
Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters.
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About

Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship. Grow your fleet while exploring an expansive galaxy with hundreds of systems. Earn money by carrying passengers or cargo, escorting convoys, bounty hunting, mining asteroids, or plundering and capturing enemy ships.

Enter the 31st century and choose from one of multiple starting locations and backgrounds where you set out on your own journey as the captain of a new ship. Take sides in a civil war, or ignore the story line and just enjoy exploring the galaxy at your own pace. The main story line alone takes about 8-16 hours to play through, with over a hundred hours worth of story content spread across the galaxy in the form of other story lines both big and small.

The game's content can be added to using the plugin system, which allows anyone with a text editor and a paint program to create new ships, weapons, missions, and more to the game. All of the game's content is built using the same system, so anything you see in the vanilla game can be done in a plugin. The capabilities of plugins are fully documented on our GitHub wiki.

Endless Sky is free, open source, and cross platform (Windows, Mac, and Linux). The game has been developed for over 10 years as a labor of love from hundreds of volunteer contributors. Updates occur regularly with three major updates every year. Over time, the game will continue to expand as contributors add new missions, story lines, alien species, places to explore, sound effects, artwork, gameplay mechanics, quality-of-life improvements, and more.
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Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i was operating a fancy space taxi operation with the occasional illegal smuggling job and was making millions until i took the odd job from the free worlds and i found myself becoming a militia for the rebels, transporting most wanted people, escorting dangerous supply runs, and taking part in the war against the republic navy. 10/10 accidentally became a revolutionary would play again
A perfectly baked experience. I croiss-can't stop playing!
this game is just a fun way to kill time. You start with a small ship and can build to a huge fleet able to take over the worlds as you go. there are hidden areas that you can access, I will spill that you need to capture jump drives for you ships from one of the hidden races !!!! Have fun finding everything
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game that unexpectedly sucked me in and is community developed. Give it a try. This settlement needs no help.
Очень классная игрушка, рекомендую. Куча разных кораблей, так что билды можно делать индивидуальные под разные задачи. Квестов тоже много, основные типы: - перевоз пассажиров - доставка груза - уничтожение пиратов - эскорд (охрана) корабля по пути куда-то Помимо человеческого космоса есть много инопланетян - как дружелюбных, так и враждебных, к которым можно попасть после получения так называемого Jump Drive. Из минусов - нет русской локализации, разбираться во всём новом бывает местами трудно. Но с другой стороны - это как в жизни, ниче не знаешь сначала, потом пробуешь, много узнаёшь и становишься сильнее. Также если собираетесь погружаться в историю и лор, то надо много читать - всё познаётся через текстовые диалоги. В целом рекомендую =)
Wonderful exploration and story-based space game. You can really do just about anything whenever you want to, with as much power as you want. You could live a power fantasy with a massive fleet or keep it more grounded and challenging with a smaller set of ships or even just one ship that you fly around. You could fight off enemy ships if you want to focus on combat, or keep it more humble by being a merchant and doing courier work or cargo runs or go off mining asteroids. Give this one a try if you're into story-based narratives with action in between and with lots of freedom to explore and discover the many wonders of the galaxy.
Really a good game. Control is a bit confusing at first, but it will be smoother after memorizing it. Literally a sanbox space RPG game. I can be trader, miner, bounty hunter, or simply traveling anywhere I want and blowing pirates ship. Story is immersive and beautifully written, especially Remnant story. I feel like I belong there, and their region, namely [spoiler] The Ember Waste[/spoiler], is my home. The NPCs are well written. Player's decision can shape certain faction's fate in certain way. Gameplay is simple but addictive. Mixing ship parts (weapons, propulsions, etc) to get the desired performance feels satistying. Imagine you have a puny-looking ship but it pack quite a punch from alien tech. Trading is a bit tricky. You'll need to memorize what [b]Ctrl[/b], [b]Shift[/b], and [b]Alt[/b] does when pressed during buying or selling something. I haven't finished the game yet, as some content is still in development. Oh, if you think this game is boring and don't have much thing to do, always check Spaceport. That's where the secret lies. Usually it just random chattering, but you'll stumble upon an interesting quest there.
Game can be fun. The combat balance is ♥♥♥♥♥♥, missions progression out of the starting are is total ♥♥♥♥ to none existant. Large military ships get their asses kicked by three fighters because they have the same dam weapons for some reason. who the ♥♥♥♥ put fighter weapons on a ♥♥♥♥♥♥♥ battle ship. needs a large amount of work on balance even for a free game.
Love it!!
Feels exactly like the spiritual successor to Escape Velocity should feel. Adds things that don't make it feel too different, while opening up limitations of the old games and adding more fun and things to explore. Well-made, comfy to play for hours, one of those rare gems that's exactly what you wanted it to be.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.