
Build and explore in a true space sandbox survival adventure. Construct mighty capital vessels, sprawling planetary settlements, and vast space stations in your galactic journey to discover the mysteries of Empyrion!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 2.14/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game if you use addons and private server
在太空沙盒建造品类中最能体现“冒险”二字的游戏之一。 [hr] 我知道这游戏有一大堆的不好。相当不完整的汉化让人愤怒,一股子圈钱味;落后时代的UI与画质,玩久了会有点恶心;技术力不足导致各种bug和坏档,直接打消了游戏热情。从这褒贬不一的评测就可以看出来问题相当大。但我仍然推荐对这个题材感兴趣的人可以买低价key或2h试玩。一方面是很多问题我都自适应了,另外一方面是它的设计确实满足了太空冒险的需求,尤其是“冒险”这部分。 能够互动与探索的世界。探索的驱动力就在于能够遇见新的事物。在这个游戏里,可以在新星系里遇到可以交易的友好外星人;可以遇到见面就开火的邪恶组织;可以见到埋藏地底的遗迹。大部分地点都是按照迷宫式的设计,击败敌人,到达核心区用C4或枪支破坏核心,取得深埋的宝藏。它可以支撑相当一段时间的探索动力,而在这之后还可以试试RE等mod提高探索深度。 更生活化的舰艇。其他游戏的舰艇像是运输船,你知道你的家在远方的基地;而这个游戏的舰艇更像是生活游艇,你的家就在船上。大量的功能性设备都可以在舰艇中安放,甚至也可以当作复活点随时复活。结合丰富的世界探索内容,舰艇变成了真正意义上陪伴旅行的伙伴——交易舰、战斗舰、生活母舰,只要有对应的加装设备,它可以是任何类型。 每个太空沙盒游戏都有各自的特色,承载着对太空不同方向的畅想。比起愤怒制作组的行为与设计,更多是遗憾它没有成长成和其他作品一样有丰富内容的、值得玩家称赞的样子。
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1039.4/day in the week to Jul 16 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Russian, Italian, Portuguese - Brazil, Simplified Chinese, Greek
Hours played at review time, across 871 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have been playing Space Engineers, and found this as Splitsie/Flipsie started playing this after SE2 playthrough. I thought I would give this a try. I think SE is a solid rip off of this, I spent 122 hours, enjoying it immensly. So slight issues, but enjoyable game.
I have never played a more open, complex and complete game in my life. The learning curve is nearly a straight line up.. However once it clicks.. Few other games are as satisfying as this one. An absolute masterpiece that is only getting better and better each patch
Pretty Darn Good. coming into it as a Space Engineers veteran, Empyrion is a touch easier. no need physically plumb stuff together when building bases or ships, no thruster exhaust damage cones and little to no damage plummeting from orbit overloaded with ores. takes a few hours to adjust to UI and mechanics. did that then restarted with Reforged Eden 2. well worth the money if you are into this type of game.
Very ambitious game. Fun but needs a bit of tlc. AI janky. Graphics bit janky but I like them. Could do with some goal orientated stuff to drive the game along.
fun and has good graphes and there is a lot to explore
I tried them all but my Gametime in Empirion says it all. No game is like Empyrion.
niestety, gra nudna, dużo błędów, szkoda kasy
If the game is priced lower than $10, give it a try. It's not horrible, but it isn't great. I enjoy some aspects, and loathe others. It hits some of the marks missed by Space Engineers, but totally missed on others. While there is a story mode with missions, unlike SE, this game has some serious flaws. One example is to spend many hours locating rare elements for crafting, only to have your hard work and unfinished blueprints disappear with all the materials you've crafted. A serious design flaw any gamer/designer/developer would have corrected. I'm 50/50 on yes or no for the recommendation, but am forced to pick yes or no instead of a neutral recommendation of many reviews.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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