P/mostly F2P player you get little silver per match, so you have to be fairly thoughtful on what you upgrade, gold is even harder to accumulate as a F2P since you only get a tiny bit at the very end of the battle pass, There are also some good things: - the game is free to play, - most maps are pretty good and fun to play on most gamemodes, - the game looks and sounds good, - the elite version of the battlepass returns your whole spent gold + a little bonus if you grind through the entirety of it, which is fair, - there are rather frequent events big and small that allow you to get various rewards such as vehicle camos, guns, vehicles, stacks of silver/other lesser rewards and even whole new infantry/vehicle squads - matches where both teams are balanced are a real treat, winning those feels fantastic, - you can feel real difference in the power of your soldiers/vehicles before and after upgrades, making levelling them and investing silver have real impact on performance, - the game features a shooting range, meaning you can test out guns/vehicles before you commit silver and research points, If Steam had a 'Mixed' option I would've given it since the game has both a lot of good and a decent chunk of bad. I do hope some of the issues get fixed as the game has real potential.
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Languages: English*, French, German*, Japanese*, Korean, Polish, Russian*, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 282 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had a lot of fun playing against bots first three matches, until i come across chinese cheaters. (The same reason i left the game before it was released to steam was same...)
Enlisted is one of the few World War II shooters that genuinely feels different from its competitors. While most games in the genre tend to follow familiar formulas, Enlisted builds its identity around squad-based combat, large battles and a movement system that gives players far more freedom than what is usually found in similar games. The movement is easily one of the game's strongest features. Climbing, vaulting and positioning yourself around the battlefield feels natural and adds a level of mobility that many World War II shooters lack. Combined with a large selection of weapons, vehicles and squad types, the game offers plenty of variety and constantly gives players different ways to approach objectives. The progression system also worked well for me. Unlocks arrive at a reasonable pace, there is always something new to work towards and the grind never felt excessive by itself. Unlike some shooters where progression feels rushed or heavily focused on reaching the next weapon as quickly as possible, Enlisted takes a slower approach that encourages players to spend time with the equipment and squads they already have. The squad system is where the game becomes more complicated. On paper it is one of Enlisted's most interesting ideas, helping create larger battles while compensating for player shortages. In practice, however, the AI often ignores orders, exposes itself unnecessarily and constantly reminds you that these soldiers are bots rather than actual squad members. The system adds scale to the battles, but its execution leaves plenty of room for improvement. My biggest criticism is the lack of environmental destruction. Tanks, explosives and heavy weapons play an important role in combat, yet the battlefield rarely reacts in a convincing way. Vehicles often become stuck on objects that should be destroyed with ease, and many engagements lack the sense of impact that military vehicles are supposed to provide. Considering how much freedom the game gives players in movement and positioning, the absence of meaningful destruction feels like a missed opportunity. The monetization is another weak point. Premium squads, additional slots and paid content create advantages that free-to-play players cannot immediately access. While I never felt forced to spend money, some parts of the system come uncomfortably close to pay-to-win and deserve criticism. Despite these issues, Enlisted succeeds because it offers something that many World War II shooters struggle to provide: its own identity. The movement system, squad mechanics and variety of content make it stand out in a crowded genre, even if some of its best ideas are not fully realized. [b]Score: 7/10 — Good[/b] (1) Garbage(2) Horrible(3) Very Bad(4) Bad(5) Average (6) Fine(7) Good(8) Very Good(9) Great(10) Masterpiece
i like the game but the ai is so bad they always expose my location and yea so FIX UR AI
Been playing this game long before it released on steam, and lemme tell you - the whole golden chest loot box fiasco is a new low. The Dev team says they listen to feedback yet continually prove with their actions that they do not. Seems they only care about taking our money. Bottom line - this game will try and squeeze every penny out of you with FOMO, time gate-ing, and other scummy tactics in order to drive microtransaction sales. A premium squad in this game costs as much as some video games ($30+). If you are looking for a WW2 shooter that respects your time and money, this is not the place for you. I will happily change this to a thumbs up when the Devs ACTUALLY start LISTENING to their community.
Вначале кажется что играешь только с ботами. Но нужно потерпеть 5-10 боёв. Потом появляются люди и становится интересно. В целом, вроде геймплей простой. Но затягивает. Особенно когда встречаешься с сильными противниками.
This game would honestly be stellar and a bunch of fun if the devs could fix the atrociously broken netcode and some various other bugs, like the structure I'm trying to build not randomly changing when I start building it. You will spend half your time playing this game shouting at the screen for unbelievably clear shots not registering. The custom game mode is honestly pretty cool with much larger maps and round times that feel kinda like old school Battlefield. The depth of squad, soldier, and weapon customization is daunting at first, but becomes pretty neat once you get into it. But yeah, a first person shooter with a bad netcode is never going to be a good game and it is this game's Achilles' heal.
Cool squad based ww2 shooter ruined by pay 2 win mechanics. If You don't take it seriously, it is fun to play but I can't accept their manipulatory tactics to squeeze money from braindead players accepting and buying advantage.
a cool toy reminiscent of Heroes Of Generals, everything is cool, if you don't look at the AI units and the increasing influx of cheaters, I hope they will be able to install a normal anti-cheat
Ai is absolute ♥♥♥♥♥♥♥♥ in this game. you try and snipe, all well guess you cant because the rest of your Ai teamates think its a smart idea to run right in front of you constantly. Wanna play the US? Awesome here is a little truck with a machine gun and the other team gets tanks. There's a reason this has a low player count for the game it is.
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