
Jump in your Minos Starfighter and blast your enemies into space dust in virtual reality. Maintain law and order at the mysterious and beautiful edge of inhabited space as you complete increasingly difficult contracts for the United Trade Consortium.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese**languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 95reviews | 68% | — | $60.2K |
| $19.99 | 403ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра неинтересная и довольно бессмысленная даже для аркадных пострелушек в космосе. Отдельно бесит тупейший интерфейс который зачем то крутится от мышки что никуда попасть невозможно с десятого раза.
Absolutely not. This is barely a proof of concept. A lifeless, dull, unimaginative sequence of "missions" with no pacing and a god awful flight model and controls. Plus some of the worst sound effects and sound quality I've heard. I'd explain more but that would already be more time and effort than what went into this garbage. Don't do it, I beg you.
I like this game. I don't see 'alpha' or 'early access' anywhere and it really should be cuz this games not done. there are all of 2 or 3 ship types, and as others have mentioned, only 13 missions.I'm not even sure the credits system is working as there doesn't seem to be any stats listed anywhere and i can't buy anything yet. Also, I'm not sure i'd spend $20 on this with so little content. I bought it on sale. On a side note to the devs, it would be cool to see this go in the direction of military sci-fi like Wing Commander.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A pretty good game, the graphics, scenery and voice acting are very good, giving you a true sense of sci-fi straight away. Unfortunately it is still quite short at this point in time, so there is not much gameplay for the price it is. It is not always obvious when you are being hit and there is no option to fix on to one opponent, meaning when they go out of your view you have to find them manually. Overall, a fun game, recommended if you like the space fighter genre. Hopefully there will be more content in the future.
good
The game is great for what it is, a space sim shooter. Navigating with headtracking is awesome. I admit though I did not find the button to free looking. Short, but I am sure the devs will add new content . That been said, there is great potential here!
BEst game ever!
I personally like this game very much. It is easy to play without hours of learning the functions like in Elite Dangerous. You need to do few small settings and lets go. The graphics are good, the VR experience is great and this game supports also H.O.T.A.S. what is very cool. For people who want to play space fights quickly, this is a fantastic game.
Le pilotage (voiture, avion, vaisseau) est assurément un des points forts de la VR, mais il suffit de quelques minutes pour comprendre que Endspace n'en tirera pas forcément tant que ça. Le jeu commence à dater, visuellement, rien de fabuleux, mais le gameplay pourrait rattraper ça. Hélas, ça n'est pas vraiment le cas, pour une raison déjà toute simple, c'est trop lent sur les premiers niveaux. Il faut attendre les quatre ou cinq derniers niveaux pour vraiment commencer à s'amuser. Quand il y a très peu d'éléments à l'écran, l'impression de vitesse n'est pas du tout là, et on l'impression de se traîner. C'est dommage, il y avait quelques bonnes idées, comme les multiples commandes de vol possibles. On peut piloter en VR complète, avec direction par le regard, et jouer avec les contrôleurs VR. On peut aussi passer au clavier ou au joystick, et customiser comme on le souhaite. Dans mon cas, pilotage au joystick, visée à la vue. C'est bien là le point fort principal d'un jeu qui a pu être sympa en 2016, mais qui souffre maintenant d'une concurrence bien rude : Star Wars Squadrons est tellement plus étoffé et techniquement avancé que la comparaison n'existe pas vraiment. Même un Eve Valkyrie qui date de la même époque est plus rapide. Ici, difficile de se sentir dans un jeu épique et ample, le budget n'est clairement pas celui d'un AAA. Même le choix de musique, parfois très contemplatif, ne colle pas avec l'ambiance guerrière. Les graphismes sont corrects pour le vaisseau lui même (mais un seul, impossible de changer d'appareil), moins impressionnants pour l'environnement qui est souvent un peu vide. Le jeu donne le change avec des fonds plus remplis et impressionnants, mais l'impression de 3D n'y est pas vraiment puisqu'ils sont statiques. Donc est-ce un achat conseillé en 2023, à bas prix ? Si vous êtes un fan hardcore de science fiction et que vous voulez vraiment jouer à TOUS les jeux du genre, oui, pourquoi pas, surtout si vous avancez jusqu'aux derniers niveaux. Mais autrement, End Space date un peu trop et peine à concurrencer les ténors du genre. Ce n'est pas un jeu à 1/10 non plus, il y a un effort pour faire des commandes de vol et de tir customisables et adaptées à la VR. C'est un 5/10 pour fan de VR et de combat spatial. Durée pour finir le jeu : 3h, en gagnant tous les trophées Testé sur Quest 2 / 3080 mobile / Logitech Extreme 3D Pro, toutes les options au maximum.
I can't even play this game; it's uncontrollable. Why is the mouse set-up so that when you move the mouse, it permanently increases yaw or pitch until you re-center it? Why can't I use my keyboard instead? Why does my joystick set left and right to roll, but no yaw? The controller set-up excludes me from re-setting, this makes no sense to me. I'd like to give a good review, but I can't get past the tutorial.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.1M | 9.8K | 78% | $19.99 | |
| $11.9K | 47 | 89% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.7M | 4.1K | 81% | $17.99 | |
| $2.7M | 28.2K | 65% | $3.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.2K | 489 | 86% | $4.99 | |
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| $60.1K | 463 | 86% | $7.99 | |
| $60.2K | 317 | 68% | $7.99 | |
| $60.1K | 317 | 56% | $5.99 | |
| $60.1K | 190 | 84% | $14.99 |