
Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship. Grow your fleet while exploring an expansive galaxy with hundreds of systems. Earn money by carrying passengers or cargo, escorting convoys, bounty hunting, mining asteroids, or plundering and capturing enemy ships.

Enter the 31st century and choose from one of multiple starting locations and backgrounds where you set out on your own journey as the captain of a new ship. Take sides in a civil war, or ignore the story line and just enjoy exploring the galaxy at your own pace. The main story line alone takes about 8-16 hours to play through, with over a hundred hours worth of story content spread across the galaxy in the form of other story lines both big and small.

The game's content can be added to using the plugin system, which allows anyone with a text editor and a paint program to create new ships, weapons, missions, and more to the game. All of the game's content is built using the same system, so anything you see in the vanilla game can be done in a plugin. The capabilities of plugins are fully documented on our GitHub wiki.

Endless Sky is free, open source, and cross platform (Windows, Mac, and Linux). The game has been developed for over 10 years as a labor of love from hundreds of volunteer contributors. Updates occur regularly with three major updates every year. Over time, the game will continue to expand as contributors add new missions, story lines, alien species, places to explore, sound effects, artwork, gameplay mechanics, quality-of-life improvements, and more.
Genres
Stats
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 7.1Kreviews | 92% | — | $0 |
| Free | 115ratings | 88% | — | not modelled |
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really really tried to like this game, and sometimes I did. However, when the game keeps getting updated via changing the story a gazililion times, breaking important missions, and adding missions that don't even work that forever buggs your save file no matter how you change it, that gets very annoying very fast. I want to play a game that works and is tried and true, not a game that constantly rebrands itself and breaks each time you have a new character. Every now and then I liked to make a new game just to relive the story, and see what has been "added" not changed to already current stories. Little did I know that certain races had their missions changed and others were completely reworked. This caused some bugging to my game which caused other campaigns to be compromised. There is "save editing" via your %appdata% file, but this doesn't always work despite being very familiar with it. I wish there was a "neutral" option, but I'm going to give thumbsdown to let others know who are interested in this game that its often a buggy mess, but has good story when it isn't. Also the combat is very bland, not terrible, just bland. You will do lots of maths to figure out what works and what doesn't. That part is fun, but when you find the best stuff and keep abusing it, then it gets boring. Forty (give or take) ships of basically anything kills absolutely anything else, no matter how bad those ships are, or how good the ones they are facing. Not always true, but more often times than not it usually is. Especially if they are long ranged speedy ships which are also super tanky and have stupid DPS. Very fun at first, but then every fight is incredibly boring after a while when you realize, "Oh, I'm unstoppable now, but it isn't fun anymore." Just an opinion on everything, but be warned if your game breaks and no amount of google searching fixes your problem. 6/10
Media

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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 92 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very Cool Game
A good game, though the controls are hard to master.
Enjoyable low key game. Storyline is solid but the best part is the wide open feel of the game.
It is a great space, trading, exploration, and mining game. Having unlimited potential with modification through existing plugins. While this is 2D arcade style combat, there isn't a real 3D space sim out there without a paywall or some kind of monetization attached to it. Endless Sky is true FREE to play, if that scares you, then go toss money at some gambling apps instead. I will be playing Endless Sky.
Очень классная игрушка, рекомендую. Куча разных кораблей, так что билды можно делать индивидуальные под разные задачи. Квестов тоже много, основные типы: - перевоз пассажиров - доставка груза - уничтожение пиратов - эскорд (охрана) корабля по пути куда-то Помимо человеческого космоса есть много инопланетян - как дружелюбных, так и враждебных, к которым можно попасть после получения так называемого Jump Drive. Из минусов - нет русской локализации, разбираться во всём новом бывает местами трудно. Но с другой стороны - это как в жизни, ниче не знаешь сначала, потом пробуешь, много узнаёшь и становишься сильнее. Также если собираетесь погружаться в историю и лор, то надо много читать - всё познаётся через текстовые диалоги. В целом рекомендую =)
Really a good game. Control is a bit confusing at first, but it will be smoother after memorizing it. Literally a sanbox space RPG game. I can be trader, miner, bounty hunter, or simply traveling anywhere I want and blowing pirates ship. Story is immersive and beautifully written, especially Remnant story. I feel like I belong there, and their region, namely [spoiler] The Ember Waste[/spoiler], is my home. The NPCs are well written. Player's decision can shape certain faction's fate in certain way. Gameplay is simple but addictive. Mixing ship parts (weapons, propulsions, etc) to get the desired performance feels satistying. Imagine you have a puny-looking ship but it pack quite a punch from alien tech. Trading is a bit tricky. You'll need to memorize what [b]Ctrl[/b], [b]Shift[/b], and [b]Alt[/b] does when pressed during buying or selling something. I haven't finished the game yet, as some content is still in development. Oh, if you think this game is boring and don't have much thing to do, always check Spaceport. That's where the secret lies. Usually it just random chattering, but you'll stumble upon an interesting quest there.
I really enjoy how open the game is, you can play it however you like but there is also good guidance through the early stages of this game. It is also VERY re-playable and offers a new expierience every time.
Not only is this game awesome, it's FREE and it basically requires a potato clock with a screen to play it. the dev is still updating and patching the game after YEARS of it being free. if you've ever played freelancer, this is close to a 2d version of that. you don't HAVE to play it like a space combat style game, but it certainly helps. trading is an easy way to make money. boarding is an easy way to capture ships. capturing ships is an easy way to either increase military might or make a quick buck off of some poor space bandits. no matter how you play this, it's fun
Simply put, it's probably the best community made game ever made.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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