
This is your story—a tale of refusing to be ordinary, constantly challenging yourself, rewriting your destiny, and forging your own legend...
Modeled estimate, not a reported figure. How we estimate →
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About
This is "my" story...
And the answers "I" seek...
Reborn and unwilling to lead an ordinary life, "I" embarked on a journey...
Meet companions, explore and adventure, defend and lay siege to cities, become a lord, and continually raise your noble status...
Silvermoon Harbor, Rhode Town, the fortress city of Kluborg...
Ahead lie even more prosperous cities, and the stories "I" experience will become ever more thrilling...
How many unknown secrets lie hidden in this world?
To what heights can "I" ultimately rise?
The journey continues, and the answers will ultimately be determined by "me"...
Game Features:
A classic turn-based role-playing game!
68 joinable companions, each with their own unique characteristics!
Over 500 types of enemies across seven major regions, and a massive city siege strategy system!
14 weapon types, each with its own distinctive skill system!
A unique Fighting Spirit (Dou Qi) weapon-binding system!
A vast magic system and a unique amplification system!
4 major starting origins, each offering a completely new gameplay experience!
Each region features rich and distinctive side quests and exploration gameplay!
Light novel-level character side stories provide an immersive fantasy adventure experience
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Reviews
目前看能有70分。 简单说一下开局,开局千万别选农民因为农民的种地前期收益基本为0,建议选猎人因为猎人打怪有额外收益, 想要无敌开局遗物建议按顺序选大盾-重甲-任意武器、问题选2222,然后最重要的就是刷开局属性,由于升级 基本不提高属性而属性的收益是线性的所以开局属性非常重要,遗物相关的技能加成有三个档次0-5%-10%, 例如大盾是反击、武器则是暴击率、重甲是防御,基础属性建议优先刷能量(生命)和防御,开局18点防御 配合重甲和大盾初始城市除了隐藏狼王其他怪都是0伤。
坐牢游戏,不要买
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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